Player Matchup

Chang'e
Chang'e
Platinum V
GetBakedNSleep
Chang'e
Platinum V
Level 159
God Stats
13W - 9L
1,663 SR
Queue Stats
147W - 147L
1,639 MMR
Solo
Ix Chel
Ix Chel
Gold III
Gr8stAllMfTm
Ix Chel
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,556 MMR
Solo
Horus
Horus
Gold IV
Longueuil
Horus
Gold IV
Level 122
God Stats
2W - 1L
1,279 SR
Queue Stats
74W - 66L
1,553 MMR
Solo
Medusa
Medusa
Gold III
RubenRM109169
Medusa
Gold III
Level 129
God Stats
18W - 9L
1,587 SR
Queue Stats
273W - 281L
1,566 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TotalEnigma_
Cu Chulainn
Gold III
Level 143
God Stats
8W - 10L
1,602 SR
Queue Stats
304W - 306L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,526 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,566 SR
1,568 MMR
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Jigg_251
Bellona
Gold III
Level 98
God Stats
16W - 10L
1,722 SR
Queue Stats
97W - 107L
1,484 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Redwolfeagle
Kumbhakarna
Bronze III
Level 142
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Sol
Sol
Gold I
Reizd
Sol
Gold I
Level 141
God Stats
1W - 1L
1,422 SR
Queue Stats
99W - 96L
1,677 MMR
Party 1
Mercury
Mercury
Gold I
Zaales
Mercury
Gold I
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 96L
1,677 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,193
619
3,625
5,184
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Gr8stAllMfTm
Ix Chel
12
3 / 0 / 1
6,153
615
2,161
4,118
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Longueuil
Horus
10
2 / 1 / 5
6,190
619
4,116
8,511
5,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 3
5,708
571
9,066
6,102
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TotalEnigma_
Cu Chulainn
11
3 / 3 / 1
6,450
645
6,014
9,046
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThorCharybdisSusanoJormungandr

VS

Bans
CthulhuBastetMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 4 / 0
6,216
622
5,627
8,934
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Jigg_251
Bellona
7
2 / 3 / 0
4,827
483
5,009
9,003
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Redwolfeagle
Kumbhakarna
8
0 / 2 / 1
4,818
482
1,851
8,229
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Reizd
Sol
10
0 / 2 / 1
5,427
543
2,588
4,758
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Zaales
Mercury
10
1 / 2 / 0
5,075
508
1,823
6,262
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
6
6
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
0
0.75
W
2
1
0
2
W
Ix Chel
Gr8stAllMfTm
Ix Chel
3
0
1
3.5
L
Bellona
Jigg_251
Bellona
2
3
0
0.67
W
Horus
Longueuil
Horus
2
1
5
4.5
L
Kumbhakarna
Redwolfeagle
Kumbhakarna
0
2
1
0.25
L
Sol
Reizd
Sol
0
2
1
0.25
W
3
1
3
4.5
W
Cu Chulainn
TotalEnigma_
Cu Chulainn
3
3
1
1.17
L
Mercury
Zaales
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
16,898
32,961
Taken
37,186
13,855
Mitigated
17,062
13,628
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,627
303
0
1,892
8,934
3,469
0
1,105
7,829
32,675
840
W
3,625
57
209
2,928
5,184
1,531
0
1,854
3,128
40,893
542
W
Ix Chel
Gr8stAllMfTm
Ix Chel
2,161
181
150
2,757
4,118
1,180
0
442
3,586
35,690
2,664
L
Bellona
Jigg_251
Bellona
5,009
2,145
0
1,941
9,003
3,997
0
53
8,950
0
26,772
W
Horus
Longueuil
Horus
4,116
1,618
610
3,327
8,511
5,504
0
1,085
7,426
0
15,147
L
Kumbhakarna
Redwolfeagle
Kumbhakarna
1,851
215
48
1,973
8,229
6,372
0
312
7,917
11,004
0
L
Sol
Reizd
Sol
2,588
621
0
1,010
4,758
1,196
0
3,180
1,392
34,133
0
W
9,066
3,721
0
2,012
6,102
1,935
399
766
5,336
0
47,319
W
Cu Chulainn
TotalEnigma_
Cu Chulainn
6,014
1,275
0
1,635
9,046
3,705
0
4,789
3,713
5,287
35,883
L
Mercury
Zaales
Mercury
1,823
1,104
0
809
6,262
2,028
0
1,480
4,582
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
26,363
348
Minions Killed
273
0
Camps Cleared
0
1,002,534
Distance Traveled
979,295
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,216
622
93
9
0
187,691
2
W
Chang'e
6,193
619
95
10
0
212,263
0
W
Ix Chel
6,153
615
75
8
0
210,704
0
L
Bellona
4,827
483
35
4
0
186,680
2
W
Horus
6,190
619
21
2
0
203,104
2
L
Kumbhakarna
4,818
482
18
2
0
183,357
1
L
Sol
5,427
543
68
7
0
199,575
4
W
Medusa
5,708
571
77
8
0
192,557
2
W
Cu Chulainn
6,450
645
80
8
0
183,906
1
L
Mercury
5,075
508
59
6
0
221,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role