Player Matchup

Medusa
Medusa
KOAX2000
Medusa
Level 109
God Stats
2W - 0L
1,488 SR
Queue Stats
11W - 7L
1,607 Elo+
Solo
He Bo
He Bo
Kurios0810
He Bo
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 186L
1,517 Elo+
Solo
King Arthur
King Arthur
Ragnatoskr
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,602 Elo+
Solo
Vulcan
Vulcan
dunhiq8
Vulcan
Level 81
God Stats
3W - 1L
1,667 SR
Queue Stats
31W - 21L
1,583 Elo+
Solo
Charon
Charon
wollis53
Charon
Level 103
God Stats
20W - 18L
1,582 SR
Queue Stats
84W - 73L
1,510 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,564 Elo+

VS

Team Averages
Level 104
1,487 SR
1,508 Elo+
He Bo
He Bo
ALPROPLAYER
He Bo
Level 79
God Stats
0W - 2L
1,280 SR
Queue Stats
126W - 121L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
AaronLleraElPro
Ao Kuang
Level 122
God Stats
2W - 4L
1,451 SR
Queue Stats
106W - 92L
1,467 Elo+
Party 1
Chiron
Chiron
Maltem123
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 319L
1,577 Elo+
Party 2
Chang'e
Chang'e
OTTMGK
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,575 Elo+
Solo
Bacchus
Bacchus
RattenKartoffel
Bacchus
Level 69
God Stats
17W - 9L
1,704 SR
Queue Stats
176W - 183L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KOAX2000
Medusa
14
4 / 3 / 8
8,411
526
9,599
10,243
3,698
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
15
5 / 1 / 5
8,480
530
9,190
8,472
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ragnatoskr
King Arthur
16
4 / 0 / 3
9,954
622
7,429
14,324
10,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
dunhiq8
Vulcan
13
1 / 2 / 4
8,345
522
4,740
5,221
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
wollis53
Charon
14
6 / 0 / 6
8,506
532
10,572
8,743
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,760
485
3,254
8,993
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
0 / 4 / 2
6,998
437
5,203
14,506
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Maltem123
Chiron
14
3 / 5 / 0
8,132
508
10,444
14,098
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
OTTMGK
Chang'e
14
0 / 4 / 0
7,586
474
5,292
11,238
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 3
7,322
458
4,602
12,216
11,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
6
6
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Ao Kuang
0
4
2
0.25
W
Medusa
KOAX2000
Medusa
4
3
8
2.67
W
He Bo
5
1
5
7.5
L
Chiron
Maltem123
Chiron
3
5
0
0.6
L
Chang'e
OTTMGK
Chang'e
0
4
0
0
W
King Arthur
Ragnatoskr
King Arthur
4
0
3
5.5
L
1
4
3
0.63
W
Vulcan
dunhiq8
Vulcan
1
2
4
1.5
W
Charon
wollis53
Charon
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
28,795
47,003
Taken
61,051
25,416
Mitigated
27,493
11,204
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,254
161
0
625
8,993
3,097
0
4,578
4,415
54,657
860
L
Ao Kuang
5,203
801
0
5,273
14,506
4,557
0
6,579
7,927
46,318
1,769
W
Medusa
KOAX2000
Medusa
9,599
4,644
0
3,104
10,243
3,698
0
2,473
7,770
0
61,605
W
He Bo
9,190
481
0
2,409
8,472
2,721
0
4,048
4,400
57,133
945
L
Chiron
Maltem123
Chiron
10,444
3,217
514
4,045
14,098
4,808
0
5,360
8,738
0
71,316
L
Chang'e
OTTMGK
Chang'e
5,292
356
270
4,914
11,238
3,607
0
1,700
9,538
51,519
2,641
W
King Arthur
Ragnatoskr
King Arthur
7,429
690
0
3,516
14,324
10,111
0
4,848
8,654
0
81,333
L
4,602
102
0
1,068
12,216
11,424
0
5,946
6,270
23,027
576
W
Vulcan
dunhiq8
Vulcan
4,740
102
0
997
5,221
1,688
454
3,008
2,213
51,617
0
W
Charon
wollis53
Charon
10,572
2,047
0
1,178
8,743
7,198
0
2,778
5,925
39,623
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
37,798
464
Minions Killed
479
0
Camps Cleared
0
1,634,570
Distance Traveled
1,636,150
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,760
485
120
8
0
306,167
0
L
Ao Kuang
6,998
437
90
6
0
373,046
0
W
Medusa
8,411
526
91
6
0
335,365
2
W
He Bo
8,480
530
81
5
0
314,861
0
L
Chiron
8,132
508
120
8
0
313,883
3
L
Chang'e
7,586
474
115
7
0
303,328
2
W
King Arthur
9,954
622
142
9
0
334,963
5
L
Bacchus
7,322
458
34
2
0
339,726
0
W
Vulcan
8,345
522
109
7
0
331,478
0
W
Charon
8,506
532
41
3
0
317,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role