Player Matchup

Medusa
Medusa
Cheezy x Goat
Medusa
Level 89
God Stats
4W - 3L
1,567 SR
Queue Stats
19W - 14L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GHYGA 420
Morgan Le Fay
Level 61
God Stats
5W - 6L
1,801 SR
Queue Stats
172W - 186L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrDrProfeser
Kumbhakarna
Level 158
God Stats
14W - 10L
1,657 SR
Queue Stats
667W - 617L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
brazzesr_1721
Zhong Kui
Level 97
God Stats
5W - 1L
1,525 SR
Queue Stats
101W - 97L
1,442 Elo+
Solo
Awilix
Awilix
varyan117
Awilix
Level 82
God Stats
6W - 7L
1,404 SR
Queue Stats
56W - 62L
1,417 Elo+
Solo
Team Averages
Level 97
1,591 SR
1,481 Elo+

VS

Team Averages
Level 98
1,459 SR
1,462 Elo+
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SinistrixSoda
Skadi
Level 89
God Stats
242W - 199L
1,561 SR
Queue Stats
371W - 347L
1,490 Elo+
Solo
Arachne
Arachne
XlF3NRISlX
Arachne
Level 102
God Stats
1W - 3L
1,381 SR
Queue Stats
82W - 90L
1,412 Elo+
Party 1
Baba Yaga
Baba Yaga
Yserah
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,516 Elo+
Solo
Bacchus
Bacchus
visiblejay
Bacchus
Level 17
God Stats
2W - 3L
1,352 SR
Queue Stats
28W - 33L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,540
569
7,633
6,447
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
GHYGA 420
Morgan Le Fay
17
4 / 2 / 2
9,762
651
8,014
6,642
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
MrDrProfeser
Kumbhakarna
13
1 / 5 / 7
8,361
557
5,305
13,796
9,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
brazzesr_1721
Zhong Kui
16
3 / 2 / 0
9,741
649
8,737
10,998
8,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
varyan117
Awilix
14
4 / 4 / 3
8,288
553
7,012
11,051
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
6 / 4 / 4
9,539
636
7,461
15,017
11,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 1 / 6
7,539
503
9,261
6,856
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
XlF3NRISlX
Arachne
11
2 / 5 / 3
6,881
459
4,761
13,428
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Yserah
Baba Yaga
13
4 / 3 / 2
7,578
505
2,904
9,173
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
visiblejay
Bacchus
10
0 / 4 / 1
6,350
423
3,321
9,512
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
16
Kills
14
14
Deaths
17
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
4
4
2
W
4
1
1
4.5
W
Morgan Le Fay
GHYGA 420
Morgan Le Fay
4
2
2
2.5
W
Kumbhakarna
MrDrProfeser
Kumbhakarna
1
5
7
0.9
L
2
1
6
5
L
Arachne
XlF3NRISlX
Arachne
2
5
3
0.7
L
Baba Yaga
Yserah
Baba Yaga
4
3
2
1.67
W
Zhong Kui
brazzesr_1721
Zhong Kui
3
2
0
1.5
W
Awilix
varyan117
Awilix
4
4
3
1.38
L
Bacchus
visiblejay
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,701
Damage
27,708
48,934
Taken
53,986
26,353
Mitigated
25,897
11,113
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,461
1,650
1,304
5,230
15,017
11,888
0
4,639
10,326
1,110
39,433
W
7,633
2,948
0
810
6,447
2,161
700
108
6,339
0
59,866
W
Morgan Le Fay
GHYGA 420
Morgan Le Fay
8,014
1,373
0
1,990
6,642
2,636
2,361
1,848
4,794
81,378
1,313
W
Kumbhakarna
MrDrProfeser
Kumbhakarna
5,305
698
0
1,900
13,796
9,256
0
529
13,267
19,025
2,550
L
9,261
2,737
0
1,371
6,856
2,033
290
1,999
4,817
0
54,679
L
Arachne
XlF3NRISlX
Arachne
4,761
2,814
0
4,390
13,428
4,700
0
5,388
7,794
0
39,981
L
Baba Yaga
Yserah
Baba Yaga
2,904
128
0
2,192
9,173
3,261
0
3,821
4,999
40,310
0
W
Zhong Kui
brazzesr_1721
Zhong Kui
8,737
1,158
0
5,913
10,998
8,021
0
3,500
7,498
75,742
1,536
W
Awilix
varyan117
Awilix
7,012
1,968
0
500
11,051
4,279
622
797
10,254
0
53,569
L
Bacchus
visiblejay
Bacchus
3,321
243
0
1,521
9,512
4,015
0
5,174
4,338
22,962
1,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
37,887
504
Minions Killed
314
0
Camps Cleared
0
1,513,420
Distance Traveled
1,375,744
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,539
636
61
4
0
257,628
0
W
Medusa
8,540
569
108
7
0
283,494
0
W
Morgan Le Fay
9,762
651
156
10
0
295,094
2
W
Kumbhakarna
8,361
557
23
2
0
293,584
3
L
Skadi
7,539
503
93
6
0
281,385
0
L
Arachne
6,881
459
61
4
0
317,756
0
L
Baba Yaga
7,578
505
61
4
0
283,463
2
W
Zhong Kui
9,741
649
140
9
0
244,618
0
W
Awilix
8,288
553
77
5
0
396,630
0
L
Bacchus
6,350
423
38
3
0
235,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role