Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Fatman9030
Lancelot
Level 89
God Stats
17W - 25L
1,310 SR
Queue Stats
606W - 615L
1,420 Elo+
Party 1
Ullr
Ullr
I VLADDY l
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 156L
1,526 Elo+
Solo
Sol
Sol
IIKingOslagerII
Sol
Level 104
God Stats
9W - 3L
1,664 SR
Queue Stats
27W - 16L
1,578 Elo+
Solo
Athena
Athena
spaz_dopplegang
Athena
Level 62
God Stats
3W - 2L
1,770 SR
Queue Stats
271W - 309L
1,441 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,493 Elo+

VS

Team Averages
Level 97
1,551 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cory_025
Vamana
Level 98
God Stats
5W - 3L
1,667 SR
Queue Stats
288W - 276L
1,515 Elo+
Solo
Ravana
Ravana
Elraiomackuin
Ravana
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 71L
1,440 Elo+
Solo
Ix Chel
Ix Chel
Viggomax
Ix Chel
Level 84
God Stats
3W - 5L
1,558 SR
Queue Stats
200W - 199L
1,519 Elo+
Solo
Apollo
Apollo
bigahe
Apollo
Level 106
God Stats
39W - 37L
1,529 SR
Queue Stats
384W - 378L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 1
4,688
781
2,217
3,610
1,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Fatman9030
Lancelot
7
1 / 1 / 0
3,927
655
2,024
4,032
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
1 / 0 / 0
4,172
695
1,304
4,264
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 1
4,399
733
2,954
2,541
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 0
3,884
647
1,475
4,239
3,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
3
0 / 0 / 0
3,046
508
612
2,952
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Cory_025
Vamana
7
1 / 0 / 0
4,024
671
3,473
5,100
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,307
551
1,196
2,358
563
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
Viggomax
Ix Chel
7
0 / 2 / 1
3,983
664
2,559
3,804
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
bigahe
Apollo
2
0 / 2 / 0
2,852
475
686
1,887
502
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Ganesha
 
Ganesha
0
0
0
0
L
Vamana
Cory_025
Vamana
1
0
0
1
L
0
0
0
0
W
Lancelot
Fatman9030
Lancelot
1
1
0
1
W
1
0
0
1
W
1
0
1
1.5
L
Ix Chel
Viggomax
Ix Chel
0
2
1
0.25
L
Apollo
bigahe
Apollo
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,974
Damage
8,526
18,686
Taken
16,101
6,946
Mitigated
5,827
6,868
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,217
1,013
875
1,482
3,610
1,272
208
381
3,229
13,579
3,666
L
Ganesha
 
Ganesha
612
117
0
1,036
2,952
1,119
0
1,848
1,104
2,728
0
L
Vamana
Cory_025
Vamana
3,473
1,681
0
1,484
5,100
2,634
0
1,474
3,302
0
21,060
L
1,196
440
0
690
2,358
563
0
1,249
1,109
0
9,131
W
Lancelot
Fatman9030
Lancelot
2,024
335
0
310
4,032
1,058
0
520
3,335
0
18,761
W
1,304
157
0
708
4,264
1,057
0
1,665
2,364
0
18,918
W
2,954
1,566
0
1,455
2,541
531
1,042
231
2,310
26,061
0
L
Ix Chel
Viggomax
Ix Chel
2,559
347
150
977
3,804
1,009
0
43
3,761
18,039
0
L
Apollo
bigahe
Apollo
686
410
12
480
1,887
502
0
1,475
412
0
4,280
W
1,475
368
0
2,038
4,239
3,028
0
73
3,765
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
17,212
173
Minions Killed
108
0
Camps Cleared
0
597,842
Distance Traveled
481,632
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,688
781
24
4
0
93,563
0
L
Ganesha
3,046
508
0
0
0
74,264
2
L
Vamana
4,024
671
34
6
0
140,996
0
L
Ravana
3,307
551
18
3
0
99,602
2
W
Lancelot
3,927
655
32
5
0
149,477
0
W
Ullr
4,172
695
40
7
0
116,552
0
W
Sol
4,399
733
51
9
0
112,085
0
L
Ix Chel
3,983
664
46
8
0
124,836
0
L
Apollo
2,852
475
10
2
0
41,934
0
W
Athena
3,884
647
26
4
0
126,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role