Player Matchup

Cthulhu
Cthulhu
CrimsonHeaven
Cthulhu
Level 170
God Stats
5W - 1L
1,658 SR
Queue Stats
171W - 108L
1,681 Elo+
Party 1
Da Ji
Da Ji
Oxideopy
Da Ji
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 47L
1,676 Elo+
Party 1
Zhong Kui
Zhong Kui
TROLLENCIO2000
Zhong Kui
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
105W - 72L
1,650 Elo+
Party 1
Team Averages
Level 162
1,553 SR
1,669 Elo+

VS

Team Averages
Level 148
1,628 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
MorramBoludos
Kumbhakarna
Level 159
God Stats
3W - 4L
1,620 SR
Queue Stats
520W - 445L
1,579 Elo+
Solo
Vulcan
Vulcan
warvtr
Vulcan
Level 118
God Stats
123W - 136L
1,542 SR
Queue Stats
207W - 240L
1,540 Elo+
Solo
Artemis
Artemis
Źọdïαcọ
Artemis
Level 167
God Stats
0W - 1L
1,722 SR
Queue Stats
7W - 18L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 6 / 12
8,990
817
8,174
15,262
13,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Oxideopy
Da Ji
17
7 / 3 / 11
10,911
992
8,768
9,910
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
TROLLENCIO2000
Zhong Kui
16
9 / 3 / 6
10,328
939
14,727
11,163
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MorramBoludos
Kumbhakarna
13
6 / 5 / 4
9,614
874
6,621
14,087
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
warvtr
Vulcan
12
4 / 8 / 3
8,671
788
9,341
10,379
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 9
8,708
792
7,305
9,506
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
12
12
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
6
12
1.5
L
Kumbhakarna
MorramBoludos
Kumbhakarna
6
5
4
1.6
W
Da Ji
Oxideopy
Da Ji
7
3
11
4.17
W
Zhong Kui
TROLLENCIO2000
Zhong Kui
9
3
6
4
L
Vulcan
warvtr
Vulcan
4
8
3
0.69
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
23,267
36,335
Taken
33,972
25,514
Mitigated
11,420
9,551
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,174
587
91
3,475
15,262
13,360
0
5,095
10,167
28,174
481
L
Kumbhakarna
MorramBoludos
Kumbhakarna
6,621
363
0
2,002
14,087
5,349
0
9,014
4,935
15,774
553
W
Da Ji
Oxideopy
Da Ji
8,768
1,843
0
1,442
9,910
3,876
2,386
5,025
4,885
0
45,731
W
Zhong Kui
TROLLENCIO2000
Zhong Kui
14,727
1,655
0
4,543
11,163
8,278
251
5,393
5,770
45,273
1,093
L
Vulcan
warvtr
Vulcan
9,341
458
0
270
10,379
3,290
0
6,359
4,020
26,584
189
L
7,305
3,679
0
610
9,506
2,781
0
6,654
2,780
0
26,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
26,993
164
Minions Killed
102
0
Camps Cleared
0
625,888
Distance Traveled
538,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,990
817
33
3
0
200,242
0
L
Kumbhakarna
9,614
874
21
2
0
178,436
0
W
Da Ji
10,911
992
65
6
0
215,538
0
W
Zhong Kui
10,328
939
66
6
0
210,108
0
L
Vulcan
8,671
788
46
4
0
186,413
2
L
Artemis
8,708
792
35
3
0
174,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role