Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AcidCartoon688
Hades
Level 126
God Stats
5W - 3L
1,510 SR
Queue Stats
201W - 163L
1,491 Elo+
Party 3
Cupid
Cupid
Anow-_-
Cupid
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
438W - 433L
1,513 Elo+
Solo
Raijin
Raijin
fitzi9876
Raijin
Level 126
God Stats
4W - 5L
1,651 SR
Queue Stats
133W - 139L
1,644 Elo+
Solo
Ne Zha
Ne Zha
xXsc0us3sc0pzXx
Ne Zha
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 100L
1,500 Elo+
Party 3
Team Averages
Level 162
1,532 SR
1,530 Elo+

VS

Team Averages
Level 131
1,547 SR
1,547 Elo+
Chronos
Chronos
Astronauta-PT
Chronos
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
499W - 516L
1,426 Elo+
Party 1
Thanatos
Thanatos
Faelsave
Thanatos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 226L
1,537 Elo+
Party 2
Ix Chel
Ix Chel
Schoggii
Ix Chel
Level 124
God Stats
3W - 1L
1,707 SR
Queue Stats
217W - 186L
1,547 Elo+
Party 2
Achilles
Achilles
fernicoques
Achilles
Level 123
God Stats
8W - 14L
1,331 SR
Queue Stats
190W - 163L
1,579 Elo+
Party 1
Shiva
Shiva
xatoar
Shiva
Level 108
God Stats
23W - 7L
1,696 SR
Queue Stats
27W - 12L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 3 / 5
8,036
502
6,039
13,766
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
4 / 4 / 0
7,987
499
4,820
13,505
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
Anow-_-
Cupid
17
2 / 4 / 1
9,104
569
7,885
12,911
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
fitzi9876
Raijin
14
0 / 5 / 0
7,830
489
5,123
12,403
5,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 4 / 3
7,545
472
4,735
13,892
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 1 / 3
8,324
520
7,082
8,854
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Faelsave
Thanatos
17
10 / 3 / 5
9,418
589
13,364
14,179
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Schoggii
Ix Chel
16
2 / 1 / 4
8,999
562
9,190
6,780
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
fernicoques
Achilles
16
4 / 1 / 3
10,039
627
9,160
13,447
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
xatoar
Shiva
14
2 / 2 / 10
8,749
547
11,079
11,298
8,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
20
20
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
5
1.17
L
4
4
0
1
L
Cupid
Anow-_-
Cupid
2
4
1
0.63
W
Chronos
2
1
3
3.5
W
Thanatos
Faelsave
Thanatos
10
3
5
4.17
W
Ix Chel
Schoggii
Ix Chel
2
1
4
4
W
Achilles
fernicoques
Achilles
4
1
3
5.5
L
Raijin
fitzi9876
Raijin
0
5
0
0
L
1
4
3
0.63
W
Shiva
xatoar
Shiva
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
49,875
66,477
Taken
54,558
33,069
Mitigated
30,503
22,068
Healing
26,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,039
333
306
3,082
13,766
12,317
0
4,865
8,901
32,498
1,469
L
4,820
463
1,862
4,866
13,505
4,924
0
5,671
7,786
52,200
0
L
Cupid
Anow-_-
Cupid
7,885
5,655
58
5,969
12,911
5,087
0
3,792
9,068
0
84,434
W
Chronos
7,082
2,272
0
2,441
8,854
3,227
884
1,312
7,542
73,121
198
W
Thanatos
Faelsave
Thanatos
13,364
4,078
0
13,270
14,179
5,231
0
3,093
11,086
0
81,906
W
Ix Chel
Schoggii
Ix Chel
9,190
670
1,447
1,569
6,780
2,484
209
3,197
3,583
72,439
1,817
W
Achilles
fernicoques
Achilles
9,160
2,122
0
4,760
13,447
10,567
0
4,643
8,804
0
68,004
L
Raijin
fitzi9876
Raijin
5,123
657
0
4,443
12,403
5,175
0
0
11,744
57,537
1,429
L
4,735
1,017
0
1,482
13,892
5,566
0
1,702
12,190
0
58,936
W
Shiva
xatoar
Shiva
11,079
1,824
228
2,322
11,298
8,994
88
3,282
8,016
0
36,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
45,529
519
Minions Killed
524
0
Camps Cleared
0
1,553,559
Distance Traveled
1,694,910
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,036
502
13
1
0
316,102
6
L
Hades
7,987
499
123
8
0
327,995
4
L
Cupid
9,104
569
178
11
0
289,994
0
W
Chronos
8,324
520
118
7
0
318,672
4
W
Thanatos
9,418
589
113
7
0
353,235
0
W
Ix Chel
8,999
562
128
8
0
346,635
0
W
Achilles
10,039
627
118
7
0
324,019
8
L
Raijin
7,830
489
111
7
0
259,264
2
L
Ne Zha
7,545
472
94
6
0
360,204
0
W
Shiva
8,749
547
47
3
0
352,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role