Player Matchup

Mercury
Mercury
Guich22
Mercury
Level 88
God Stats
1W - 0L
1,308 SR
Queue Stats
108W - 95L
1,183 Elo+
Party 2
Thanatos
Thanatos
PucioAnterior
Thanatos
Level 14
God Stats
7W - 13L
1,303 SR
Queue Stats
37W - 49L
1,368 Elo+
Party 2
Agni
Agni
SteveIsGod
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,238 Elo+
Party 2
Team Averages
Level 38
1,370 SR
1,263 Elo+

VS

Team Averages
Level 98
1,503 SR
1,469 Elo+
Achilles
Achilles
GodDelFuego
Achilles
Level 122
God Stats
6W - 7L
1,414 SR
Queue Stats
127W - 132L
1,498 Elo+
Party 1
Izanami
Izanami
Kinskih
Izanami
Level 67
God Stats
29W - 21L
1,593 SR
Queue Stats
30W - 25L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
bzolyomi
Baron Samedi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 235L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Guich22
Mercury
16
3 / 2 / 18
10,113
778
9,544
10,662
3,774
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PucioAnterior
Thanatos
16
10 / 3 / 10
11,212
862
8,824
9,288
3,222
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
9 / 3 / 12
11,462
882
18,104
10,210
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodDelFuego
Achilles
13
3 / 9 / 2
9,366
720
6,836
17,481
13,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Kinskih
Izanami
15
4 / 7 / 4
10,362
797
6,511
11,478
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
bzolyomi
Baron Samedi
13
1 / 6 / 3
8,809
678
6,095
12,953
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
22
Kills
8
8
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
GodDelFuego
Achilles
3
9
2
0.44
W
Mercury
Guich22
Mercury
3
2
18
6
L
Izanami
Kinskih
Izanami
4
7
4
0.86
W
Thanatos
PucioAnterior
Thanatos
10
3
10
5
W
9
3
12
5
L
Baron Samedi
bzolyomi
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
19,442
30,160
Taken
41,912
10,204
Mitigated
22,010
11,836
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GodDelFuego
Achilles
6,836
1,194
0
3,759
17,481
13,264
0
6,822
9,935
0
23,581
W
Mercury
Guich22
Mercury
9,544
3,006
0
1,691
10,662
3,774
965
2,307
8,088
0
30,864
L
Izanami
Kinskih
Izanami
6,511
4,531
0
1,088
11,478
3,251
28
5,362
5,758
0
38,975
W
Thanatos
PucioAnterior
Thanatos
8,824
1,644
0
7,225
9,288
3,222
667
1,340
7,822
63
38,071
W
18,104
789
429
2,491
10,210
3,208
545
1,718
8,144
46,922
1,036
L
Baron Samedi
bzolyomi
Baron Samedi
6,095
296
351
2,127
12,953
5,495
0
4,801
7,773
23,859
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
28,537
153
Minions Killed
138
0
Camps Cleared
0
784,842
Distance Traveled
585,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,366
720
31
2
0
220,553
0
W
Mercury
10,113
778
30
2
0
297,889
0
L
Izanami
10,362
797
66
5
0
189,669
0
W
Thanatos
11,212
862
58
4
0
244,214
0
W
Agni
11,462
882
65
5
0
242,739
0
L
Baron Samedi
8,809
678
41
3
0
175,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role