Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChrisOssim
Fenrir
Level 144
God Stats
2W - 3L
1,162 SR
Queue Stats
70W - 69L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Olenhylkio
Cthulhu
Level 124
God Stats
85W - 57L
1,542 SR
Queue Stats
368W - 384L
1,468 Elo+
Solo
Hera
Hera
Toxicbill-
Hera
Level 144
God Stats
90W - 73L
1,543 SR
Queue Stats
526W - 498L
1,481 Elo+
Solo
Medusa
Medusa
YAGxSIxSALOCIN
Medusa
Level 121
God Stats
10W - 3L
1,654 SR
Queue Stats
107W - 87L
1,521 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,506 Elo+

VS

Team Averages
Level 137
1,442 SR
1,461 Elo+
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
K1LL3RHUNTER
Camazotz
Level 155
God Stats
1W - 5L
1,242 SR
Queue Stats
226W - 211L
1,532 Elo+
Solo
Olorun
Olorun
MANUX117
Olorun
Level 58
God Stats
5W - 9L
1,467 SR
Queue Stats
29W - 26L
1,365 Elo+
Solo
Danzaburou
Danzaburou
thiagocb10
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 6 / 0
8,513
608
9,754
12,792
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ChrisOssim
Fenrir
13
1 / 2 / 3
7,163
512
4,035
10,710
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Olenhylkio
Cthulhu
12
2 / 1 / 5
6,946
496
11,846
14,585
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 3
8,517
608
13,577
4,774
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 1 / 0
8,483
606
7,743
5,936
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 2
6,481
463
4,083
9,935
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
11
1 / 2 / 1
6,447
461
3,511
16,212
11,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
K1LL3RHUNTER
Camazotz
14
6 / 5 / 1
8,086
578
9,346
15,559
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
MANUX117
Olorun
10
0 / 4 / 1
5,709
408
3,877
12,351
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
thiagocb10
Danzaburou
12
0 / 4 / 2
6,641
474
4,660
11,611
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
10
10
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
6
0
0.83
L
Thanatos
 
Thanatos
3
2
2
2
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Fenrir
ChrisOssim
Fenrir
1
2
3
1.25
L
Camazotz
K1LL3RHUNTER
Camazotz
6
5
1
1.3
L
Olorun
MANUX117
Olorun
0
4
1
0.13
W
Cthulhu
Olenhylkio
Cthulhu
2
1
5
4.5
W
5
0
3
6.5
W
4
1
0
4
L
Danzaburou
thiagocb10
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
25,477
48,797
Taken
65,668
20,576
Mitigated
30,079
15,047
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,754
4,310
0
1,949
12,792
5,381
28
56
12,736
0
50,966
L
Thanatos
 
Thanatos
4,083
1,109
0
7,356
9,935
3,406
0
3,996
5,939
0
28,595
L
Sylvanus
 
Sylvanus
3,511
1,090
2,998
6,461
16,212
11,171
0
6,018
9,675
22,458
0
W
Fenrir
ChrisOssim
Fenrir
4,035
869
0
5,339
10,710
3,494
0
1,891
8,819
0
44,828
L
Camazotz
K1LL3RHUNTER
Camazotz
9,346
3,022
0
6,134
15,559
7,038
0
1,038
14,380
0
54,126
L
Olorun
MANUX117
Olorun
3,877
1,311
210
4,609
12,351
4,349
0
7,545
4,536
37,321
0
W
Cthulhu
Olenhylkio
Cthulhu
11,846
327
400
5,865
14,585
8,174
0
3,369
11,216
28,643
117
W
13,577
1,402
0
161
4,774
1,585
486
1,876
2,898
55,553
1,418
W
7,743
1,802
0
1,333
5,936
1,942
3,498
196
5,740
0
71,657
L
Danzaburou
thiagocb10
Danzaburou
4,660
814
0
3,042
11,611
4,115
0
4,988
6,080
0
47,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
33,364
407
Minions Killed
323
0
Camps Cleared
0
1,452,201
Distance Traveled
1,284,350
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,513
608
80
6
0
272,727
0
L
Thanatos
6,481
463
49
4
0
319,492
0
L
Sylvanus
6,447
461
33
2
0
207,537
1
W
Fenrir
7,163
512
71
5
0
322,445
3
L
Camazotz
8,086
578
85
6
0
261,130
2
L
Olorun
5,709
408
69
5
0
254,450
0
W
Cthulhu
6,946
496
33
2
0
309,941
0
W
Hera
8,517
608
93
7
0
273,825
0
W
Medusa
8,483
606
130
9
0
273,263
0
L
Danzaburou
6,641
474
87
6
0
241,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role