Player Matchup

Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
MettaYepp
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,499 Elo+
Party 1
Artemis
Artemis
Sa1lorM00n93
Artemis
Level 126
God Stats
8W - 3L
1,528 SR
Queue Stats
479W - 492L
1,534 Elo+
Party 3
Lancelot
Lancelot
Zanncrow
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,403 Elo+
Party 1
Team Averages
Level 126
1,506 SR
1,487 Elo+

VS

Team Averages
Level 102
1,476 SR
1,547 Elo+
Loki
Loki
Always394
Loki
Level 152
God Stats
2W - 2L
1,595 SR
Queue Stats
178W - 166L
1,460 Elo+
Solo
He Bo
He Bo
CrabbyFooI
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Susano
Susano
GuerrCZ
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,526 Elo+
Party 2
Raijin
Raijin
lstriderl
Raijin
Level 127
God Stats
1W - 5L
1,287 SR
Queue Stats
218W - 219L
1,537 Elo+
Solo
Bacchus
Bacchus
richikaktus
Bacchus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 153L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
9 / 3 / 11
9,977
998
7,906
8,536
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
 
Amaterasu
14
0 / 2 / 20
8,998
900
4,563
12,186
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
MettaYepp
Nu Wa
17
5 / 1 / 15
10,494
1,049
14,159
7,826
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Sa1lorM00n93
Artemis
15
5 / 2 / 13
9,308
931
12,292
7,331
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Zanncrow
Lancelot
14
8 / 5 / 10
9,307
931
7,444
9,351
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 4 / 7
8,294
829
7,527
8,298
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
12
3 / 7 / 3
7,400
740
4,384
8,735
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GuerrCZ
Susano
12
0 / 6 / 6
6,612
661
4,601
10,343
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
lstriderl
Raijin
14
2 / 4 / 7
7,856
786
10,618
8,886
3,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
richikaktus
Bacchus
13
2 / 6 / 4
7,909
791
7,013
13,451
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
27
Kills
12
13
Deaths
27
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
3
11
4.83
W
Amaterasu
 
Amaterasu
0
2
20
5
L
Loki
5
4
7
2.13
L
He Bo
3
7
3
0.64
L
Susano
GuerrCZ
Susano
0
6
6
0.5
W
Nu Wa
MettaYepp
Nu Wa
5
1
15
12.5
W
Artemis
Sa1lorM00n93
Artemis
5
2
13
5.75
W
Lancelot
Zanncrow
Lancelot
8
5
10
2.6
L
Raijin
lstriderl
Raijin
2
4
7
1.38
L
Bacchus
richikaktus
Bacchus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
34,143
45,230
Taken
49,713
24,978
Mitigated
34,619
17,541
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,906
6,155
357
1,376
8,536
3,758
2,159
4,207
4,329
0
20,208
W
Amaterasu
 
Amaterasu
4,563
2,081
215
5,150
12,186
9,865
55
4,962
6,973
0
6,804
L
Loki
7,527
642
438
898
8,298
3,177
0
1,757
6,541
0
23,717
L
He Bo
4,384
255
0
410
8,735
2,712
0
2,455
6,280
8,224
0
L
Susano
GuerrCZ
Susano
4,601
354
25
520
10,343
9,049
0
2,803
7,540
0
9,605
W
Nu Wa
MettaYepp
Nu Wa
14,159
3,782
876
2,407
7,826
3,150
1,148
4,479
3,305
33,785
113
W
Artemis
Sa1lorM00n93
Artemis
12,292
4,730
2,796
2,669
7,331
2,783
1,424
3,930
3,312
0
21,916
W
Lancelot
Zanncrow
Lancelot
7,444
1,367
542
1,153
9,351
5,422
354
3,744
5,525
0
12,294
L
Raijin
lstriderl
Raijin
10,618
710
27
445
8,886
3,047
0
3,190
5,696
29,036
831
L
Bacchus
richikaktus
Bacchus
7,013
190
175
1,579
13,451
16,634
0
3,918
9,533
15,758
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
38,071
119
Minions Killed
107
0
Camps Cleared
0
1,008,672
Distance Traveled
880,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,977
998
26
3
0
164,441
0
W
Amaterasu
8,998
900
6
1
0
220,502
0
L
Loki
8,294
829
19
2
0
204,327
0
L
He Bo
7,400
740
11
1
0
174,445
0
L
Susano
6,612
661
14
1
0
167,551
0
W
Nu Wa
10,494
1,049
51
5
0
206,891
0
W
Artemis
9,308
931
31
3
0
195,155
0
W
Lancelot
9,307
931
5
1
0
221,683
0
L
Raijin
7,856
786
46
5
0
166,300
0
L
Bacchus
7,909
791
17
2
0
167,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role