Player Matchup

Artio
Artio
DudeGuyAForsaken
Artio
Level 155
God Stats
1W - 0L
1,485 SR
Queue Stats
37W - 21L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
cMarrk
Gilgamesh
Level 102
God Stats
10W - 10L
1,427 SR
Queue Stats
45W - 44L
1,444 Elo+
Solo
Ymir
Ymir
nincomepoop
Ymir
Level 80
God Stats
239W - 191L
1,625 SR
Queue Stats
411W - 418L
1,487 Elo+
Solo
He Bo
He Bo
qAxen
He Bo
Level 116
God Stats
2W - 3L
1,212 SR
Queue Stats
240W - 195L
1,521 Elo+
Solo
Neith
Neith
succmyaxe
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,450 SR
1,522 Elo+

VS

Team Averages
Level 113
1,541 SR
1,508 Elo+
Athena
Athena
EdwinVanDerSar99
Athena
Level 140
God Stats
1W - 2L
1,296 SR
Queue Stats
80W - 62L
1,503 Elo+
Solo
Mulan
Mulan
Galactismatt
Mulan
Level 88
God Stats
2W - 3L
1,589 SR
Queue Stats
240W - 213L
1,459 Elo+
Solo
Neith
Neith
HydraOfDeath
Neith
Level 69
God Stats
2W - 4L
1,591 SR
Queue Stats
31W - 28L
1,534 Elo+
Solo
Fenrir
Fenrir
TowerBoyMyke
Fenrir
Level 159
God Stats
1W - 1L
1,729 SR
Queue Stats
61W - 55L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
joseacosta03
Baba Yaga
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 50L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 5
4,592
656
2,640
5,452
3,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
cMarrk
Gilgamesh
8
1 / 2 / 2
4,963
709
3,249
6,808
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
3 / 0 / 2
4,834
691
1,886
4,425
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
qAxen
He Bo
9
1 / 2 / 1
4,647
664
1,039
2,605
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
succmyaxe
Neith
10
2 / 0 / 1
5,495
785
2,133
2,631
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,432
205
0
0
0
9
2 / 2 / 0
5,068
724
4,346
5,538
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,213
602
1,129
4,969
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
8
2 / 1 / 0
4,430
633
1,831
6,597
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
joseacosta03
Baba Yaga
8
0 / 2 / 2
4,390
627
1,678
2,439
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
4
4
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
0
0
0
L
2
2
0
1
L
0
2
0
0
L
Fenrir
2
1
0
2
W
Gilgamesh
cMarrk
Gilgamesh
1
2
2
1
L
Baba Yaga
joseacosta03
Baba Yaga
0
2
2
0.5
W
3
0
2
4
W
He Bo
qAxen
He Bo
1
2
1
0.75
W
Neith
succmyaxe
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,947
Damage
8,984
21,921
Taken
19,543
10,120
Mitigated
7,606
4,902
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,640
319
720
1,300
5,452
3,937
0
371
5,081
8,992
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,346
947
0
395
5,538
3,414
0
1,039
4,092
0
28,595
L
1,129
261
0
1,851
4,969
1,249
0
523
4,446
0
22,180
L
Fenrir
1,831
658
0
1,269
6,597
2,195
0
2,280
4,317
0
29,133
W
Gilgamesh
cMarrk
Gilgamesh
3,249
748
0
1,292
6,808
2,902
0
0
6,808
0
26,076
L
Baba Yaga
joseacosta03
Baba Yaga
1,678
86
0
340
2,439
748
0
1,577
862
21,237
579
W
1,886
437
0
372
4,425
1,989
0
539
3,886
24,745
1,230
W
He Bo
qAxen
He Bo
1,039
130
0
380
2,605
545
0
678
1,927
22,201
0
W
Neith
succmyaxe
Neith
2,133
450
0
838
2,631
747
0
0
2,631
0
41,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
19,533
234
Minions Killed
199
0
Camps Cleared
0
817,388
Distance Traveled
593,501
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,592
656
12
2
0
186,552
0
L
Athena
1,432
205
0
0
0
0
0
L
Mulan
5,068
724
63
9
0
152,761
0
L
Neith
4,213
602
47
7
0
118,005
1
L
Fenrir
4,430
633
53
8
0
166,083
0
W
Gilgamesh
4,963
709
54
8
0
160,254
2
L
Baba Yaga
4,390
627
36
5
0
156,652
0
W
Ymir
4,834
691
44
6
0
168,147
0
W
He Bo
4,647
664
46
7
0
164,038
3
W
Neith
5,495
785
78
11
0
138,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role