Player Matchup

Kukulkan
Kukulkan
FelicityFortune
Kukulkan
Level 123
God Stats
10W - 18L
1,453 SR
Queue Stats
88W - 85L
1,510 Elo+
Solo
Bacchus
Bacchus
Jpexx
Bacchus
Level 89
God Stats
29W - 32L
1,568 SR
Queue Stats
387W - 345L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
demon_god_clay
Ratatoskr
Level 60
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 1
Apollo
Apollo
joaoffrf
Apollo
Level 72
God Stats
0W - 1L
1,496 SR
Queue Stats
9W - 10L
1,445 Elo+
Party 1
Mulan
Mulan
panini467
Mulan
Level 126
God Stats
0W - 3L
1,199 SR
Queue Stats
124W - 114L
1,519 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,478 Elo+

VS

Team Averages
Level 110
1,614 SR
1,470 Elo+
Chang'e
Chang'e
MistySalamander
Chang'e
Level 131
God Stats
8W - 3L
1,753 SR
Queue Stats
364W - 345L
1,523 Elo+
Solo
Serqet
Serqet
Niko1101
Serqet
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
37W - 26L
1,442 Elo+
Solo
Cerberus
Cerberus
Pokemon Maaster
Cerberus
Level 79
God Stats
16W - 16L
1,443 SR
Queue Stats
81W - 87L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Robertini_69
Cu Chulainn
Level 117
God Stats
3W - 3L
1,716 SR
Queue Stats
22W - 25L
1,486 Elo+
Solo
Martichoras
Martichoras
mitchellssing141
Martichoras
Level 98
God Stats
1W - 0L
1,656 SR
Queue Stats
58W - 74L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 9 / 0
7,817
460
3,600
11,269
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jpexx
Bacchus
10
0 / 2 / 3
7,295
429
6,431
10,659
9,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
demon_god_clay
Ratatoskr
8
1 / 11 / 0
6,280
369
3,466
13,117
3,124
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
joaoffrf
Apollo
11
3 / 4 / 0
7,414
436
7,788
12,289
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
panini467
Mulan
14
1 / 5 / 0
8,306
489
9,267
14,058
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 9
11,044
650
16,029
9,755
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Niko1101
Serqet
16
10 / 0 / 7
9,824
578
7,478
12,054
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
13
0 / 1 / 7
8,383
493
3,993
16,607
14,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Robertini_69
Cu Chulainn
17
5 / 2 / 1
10,832
637
9,163
16,475
16,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
mitchellssing141
Martichoras
15
3 / 3 / 4
8,699
512
8,149
8,368
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
31
31
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
9
0
0.11
L
Bacchus
Jpexx
Bacchus
0
2
3
0.75
W
13
0
9
17.5
W
Serqet
Niko1101
Serqet
10
0
7
13.5
W
Cerberus
0
1
7
3.5
W
Cu Chulainn
Robertini_69
Cu Chulainn
5
2
1
2.75
L
Ratatoskr
demon_god_clay
Ratatoskr
1
11
0
0.09
L
Apollo
joaoffrf
Apollo
3
4
0
0.75
W
Martichoras
mitchellssing141
Martichoras
3
3
4
1.67
L
Mulan
panini467
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
44,812
61,392
Taken
63,259
27,320
Mitigated
43,042
10,602
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,600
638
0
987
11,269
2,834
0
6,689
4,380
47,855
1,789
L
Bacchus
Jpexx
Bacchus
6,431
631
0
3,590
10,659
9,071
0
2,456
7,899
27,489
2,118
W
16,029
1,478
1,550
6,488
9,755
3,560
686
2,294
7,461
70,718
2,631
W
Serqet
Niko1101
Serqet
7,478
1,420
0
906
12,054
5,313
738
1,045
11,009
0
76,533
W
Cerberus
3,993
58
0
5,489
16,607
14,175
575
4,122
12,485
29,750
138
W
Cu Chulainn
Robertini_69
Cu Chulainn
9,163
1,143
0
4,056
16,475
16,712
173
0
16,475
812
85,150
L
Ratatoskr
demon_god_clay
Ratatoskr
3,466
160
0
0
13,117
3,124
0
5,354
7,430
0
29,534
L
Apollo
joaoffrf
Apollo
7,788
5,167
0
2,473
12,289
2,987
0
5,314
6,975
0
39,661
W
Martichoras
mitchellssing141
Martichoras
8,149
3,429
0
2,524
8,368
3,282
883
2,939
5,429
0
65,130
L
Mulan
panini467
Mulan
9,267
1,105
0
3,552
14,058
9,304
0
409
13,649
0
63,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
48,782
366
Minions Killed
535
0
Camps Cleared
0
1,480,317
Distance Traveled
1,617,720
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,817
460
94
6
0
284,061
0
L
Bacchus
7,295
429
35
2
0
279,812
7
W
Chang'e
11,044
650
113
7
0
326,970
4
W
Serqet
9,824
578
113
7
0
405,700
2
W
Cerberus
8,383
493
73
4
0
276,798
0
W
Cu Chulainn
10,832
637
139
8
0
308,118
2
L
Ratatoskr
6,280
369
45
3
0
305,083
0
L
Apollo
7,414
436
69
4
0
299,713
0
W
Martichoras
8,699
512
97
6
0
300,134
0
L
Mulan
8,306
489
123
7
0
311,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role