Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BigBulgyDad
Shiva
Level 84
God Stats
17W - 12L
1,600 SR
Queue Stats
74W - 74L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
GRM SHAD0
Cthulhu
Level 68
God Stats
7W - 5L
1,763 SR
Queue Stats
355W - 393L
1,473 Elo+
Party 3
Ra
Ra
Orkelyeroth
Ra
Level 129
God Stats
1W - 3L
1,163 SR
Queue Stats
90W - 90L
1,481 Elo+
Party 2
Susano
Susano
r3ckxd
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 109L
1,450 Elo+
Party 3
Team Averages
Level 86
1,505 SR
1,483 Elo+

VS

Team Averages
Level 85
1,423 SR
1,428 Elo+
Danzaburou
Danzaburou
ElPapiPine21
Danzaburou
Level 156
God Stats
0W - 3L
1,354 SR
Queue Stats
51W - 66L
1,421 Elo+
Solo
Discordia
Discordia
JawaJuice
Discordia
Level 104
God Stats
26W - 27L
1,614 SR
Queue Stats
204W - 197L
1,448 Elo+
Solo
Pele
Pele
SanitaryWharf44
Pele
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,387 Elo+
Party 1
Surtr
Surtr
soldado dom
Surtr
Level 107
God Stats
0W - 3L
1,147 SR
Queue Stats
85W - 76L
1,469 Elo+
Party 1
Ymir
Ymir
uw_SHUN
Ymir
Level 36
God Stats
5W - 7L
1,500 SR
Queue Stats
270W - 274L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 0 / 2
6,786
617
7,784
7,071
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 2
8,147
741
5,409
8,029
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
GRM SHAD0
Cthulhu
10
4 / 0 / 5
6,351
577
5,457
7,164
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 1
6,648
604
2,389
5,449
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
r3ckxd
Susano
11
2 / 2 / 2
5,886
535
4,748
9,159
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElPapiPine21
Danzaburou
9
0 / 3 / 0
5,189
472
5,532
8,941
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
JawaJuice
Discordia
10
0 / 2 / 1
5,693
518
4,015
4,879
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 6 / 0
5,221
475
4,884
10,331
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 5 / 0
5,622
511
3,024
8,241
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ymir
uw_SHUN
Ymir
8
0 / 3 / 1
5,077
462
1,883
8,218
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
4
4
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
2
7
W
6
1
2
7
L
Danzaburou
ElPapiPine21
Danzaburou
0
3
0
0
W
Cthulhu
GRM SHAD0
Cthulhu
4
0
5
6.5
L
Discordia
JawaJuice
Discordia
0
2
1
0.25
W
0
1
1
0.5
L
2
6
0
0.33
W
Susano
r3ckxd
Susano
2
2
2
1.5
L
2
5
0
0.4
L
Ymir
uw_SHUN
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
19,338
36,872
Taken
40,610
17,160
Mitigated
16,941
11,188
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,784
2,186
0
2,574
7,071
2,125
270
969
6,102
0
40,363
W
5,409
776
0
1,098
8,029
6,565
203
1,202
6,611
0
55,028
L
Danzaburou
ElPapiPine21
Danzaburou
5,532
2,507
0
3,724
8,941
2,229
0
1,453
7,083
0
38,373
W
Cthulhu
GRM SHAD0
Cthulhu
5,457
337
173
1,159
7,164
4,003
0
876
6,288
24,654
0
L
Discordia
JawaJuice
Discordia
4,015
199
0
428
4,879
1,117
0
1,599
3,095
37,021
606
W
2,389
52
316
2,629
5,449
1,772
264
2,674
2,737
46,897
0
L
4,884
1,439
0
1,546
10,331
3,173
0
1,136
8,897
0
27,018
W
Susano
r3ckxd
Susano
4,748
967
0
3,239
9,159
2,695
0
472
8,687
0
37,168
L
3,024
883
0
1,828
8,241
5,363
0
368
7,572
1,212
29,850
L
Ymir
uw_SHUN
Ymir
1,883
99
0
1,575
8,218
5,059
0
2,007
5,740
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
26,802
330
Minions Killed
265
0
Camps Cleared
0
1,151,712
Distance Traveled
1,064,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,786
617
63
6
0
209,948
1
W
Shiva
8,147
741
85
8
0
208,032
0
L
Danzaburou
5,189
472
70
6
0
198,798
0
W
Cthulhu
6,351
577
42
4
0
232,749
0
L
Discordia
5,693
518
75
7
0
215,502
0
W
Ra
6,648
604
82
7
0
246,099
2
L
Pele
5,221
475
50
5
0
245,133
0
W
Susano
5,886
535
58
5
0
254,884
0
L
Surtr
5,622
511
53
5
0
203,623
0
L
Ymir
5,077
462
17
2
0
201,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role