Player Matchup

Heimdallr
Heimdallr
DHGCatWoman
Heimdallr
Level 146
God Stats
3W - 2L
1,487 SR
Queue Stats
263W - 265L
1,516 Elo+
Solo
Janus
Janus
EruptedSpace
Janus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
Felixart
Ratatoskr
Level 79
God Stats
4W - 5L
1,589 SR
Queue Stats
27W - 28L
1,494 Elo+
Solo
Osiris
Osiris
SantiGil11
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,480 Elo+
Solo
Cerberus
Cerberus
iTs WoDY 2X
Cerberus
Level 89
God Stats
26W - 21L
1,560 SR
Queue Stats
54W - 51L
1,500 Elo+
Solo
Team Averages
Level 90
1,527 SR
1,491 Elo+

VS

Team Averages
Level 84
1,556 SR
1,470 Elo+
Izanami
Izanami
GalinTicoLiro
Izanami
Level 68
God Stats
23W - 7L
1,856 SR
Queue Stats
139W - 140L
1,505 Elo+
Solo
Hera
Hera
JusTbLue_Ok
Hera
Level 41
God Stats
6W - 6L
1,550 SR
Queue Stats
51W - 55L
1,437 Elo+
Party 1
Yemoja
Yemoja
MAICONIGHT89
Yemoja
Level 222
God Stats
4W - 3L
1,541 SR
Queue Stats
636W - 603L
1,466 Elo+
Solo
Set
Set
dawiner3007
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
МаgnusTheRed
Jormungandr
Level 64
God Stats
3W - 4L
1,332 SR
Queue Stats
36W - 43L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DHGCatWoman
Heimdallr
12
1 / 5 / 0
6,676
445
5,637
10,893
3,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 0
6,784
452
1,206
8,251
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Felixart
Ratatoskr
12
1 / 4 / 1
6,828
455
7,042
11,611
3,674
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
SantiGil11
Osiris
14
1 / 0 / 0
8,002
533
9,779
12,540
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
iTs WoDY 2X
Cerberus
10
0 / 1 / 0
6,273
418
3,475
9,269
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 1 / 0
8,879
592
5,381
8,669
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 4
8,950
597
9,779
4,711
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
1 / 1 / 4
7,309
487
2,356
7,618
5,274
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 0 / 4
7,808
521
6,805
10,575
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
МаgnusTheRed
Jormungandr
13
0 / 1 / 4
7,537
502
8,060
15,579
12,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DHGCatWoman
Heimdallr
1
5
0
0.2
L
0
4
0
0
L
Ratatoskr
Felixart
Ratatoskr
1
4
1
0.38
W
Izanami
4
1
0
4
W
5
0
4
7
W
Yemoja
1
1
4
3
L
Osiris
SantiGil11
Osiris
1
0
0
1
W
4
0
4
6
L
Cerberus
iTs WoDY 2X
Cerberus
0
1
0
0
W
Jormungandr
МаgnusTheRed
Jormungandr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
32,381
52,564
Taken
47,152
25,779
Mitigated
27,993
15,733
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DHGCatWoman
Heimdallr
5,637
2,118
0
1,632
10,893
3,769
88
2,777
8,116
0
46,605
L
1,206
106
0
1,250
8,251
2,600
0
5,318
2,933
43,878
493
L
Ratatoskr
Felixart
Ratatoskr
7,042
2,499
0
4,642
11,611
3,674
0
2,797
8,814
0
50,327
W
Izanami
5,381
2,825
0
3,460
8,669
2,988
2,567
560
8,069
0
74,330
W
9,779
2,407
0
1,000
4,711
1,698
291
606
4,013
72,464
1,744
W
Yemoja
2,356
662
4,367
2,543
7,618
5,274
142
1,054
6,564
9,537
0
L
Osiris
SantiGil11
Osiris
9,779
3,226
0
4,730
12,540
9,798
0
5,730
6,810
0
60,628
W
6,805
2,981
0
943
10,575
5,192
113
1,269
9,306
0
62,234
L
Cerberus
iTs WoDY 2X
Cerberus
3,475
180
0
3,479
9,269
5,938
0
3,145
6,124
24,517
0
W
Jormungandr
МаgnusTheRed
Jormungandr
8,060
2,410
0
6,303
15,579
12,841
256
1,020
14,519
57,819
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
40,483
384
Minions Killed
450
0
Camps Cleared
0
1,490,793
Distance Traveled
1,456,741
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,676
445
63
4
0
308,661
2
L
Janus
6,784
452
86
6
0
257,397
0
L
Ratatoskr
6,828
455
94
6
0
334,856
0
W
Izanami
8,879
592
127
8
0
297,486
0
W
Hera
8,950
597
124
8
0
334,337
6
W
Yemoja
7,309
487
13
1
0
256,890
1
L
Osiris
8,002
533
99
7
0
295,653
0
W
Set
7,808
521
92
6
0
305,344
0
L
Cerberus
6,273
418
42
3
0
294,226
7
W
Jormungandr
7,537
502
94
6
0
262,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role