Player Matchup

Nu Wa
Nu Wa
Lachito_31
Nu Wa
Level 40
God Stats
3W - 5L
1,805 SR
Queue Stats
38W - 55L
1,394 Elo+
Solo
Medusa
Medusa
Lmhman
Medusa
Level 108
God Stats
47W - 28L
1,675 SR
Queue Stats
192W - 195L
1,483 Elo+
Party 2
Kali
Kali
Mad Muck
Kali
Level 173
God Stats
2W - 5L
1,194 SR
Queue Stats
212W - 209L
1,515 Elo+
Solo
Yemoja
Yemoja
MistySalamander
Yemoja
Level 131
God Stats
96W - 92L
1,589 SR
Queue Stats
366W - 347L
1,532 Elo+
Solo
Bacchus
Bacchus
RANGER361036
Bacchus
Level 69
God Stats
84W - 69L
1,519 SR
Queue Stats
206W - 228L
1,478 Elo+
Party 2
Team Averages
Level 104
1,556 SR
1,480 Elo+

VS

Team Averages
Level 89
1,603 SR
1,403 Elo+
Skadi
Skadi
AzureDivination
Skadi
Level 97
God Stats
15W - 8L
1,845 SR
Queue Stats
304W - 314L
1,430 Elo+
Party 1
Thor
Thor
BlaZe_KoolAiD
Thor
Level 127
God Stats
2W - 2L
1,711 SR
Queue Stats
24W - 16L
1,574 Elo+
Solo
Persephone
Persephone
Bootybraiser
Persephone
Level 127
God Stats
2W - 1L
1,324 SR
Queue Stats
39W - 51L
1,423 Elo+
Party 3
Maui
Maui
LittleHandOfG
Maui
Level 68
God Stats
6W - 2L
1,915 SR
Queue Stats
157W - 175L
1,402 Elo+
Party 1
Awilix
Awilix
Xmas wiggle
Awilix
Level 24
God Stats
5W - 5L
1,221 SR
Queue Stats
14W - 25L
1,184 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 4 / 1
7,289
456
9,756
9,154
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Lmhman
Medusa
14
3 / 3 / 0
7,809
488
8,343
9,879
3,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
14
1 / 3 / 1
7,602
475
3,751
15,069
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 2
7,734
483
6,971
11,043
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
RANGER361036
Bacchus
13
0 / 5 / 0
7,132
446
4,420
13,331
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,689
481
7,234
8,457
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
6 / 0 / 1
10,715
670
9,504
11,521
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
Bootybraiser
Persephone
15
3 / 1 / 1
9,953
622
8,969
6,386
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 4
8,603
538
5,771
12,749
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
4 / 1 / 4
9,175
573
4,854
11,415
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
6
0
1
6.5
W
Persephone
Bootybraiser
Persephone
3
1
1
3.5
L
Nu Wa
1
4
1
0.38
W
2
1
4
4
L
Medusa
Lmhman
Medusa
3
3
0
1
L
Kali
1
3
1
0.5
L
0
2
2
0.5
L
Bacchus
RANGER361036
Bacchus
0
5
0
0
W
Awilix
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
36,332
58,476
Taken
50,528
33,089
Mitigated
28,623
18,237
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,234
2,461
0
1,364
8,457
3,128
1,068
3,765
4,692
0
51,817
W
9,504
2,623
0
4,520
11,521
7,875
157
4,668
6,348
0
78,662
W
Persephone
Bootybraiser
Persephone
8,969
287
0
1,371
6,386
2,062
0
2,936
3,447
84,756
384
L
Nu Wa
9,756
1,589
0
3,489
9,154
2,513
0
6,477
2,677
49,930
764
W
5,771
818
0
2,446
12,749
10,848
19
4,878
7,871
20,441
1,898
L
Medusa
Lmhman
Medusa
8,343
2,404
0
4,203
9,879
3,665
0
2,250
7,629
0
63,576
L
Kali
3,751
1,696
0
4,852
15,069
6,223
0
2,606
12,364
0
69,319
L
6,971
849
1,337
2,838
11,043
8,563
0
2,889
8,094
31,849
0
L
Bacchus
RANGER361036
Bacchus
4,420
626
0
1,518
13,331
12,125
0
0
12,512
40,646
398
W
Awilix
4,854
1,859
0
2,530
11,415
4,710
197
3,662
7,753
0
79,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
46,135
408
Minions Killed
541
0
Camps Cleared
0
1,553,243
Distance Traveled
1,630,009
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,689
481
91
6
0
299,904
0
W
Thor
10,715
670
148
9
0
305,966
4
W
Persephone
9,953
622
161
10
0
310,507
1
L
Nu Wa
7,289
456
79
5
0
303,911
1
W
Maui
8,603
538
25
2
0
336,559
0
L
Medusa
7,809
488
118
7
0
349,064
1
L
Kali
7,602
475
113
7
0
344,424
2
L
Yemoja
7,734
483
33
2
0
299,996
7
L
Bacchus
7,132
446
65
4
0
255,848
0
W
Awilix
9,175
573
116
7
0
377,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role