Player Matchup

Nu Wa
Nu Wa
Gold III
Moose Warrior64
Nu Wa
Gold III
Level 173
God Stats
13W - 11L
1,542 SR
Queue Stats
188W - 193L
1,564 MMR
Solo
Hercules
Hercules
Silver II
Sussy Yamcha
Hercules
Silver II
Level 158
God Stats
1W - 0L
1,419 SR
Queue Stats
7W - 5L
1,535 MMR
Solo
Bastet
Bastet
Gold II
WildWolfFire
Bastet
Gold II
Level 159
God Stats
14W - 8L
1,735 SR
Queue Stats
175W - 169L
1,524 MMR
Solo
Heimdallr
Heimdallr
Gold II
lilnicky127
Heimdallr
Gold II
Level 159
God Stats
16W - 19L
1,649 SR
Queue Stats
228W - 229L
1,529 MMR
Solo
Olorun
Olorun
Gold I
rVPickle
Olorun
Gold I
Level 120
God Stats
55W - 52L
1,517 SR
Queue Stats
370W - 377L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,573 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,561 SR
1,533 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
AomiexVegeta
Arachne
Gold IV
Level 195
God Stats
3W - 3L
1,426 SR
Queue Stats
87W - 99L
1,559 MMR
Solo
Hel
Hel
Gold IV
Ericsomething55
Hel
Gold IV
Level 107
God Stats
6W - 2L
1,731 SR
Queue Stats
59W - 54L
1,504 MMR
Party 1
Sobek
Sobek
Silver II
Euronironava
Sobek
Silver II
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,538 MMR
Party 1
Bellona
Bellona
Gold III
xXMau5xX
Bellona
Gold III
Level 67
God Stats
18W - 12L
1,650 SR
Queue Stats
163W - 158L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
5,840
730
4,594
3,331
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sussy Yamcha
Hercules
9
0 / 0 / 2
5,055
632
2,840
4,428
2,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
10
2 / 1 / 4
5,117
640
3,028
6,194
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
lilnicky127
Heimdallr
10
0 / 0 / 1
5,668
709
2,573
4,731
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
rVPickle
Olorun
10
2 / 0 / 0
5,606
701
4,003
2,993
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
OsirisThorNutLoki

VS

Bans
AresAthenaMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
4,639
580
2,169
5,633
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
AomiexVegeta
Arachne
6
0 / 2 / 1
4,057
507
1,864
6,874
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 3 / 1
4,716
590
3,009
4,972
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,830
604
1,429
8,602
4,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
xXMau5xX
Bellona
7
0 / 1 / 0
4,633
579
1,975
5,183
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
1
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Arachne
AomiexVegeta
Arachne
0
2
1
0.25
L
0
3
1
0.17
L
1
1
0
1
W
4
0
1
4.5
W
Hercules
Sussy Yamcha
Hercules
0
0
2
1
W
Bastet
2
1
4
4
W
Heimdallr
lilnicky127
Heimdallr
0
0
1
0.5
W
Olorun
rVPickle
Olorun
2
0
0
2
L
Bellona
xXMau5xX
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,038
Damage
10,446
21,677
Taken
31,264
7,499
Mitigated
11,753
12,572
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,169
918
0
1,750
5,633
1,551
0
3,001
2,632
0
29,666
L
Arachne
AomiexVegeta
Arachne
1,864
1,252
0
1,288
6,874
1,982
0
905
5,969
0
15,429
L
3,009
197
2,021
1,975
4,972
1,505
0
1,280
3,692
36,584
0
L
1,429
206
0
2,881
8,602
4,332
0
3,050
5,552
11,999
0
W
4,594
1,153
0
1,164
3,331
962
0
2,089
1,242
44,313
2,065
W
Hercules
Sussy Yamcha
Hercules
2,840
635
0
2,317
4,428
2,505
0
1,203
3,225
0
10,394
W
Bastet
3,028
526
0
3,954
6,194
1,790
0
859
5,335
0
33,806
W
Heimdallr
lilnicky127
Heimdallr
2,573
1,297
0
2,652
4,731
1,518
0
0
4,731
0
40,230
W
Olorun
rVPickle
Olorun
4,003
1,969
95
2,390
2,993
724
0
287
2,706
45,533
0
L
Bellona
xXMau5xX
Bellona
1,975
252
0
2,218
5,183
2,383
0
157
5,026
0
22,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
22,875
335
Minions Killed
245
0
Camps Cleared
0
866,181
Distance Traveled
905,853
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,639
580
65
8
0
150,427
0
L
Arachne
4,057
507
42
5
0
196,259
0
L
Hel
4,716
590
71
9
0
179,231
3
L
Sobek
4,830
604
17
2
0
197,746
2
W
Nu Wa
5,840
730
78
10
0
165,349
3
W
Hercules
5,055
632
17
2
0
192,925
6
W
Bastet
5,117
640
74
9
0
180,675
1
W
Heimdallr
5,668
709
81
10
0
149,733
0
W
Olorun
5,606
701
85
11
0
177,499
0
L
Bellona
4,633
579
50
6
0
182,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role