Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Deckxtructor
Cupid
Level 97
God Stats
3W - 3L
1,431 SR
Queue Stats
111W - 101L
1,520 Elo+
Solo
Loki
Loki
MatiiBalee11
Loki
Level 43
God Stats
6W - 5L
1,346 SR
Queue Stats
40W - 60L
1,407 Elo+
Solo
Arachne
Arachne
TheMonkeyIsBack
Arachne
Level 83
God Stats
9W - 10L
1,657 SR
Queue Stats
119W - 139L
1,503 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,486 Elo+

VS

Team Averages
Level 83
1,540 SR
1,479 Elo+
Shiva
Shiva
AlfreIFX11
Shiva
Level 37
God Stats
4W - 2L
1,593 SR
Queue Stats
65W - 65L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Mariohd7_YTB
Xing Tian
Level 101
God Stats
4W - 3L
1,562 SR
Queue Stats
104W - 92L
1,490 Elo+
Party 1
Skadi
Skadi
TIM21YT
Skadi
Level 69
God Stats
21W - 15L
1,537 SR
Queue Stats
93W - 75L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
icewolfpather
Sun Wukong
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,442 Elo+
Solo
Persephone
Persephone
mincraftlover56
Persephone
Level 118
God Stats
4W - 5L
1,507 SR
Queue Stats
150W - 132L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
7 / 1 / 2
8,208
586
12,046
12,028
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ix Chel
 
Ix Chel
8
0 / 5 / 0
5,473
391
1,722
6,292
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 5
6,904
493
7,597
10,185
3,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 3
6,040
431
1,877
10,085
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 5 / 0
8,090
578
10,431
14,794
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
3 / 5 / 2
7,395
528
6,954
12,151
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Mariohd7_YTB
Xing Tian
11
1 / 4 / 4
6,658
476
5,125
14,494
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
TIM21YT
Skadi
11
3 / 4 / 2
6,776
484
5,667
9,759
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
icewolfpather
Sun Wukong
14
7 / 2 / 4
8,109
579
8,118
10,782
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
mincraftlover56
Persephone
15
6 / 0 / 3
9,366
669
10,427
5,001
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
15
Kills
20
20
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
1
2
8
L
Ix Chel
 
Ix Chel
0
5
0
0
W
Shiva
3
5
2
0.8
L
2
5
5
0.9
W
Xing Tian
Mariohd7_YTB
Xing Tian
1
4
4
0.75
L
0
4
3
0.38
W
Skadi
TIM21YT
Skadi
3
4
2
1
L
6
5
0
1.2
W
Sun Wukong
icewolfpather
Sun Wukong
7
2
4
4.5
W
Persephone
mincraftlover56
Persephone
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
36,291
53,384
Taken
52,187
16,227
Mitigated
27,262
17,030
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,046
2,080
0
2,102
12,028
4,950
0
4,684
7,204
0
57,658
L
Ix Chel
 
Ix Chel
1,722
525
0
943
6,292
1,469
0
3,922
2,180
23,541
0
W
Shiva
6,954
1,753
165
2,828
12,151
6,210
0
0
12,151
0
37,348
L
7,597
4,893
0
2,240
10,185
3,162
0
4,509
5,573
0
40,422
W
Xing Tian
Mariohd7_YTB
Xing Tian
5,125
366
0
2,094
14,494
10,885
0
0
14,494
24,704
0
L
1,877
358
0
4,222
10,085
2,248
0
1,291
8,720
0
32,191
W
Skadi
TIM21YT
Skadi
5,667
1,219
0
1,629
9,759
3,068
170
0
9,759
0
40,973
L
10,431
5,918
0
7,523
14,794
4,398
0
567
13,465
0
46,533
W
Sun Wukong
icewolfpather
Sun Wukong
8,118
2,021
0
920
10,782
5,517
145
410
10,372
0
60,988
W
Persephone
mincraftlover56
Persephone
10,427
67
0
2,074
5,001
1,582
0
1,312
3,689
68,231
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
38,304
338
Minions Killed
387
0
Camps Cleared
0
1,262,081
Distance Traveled
1,423,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,208
586
98
7
0
287,579
0
L
Ix Chel
5,473
391
45
3
0
173,826
1
W
Shiva
7,395
528
64
5
0
262,447
0
L
Cupid
6,904
493
55
4
0
248,981
0
W
Xing Tian
6,658
476
32
2
0
276,664
0
L
Loki
6,040
431
55
4
0
309,536
0
W
Skadi
6,776
484
76
5
0
238,622
0
L
Arachne
8,090
578
85
6
0
242,159
0
W
Sun Wukong
8,109
579
88
6
0
346,497
0
W
Persephone
9,366
669
127
9
0
299,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role