Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
StickMutch
Ares
Level 64
God Stats
4W - 1L
1,453 SR
Queue Stats
54W - 66L
1,318 Elo+
Solo
Danzaburou
Danzaburou
killerbee541
Danzaburou
Level 155
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,407 SR
1,439 Elo+

VS

Team Averages
Level 94
1,363 SR
1,316 Elo+
Apollo
Apollo
GreekCentaurn14
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,330 Elo+
Solo
Hachiman
Hachiman
Skiller2472
Hachiman
Level 56
God Stats
3W - 7L
1,272 SR
Queue Stats
203W - 231L
1,383 Elo+
Solo
Cernunnos
Cernunnos
eltommy1982
Cernunnos
Level 117
God Stats
83W - 96L
1,318 SR
Queue Stats
237W - 300L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 0 / 4
10,401
946
9,213
5,211
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 6
8,715
792
4,378
8,498
7,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
killerbee541
Danzaburou
13
3 / 2 / 3
8,404
764
4,922
5,817
2,112
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,296
754
2,344
6,346
1,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Skiller2472
Hachiman
12
1 / 7 / 2
7,359
669
5,001
11,392
3,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
eltommy1982
Cernunnos
11
0 / 4 / 2
6,598
600
2,659
5,790
1,864
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
3
3
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
4
10
L
2
3
1
0.83
L
Hachiman
Skiller2472
Hachiman
1
7
2
0.29
W
3
1
6
6
L
Cernunnos
eltommy1982
Cernunnos
0
4
2
0.25
W
Danzaburou
killerbee541
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
10,004
19,526
Taken
23,528
11,004
Mitigated
7,745
5,809
Healing
908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,213
3,983
0
2,659
5,211
1,880
1,723
56
5,155
0
52,791
L
2,344
1,102
0
0
6,346
1,987
0
473
5,873
0
30,207
L
Hachiman
Skiller2472
Hachiman
5,001
3,088
0
666
11,392
3,894
0
1,638
9,724
0
21,468
W
4,378
0
0
1,939
8,498
7,012
633
308
8,182
15,439
2,838
L
Cernunnos
eltommy1982
Cernunnos
2,659
591
21
221
5,790
1,864
0
2,128
3,651
0
14,255
W
Danzaburou
killerbee541
Danzaburou
4,922
746
88
1,123
5,817
2,112
170
0
5,817
0
20,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
22,253
146
Minions Killed
112
0
Camps Cleared
0
638,100
Distance Traveled
511,885
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,401
946
86
8
0
206,614
0
L
Apollo
8,296
754
53
5
0
198,107
3
L
Hachiman
7,359
669
34
3
0
160,019
0
W
Ares
8,715
792
33
3
0
220,113
0
L
Cernunnos
6,598
600
25
2
0
153,759
0
W
Danzaburou
8,404
764
27
2
0
211,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role