Player Matchup

Shiva
Shiva
Bombastica
Shiva
Level 99
God Stats
2W - 1L
1,237 SR
Queue Stats
13W - 16L
1,415 Elo+
Solo
Discordia
Discordia
EdenianGlow
Discordia
Level 106
God Stats
8W - 2L
1,668 SR
Queue Stats
103W - 111L
1,388 Elo+
Solo
Neith
Neith
psycholucifr
Neith
Level 79
God Stats
6W - 4L
1,285 SR
Queue Stats
13W - 13L
1,044 Elo+
Solo
Team Averages
Level 95
1,397 SR
1,282 Elo+

VS

Team Averages
Level 86
1,524 SR
1,406 Elo+
Baron Samedi
Baron Samedi
DeltaKappaGamma
Baron Samedi
Level 156
God Stats
124W - 101L
1,599 SR
Queue Stats
202W - 200L
1,491 Elo+
Solo
Neith
Neith
KStephens515
Neith
Level 47
God Stats
177W - 163L
1,472 SR
Queue Stats
177W - 164L
1,353 Elo+
Solo
King Arthur
King Arthur
ThatSlatt
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
9 / 3 / 1
13,105
771
14,091
17,637
24,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
EdenianGlow
Discordia
17
0 / 4 / 7
11,387
670
10,178
12,129
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 7
11,479
675
13,787
14,943
5,654
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeltaKappaGamma
Baron Samedi
19
5 / 1 / 4
12,138
714
12,424
15,474
10,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 4 / 7
10,982
646
10,813
14,609
5,849
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThatSlatt
King Arthur
14
3 / 6 / 2
10,906
642
7,927
15,179
7,587
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
9
9
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
9
3
1
3.17
L
Baron Samedi
DeltaKappaGamma
Baron Samedi
5
1
4
7
W
Discordia
EdenianGlow
Discordia
0
4
7
0.88
L
1
4
7
1.13
L
King Arthur
ThatSlatt
King Arthur
3
6
2
0.67
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
31,164
44,709
Taken
45,262
34,051
Mitigated
23,818
11,381
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
14,091
1,180
155
2,239
17,637
24,042
159
3,705
13,573
1,698
42,313
L
Baron Samedi
DeltaKappaGamma
Baron Samedi
12,424
323
900
3,418
15,474
10,382
87
4,228
11,112
48,893
0
W
Discordia
EdenianGlow
Discordia
10,178
307
0
4,326
12,129
4,355
861
4,530
7,383
48,492
0
L
10,813
2,621
112
3,045
14,609
5,849
155
4,090
10,495
0
31,023
L
King Arthur
ThatSlatt
King Arthur
7,927
1,076
0
2,040
15,179
7,587
0
2,787
12,325
0
42,080
W
13,787
7,106
244
4,417
14,943
5,654
1,065
4,205
10,567
0
59,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
34,026
201
Minions Killed
164
0
Camps Cleared
0
892,520
Distance Traveled
833,978
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,105
771
49
3
0
308,720
1
L
Baron Samedi
12,138
714
66
4
0
312,279
0
W
Discordia
11,387
670
79
5
0
292,611
0
L
Neith
10,982
646
48
3
0
274,412
0
L
King Arthur
10,906
642
50
3
0
247,287
0
W
Neith
11,479
675
73
4
0
291,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role