Player Matchup

Ymir
Ymir
BULL1TRC
Ymir
Level 7
God Stats
0W - 1L
1,565 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2
Nemesis
Nemesis
vrackcity
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
whtAbeast
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 2
Team Averages
Level 25
1,522 SR
1,451 Elo+

VS

Team Averages
Level 117
1,559 SR
1,590 Elo+
Hachiman
Hachiman
DarkkRainn
Hachiman
Level 27
God Stats
9W - 2L
1,511 SR
Queue Stats
22W - 15L
1,420 Elo+
Party 1
Sol
Sol
ItzRedRain
Sol
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
259W - 209L
1,676 Elo+
Party 1
Ares
Ares
MythicMeister
Ares
Level 171
God Stats
6W - 7L
1,667 SR
Queue Stats
223W - 188L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 1
5,523
690
2,581
10,817
7,151
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
vrackcity
Nemesis
9
1 / 7 / 1
5,752
719
1,085
9,607
5,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 6 / 1
5,075
634
2,116
7,048
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkkRainn
Hachiman
12
5 / 2 / 8
7,292
912
7,487
4,313
1,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 0 / 9
8,233
1,029
7,729
5,506
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 10
7,889
986
7,089
7,092
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
1
0.3
W
Hachiman
DarkkRainn
Hachiman
5
2
8
4.5
W
7
0
9
11.5
W
6
0
10
11
L
Nemesis
vrackcity
Nemesis
1
7
1
0.21
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,782
Damage
22,305
27,472
Taken
16,911
15,174
Mitigated
8,421
857
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,581
24
0
68
10,817
7,151
0
4,802
5,757
10,919
0
W
Hachiman
DarkkRainn
Hachiman
7,487
5,484
0
597
4,313
1,347
416
1,847
2,405
0
17,013
W
7,729
4,121
0
3,537
5,506
1,726
1,614
1,271
4,235
38,869
4,987
W
7,089
1,257
0
1,652
7,092
5,348
169
1,554
5,538
15,563
4,117
L
Nemesis
vrackcity
Nemesis
1,085
816
0
363
9,607
5,837
0
3,451
5,943
0
4,950
L
2,116
237
264
162
7,048
2,186
0
5,022
1,837
12,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,350
Gold Earned
23,414
31
Minions Killed
109
0
Camps Cleared
0
395,505
Distance Traveled
467,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,523
690
12
2
0
132,468
0
W
Hachiman
7,292
912
18
2
0
148,610
0
W
Sol
8,233
1,029
63
8
0
158,912
0
W
Ares
7,889
986
28
4
0
160,274
0
L
Nemesis
5,752
719
5
1
0
130,700
0
L
Ra
5,075
634
14
2
0
132,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role