Player Matchup

Anubis
Anubis
 
Anubis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Boadisafa
Hercules
Level 138
God Stats
6W - 7L
1,596 SR
Queue Stats
385W - 395L
1,494 Elo+
Solo
Amaterasu
Amaterasu
FrankTheTank00
Amaterasu
Level 107
God Stats
2W - 0L
1,722 SR
Queue Stats
10W - 6L
1,597 Elo+
Solo
Chang'e
Chang'e
Haku823
Chang'e
Level 68
God Stats
3W - 2L
1,413 SR
Queue Stats
105W - 74L
1,614 Elo+
Solo
Olorun
Olorun
extremegamer69
Olorun
Level 143
God Stats
2W - 0L
1,490 SR
Queue Stats
78W - 60L
1,745 Elo+
Solo
Team Averages
Level 131
1,544 SR
1,590 Elo+

VS

Team Averages
Level 131
1,632 SR
1,570 Elo+
Fafnir
Fafnir
Bobs Barricade
Fafnir
Level 181
God Stats
0W - 1L
1,296 SR
Queue Stats
130W - 115L
1,623 Elo+
Party 1
Ravana
Ravana
RealCountry8356
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,564 Elo+
Solo
Atlas
Atlas
TELLEZxc
Atlas
Level 159
God Stats
57W - 48L
1,582 SR
Queue Stats
155W - 139L
1,495 Elo+
Solo
Rama
Rama
Wrayy
Rama
Level 118
God Stats
7W - 2L
1,842 SR
Queue Stats
64W - 51L
1,558 Elo+
Solo
Surtr
Surtr
xWarzone99x
Surtr
Level 128
God Stats
8W - 2L
1,939 SR
Queue Stats
149W - 133L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 4
7,047
705
6,723
7,089
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Boadisafa
Hercules
10
2 / 0 / 6
6,416
642
3,508
6,862
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
FrankTheTank00
Amaterasu
9
1 / 3 / 3
5,570
557
4,873
13,760
10,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
Haku823
Chang'e
13
9 / 0 / 1
7,025
703
6,701
8,824
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,760
576
3,269
3,012
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,597
460
2,316
7,262
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 0
5,581
558
4,792
6,157
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
TELLEZxc
Atlas
10
2 / 2 / 2
5,574
557
2,446
6,340
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Wrayy
Rama
8
0 / 4 / 1
4,602
460
2,065
4,922
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 3 / 1
6,170
617
10,920
10,612
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
4
1.67
W
Hercules
Boadisafa
Hercules
2
0
6
5
L
0
3
1
0.17
W
Amaterasu
FrankTheTank00
Amaterasu
1
3
3
0.83
W
Chang'e
Haku823
Chang'e
9
0
1
9.5
L
2
4
0
0.5
L
Atlas
TELLEZxc
Atlas
2
2
2
1.5
L
Rama
Wrayy
Rama
0
4
1
0.13
W
1
1
4
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
22,539
39,547
Taken
35,293
21,013
Mitigated
15,417
21,681
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,723
479
0
3,495
7,089
2,962
68
2,417
4,589
49,782
0
W
Hercules
Boadisafa
Hercules
3,508
901
0
2,883
6,862
4,145
38
634
6,025
0
15,239
L
2,316
551
0
1,193
7,262
4,934
0
3,694
3,568
12,424
0
W
Amaterasu
FrankTheTank00
Amaterasu
4,873
2,892
0
7,065
13,760
10,425
0
579
12,592
0
32,655
W
Chang'e
Haku823
Chang'e
6,701
689
600
5,941
8,824
2,637
14
447
8,295
51,645
0
L
4,792
1,071
0
1,283
6,157
1,680
0
3,685
2,472
0
37,848
L
Atlas
TELLEZxc
Atlas
2,446
733
0
725
6,340
1,420
0
4,910
1,430
26,716
542
L
Rama
Wrayy
Rama
2,065
1,585
0
909
4,922
1,199
0
2,834
2,088
0
24,096
W
3,269
1,137
120
1,577
3,012
844
804
633
2,208
40,903
2,842
L
10,920
5,700
0
3,708
10,612
6,184
40
1,488
9,124
1,033
42,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
26,524
338
Minions Killed
264
0
Camps Cleared
0
984,799
Distance Traveled
1,071,782
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,047
705
96
10
0
188,798
4
W
Hercules
6,416
642
14
1
0
213,149
3
L
Fafnir
4,597
460
13
1
0
215,702
0
W
Amaterasu
5,570
557
55
6
0
162,052
0
W
Chang'e
7,025
703
89
9
0
237,308
1
L
Ravana
5,581
558
80
8
0
234,221
0
L
Atlas
5,574
557
45
5
0
205,238
4
L
Rama
4,602
460
59
6
0
215,236
1
W
Olorun
5,760
576
84
8
0
183,492
0
L
Surtr
6,170
617
67
7
0
201,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role