Player Matchup

Danzaburou
Danzaburou
GetPacified
Danzaburou
Level 81
God Stats
3W - 1L
1,621 SR
Queue Stats
214W - 200L
1,524 Elo+
Party 1
Bacchus
Bacchus
MDKbokete24
Bacchus
Level 28
God Stats
2W - 3L
1,653 SR
Queue Stats
20W - 29L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
S0y_aniquilo69
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,632 Elo+
Party 1
Agni
Agni
critica_rancio1
Agni
Level 8
God Stats
2W - 1L
1,690 SR
Queue Stats
5W - 2L
1,885 Elo+
Party 1
Odin
Odin
iCyclow
Odin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 66L
1,551 Elo+
Party 1
Team Averages
Level 77
1,593 SR
1,606 Elo+

VS

Team Averages
Level 161
1,604 SR
1,538 Elo+
Hercules
Hercules
LagMann
Hercules
Level 147
God Stats
7W - 13L
1,136 SR
Queue Stats
211W - 218L
1,472 Elo+
Solo
Ullr
Ullr
MajorasMarch
Ullr
Level 164
God Stats
9W - 5L
1,783 SR
Queue Stats
81W - 59L
1,662 Elo+
Solo
Athena
Athena
Thomcifer
Athena
Level 198
God Stats
1W - 3L
1,464 SR
Queue Stats
145W - 150L
1,462 Elo+
Solo
Janus
Janus
brocoolne
Janus
Level 149
God Stats
6W - 4L
2,004 SR
Queue Stats
201W - 208L
1,510 Elo+
Solo
Thor
Thor
sergio98
Thor
Level 148
God Stats
3W - 5L
1,632 SR
Queue Stats
83W - 69L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetPacified
Danzaburou
12
4 / 1 / 2
7,140
714
6,681
6,008
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
MDKbokete24
Bacchus
10
2 / 2 / 3
5,864
586
4,095
5,602
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,917
692
5,281
4,631
1,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 0
6,523
652
2,478
3,714
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
iCyclow
Odin
10
2 / 0 / 3
6,092
609
4,877
6,416
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LagMann
Hercules
10
1 / 4 / 0
5,173
517
1,826
7,587
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
5,411
541
3,087
7,800
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Thomcifer
Athena
8
1 / 2 / 0
4,994
499
3,337
7,161
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
brocoolne
Janus
11
0 / 2 / 1
5,714
571
2,194
4,103
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 1 / 1
4,884
488
2,093
6,312
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GetPacified
Danzaburou
4
1
2
5
L
Hercules
LagMann
Hercules
1
4
0
0.25
W
Bacchus
MDKbokete24
Bacchus
2
2
3
1.75
L
1
4
0
0.25
W
2
0
2
3
L
Athena
Thomcifer
Athena
1
2
0
0.5
L
Janus
brocoolne
Janus
0
2
1
0.25
W
3
0
0
3
W
Odin
iCyclow
Odin
2
0
3
3.5
L
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
12,537
26,371
Taken
32,963
10,470
Mitigated
13,567
10,534
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GetPacified
Danzaburou
6,681
2,339
0
1,747
6,008
2,109
335
357
5,651
0
50,840
L
Hercules
LagMann
Hercules
1,826
216
0
2,197
7,587
3,681
0
4,124
3,463
0
22,563
W
Bacchus
MDKbokete24
Bacchus
4,095
215
0
2,245
5,602
2,762
0
1,731
3,725
31,752
0
L
3,087
1,302
0
1,138
7,800
2,224
0
299
7,501
0
29,354
W
5,281
294
0
3,613
4,631
1,528
360
472
4,055
48,070
607
L
Athena
Thomcifer
Athena
3,337
883
0
1,018
7,161
3,970
0
2,193
4,968
13,507
897
L
Janus
brocoolne
Janus
2,194
424
0
860
4,103
1,449
0
3,492
611
41,895
73
W
2,478
273
0
371
3,714
1,012
0
805
2,829
44,849
0
W
Odin
iCyclow
Odin
4,877
1,134
0
2,558
6,416
3,059
0
1,526
4,808
0
23,004
L
Thor
2,093
66
0
689
6,312
2,243
0
1,680
4,632
0
32,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
26,176
366
Minions Killed
267
0
Camps Cleared
0
1,041,447
Distance Traveled
1,024,548
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,140
714
89
9
0
187,772
2
L
Hercules
5,173
517
45
5
0
170,327
0
W
Bacchus
5,864
586
57
6
0
236,343
0
L
Ullr
5,411
541
40
4
0
189,362
0
W
Ah Puch
6,917
692
86
9
0
178,627
0
L
Athena
4,994
499
33
3
0
216,071
0
L
Janus
5,714
571
93
9
0
224,463
0
W
Agni
6,523
652
96
10
0
223,226
0
W
Odin
6,092
609
38
4
0
215,479
0
L
Thor
4,884
488
56
6
0
224,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role