Player Matchup

Kali
Kali
MISSINGgGUY
Kali
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,692 Elo+
Solo
Medusa
Medusa
Shermendo
Medusa
Level 60
God Stats
6W - 5L
1,580 SR
Queue Stats
33W - 25L
1,505 Elo+
Solo
Sylvanus
Sylvanus
ThatsMalarkE
Sylvanus
Level 152
God Stats
4W - 5L
1,351 SR
Queue Stats
187W - 185L
1,489 Elo+
Solo
Guan Yu
Guan Yu
XxWolfKroneXx
Guan Yu
Level 41
God Stats
8W - 3L
1,827 SR
Queue Stats
77W - 73L
1,380 Elo+
Solo
Ra
Ra
franrlt
Ra
Level 70
God Stats
5W - 3L
1,584 SR
Queue Stats
83W - 84L
1,562 Elo+
Solo
Team Averages
Level 77
1,568 SR
1,526 Elo+

VS

Team Averages
Level 94
1,557 SR
1,513 Elo+
Cernunnos
Cernunnos
BasedGodB23
Cernunnos
Level 136
God Stats
1W - 1L
1,613 SR
Queue Stats
42W - 61L
1,455 Elo+
Solo
Ix Chel
Ix Chel
DoppEFX
Ix Chel
Level 107
God Stats
8W - 10L
1,572 SR
Queue Stats
170W - 151L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
PhantomMochi344
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 206L
1,547 Elo+
Solo
Khepri
Khepri
Silva20
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Talkedhero
King Arthur
Level 108
God Stats
11W - 12L
1,601 SR
Queue Stats
125W - 116L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,194
512
7,577
16,759
7,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Shermendo
Medusa
15
4 / 0 / 9
8,669
542
13,233
11,703
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ThatsMalarkE
Sylvanus
14
4 / 1 / 9
8,327
520
5,882
14,316
12,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
14
3 / 1 / 9
8,023
501
4,976
16,386
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
8 / 2 / 4
10,005
625
12,275
9,965
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BasedGodB23
Cernunnos
12
0 / 3 / 0
6,897
431
9,616
8,278
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
DoppEFX
Ix Chel
14
1 / 5 / 1
7,895
493
7,444
10,092
3,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
3 / 5 / 0
8,396
525
7,144
16,029
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
Silva20
Khepri
10
0 / 5 / 1
7,071
442
3,695
12,239
10,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Talkedhero
King Arthur
12
1 / 4 / 0
8,450
528
14,022
16,123
11,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
22
Kills
5
5
Deaths
22
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BasedGodB23
Cernunnos
0
3
0
0
L
Ix Chel
DoppEFX
Ix Chel
1
5
1
0.3
W
3
1
10
8
L
Ao Kuang
3
5
0
0.6
W
Medusa
Shermendo
Medusa
4
0
9
8.5
L
Khepri
Silva20
Khepri
0
5
1
0.1
L
King Arthur
Talkedhero
King Arthur
1
4
0
0.25
W
Sylvanus
ThatsMalarkE
Sylvanus
4
1
9
8.5
W
Guan Yu
3
1
9
7.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
41,921
69,129
Taken
62,761
40,788
Mitigated
32,732
31,756
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BasedGodB23
Cernunnos
9,616
3,693
0
2,582
8,278
2,429
631
2,498
5,780
0
54,170
L
Ix Chel
DoppEFX
Ix Chel
7,444
218
408
1,773
10,092
3,840
0
4,268
5,824
55,530
0
W
7,577
3,990
0
5,455
16,759
7,691
959
3,597
13,162
0
58,490
L
Ao Kuang
7,144
1,241
0
7,205
16,029
5,251
0
2,576
13,453
61,328
0
W
Medusa
Shermendo
Medusa
13,233
5,876
0
500
11,703
4,836
2,689
3,251
8,452
0
69,187
L
Khepri
Silva20
Khepri
3,695
98
1,178
999
12,239
10,113
236
4,365
7,874
14,260
0
L
King Arthur
Talkedhero
King Arthur
14,022
1,322
0
2,332
16,123
11,099
0
3,618
12,447
351
62,140
W
Sylvanus
ThatsMalarkE
Sylvanus
5,882
1,253
4,900
6,848
14,316
12,518
686
3,471
10,845
34,085
13,014
W
Guan Yu
4,976
793
1,848
7,876
16,386
11,951
288
2,863
13,523
0
24,838
W
12,275
1,075
1,707
2,622
9,965
3,792
377
5,765
4,200
70,629
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
38,709
389
Minions Killed
392
0
Camps Cleared
0
1,692,955
Distance Traveled
1,473,644
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,897
431
89
6
0
288,884
4
L
Ix Chel
7,895
493
86
5
0
286,730
0
W
Kali
8,194
512
78
5
0
379,677
0
L
Ao Kuang
8,396
525
102
6
0
327,655
0
W
Medusa
8,669
542
74
5
0
334,327
1
L
Khepri
7,071
442
18
1
0
276,089
1
L
King Arthur
8,450
528
97
6
0
294,286
0
W
Sylvanus
8,327
520
78
5
0
280,167
2
W
Guan Yu
8,023
501
27
2
0
357,164
0
W
Ra
10,005
625
132
8
0
341,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role