Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lemon_socks69
Erlang Shen
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,390 Elo+
Solo
Bacchus
Bacchus
Trintysquad888
Bacchus
Level 63
God Stats
2W - 3L
1,935 SR
Queue Stats
209W - 269L
1,436 Elo+
Solo
Surtr
Surtr
WiLkThUgGaMeR20
Surtr
Level 128
God Stats
5W - 1L
1,526 SR
Queue Stats
103W - 106L
1,440 Elo+
Solo
Yu Huang
Yu Huang
nenoboywonder
Yu Huang
Level 193
God Stats
14W - 19L
1,402 SR
Queue Stats
730W - 708L
1,459 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,445 Elo+

VS

Team Averages
Level 100
1,473 SR
1,380 Elo+
Thor
Thor
Bangbossbruder
Thor
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,402 Elo+
Solo
Scylla
Scylla
EmberABurns
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,436 Elo+
Solo
Bacchus
Bacchus
Henry_NoClan
Bacchus
Level 109
God Stats
0W - 2L
1,365 SR
Queue Stats
17W - 20L
1,430 Elo+
Solo
Athena
Athena
PrincessxSakurax
Athena
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Yu Huang
Yu Huang
SupremoDavid
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
5 / 3 / 7
11,625
830
7,883
11,522
8,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Lemon_socks69
Erlang Shen
15
0 / 3 / 5
9,535
681
2,563
9,973
7,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

17
1 / 4 / 9
10,197
728
4,458
15,943
19,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 4
11,780
841
5,599
12,582
5,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
nenoboywonder
Yu Huang
18
4 / 4 / 5
11,184
799
12,571
10,036
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 1
3,476
248
0
92
7
Scylla
20
7 / 5 / 8
10,747
768
11,253
11,704
4,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Henry_NoClan
Bacchus
20
6 / 4 / 8
9,367
669
8,226
11,834
13,480
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
4 / 4 / 7
8,849
632
5,878
12,414
11,037
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
SupremoDavid
Yu Huang
5
0 / 0 / 1
6,464
462
0
262
46

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
13
Kills
17
19
Deaths
13
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
7
2.83
L
0
0
1
0.5
L
Scylla
7
5
8
2.2
L
Bacchus
Henry_NoClan
Bacchus
6
4
8
2.5
W
Erlang Shen
Lemon_socks69
Erlang Shen
0
3
5
0.83
L
4
4
7
1.88
L
Yu Huang
SupremoDavid
Yu Huang
0
0
1
0.5
W
1
4
9
1.38
W
3
5
4
1
W
Yu Huang
nenoboywonder
Yu Huang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
25,357
60,056
Taken
36,306
45,735
Mitigated
29,141
16,337
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,883
674
660
616
11,522
8,533
925
3,289
8,233
0
19,874
L
0
0
0
0
92
7
0
0
92
0
0
L
Scylla
11,253
1,492
147
1,938
11,704
4,571
0
5,506
6,198
29,896
230
L
Bacchus
Henry_NoClan
Bacchus
8,226
463
282
2,081
11,834
13,480
0
6,683
4,932
19,802
0
W
Erlang Shen
Lemon_socks69
Erlang Shen
2,563
675
1,740
2,210
9,973
7,490
2,341
3,422
6,551
0
10,587
L
5,878
1,830
530
938
12,414
11,037
0
4,778
7,546
16,569
0
L
Yu Huang
SupremoDavid
Yu Huang
0
0
0
0
262
46
0
0
262
0
0
W
4,458
295
1,099
4,180
15,943
19,622
370
7,938
8,005
8,866
0
W
5,599
1,862
201
2,508
12,582
5,892
1,629
6,910
5,216
167
24,331
W
Yu Huang
nenoboywonder
Yu Huang
12,571
947
339
2,784
10,036
4,198
2,911
3,783
6,253
35,386
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
38,903
161
Minions Killed
90
0
Camps Cleared
0
1,158,497
Distance Traveled
759,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,625
830
28
2
0
226,312
0
L
Thor
3,476
248
0
0
0
0
0
L
Scylla
10,747
768
55
4
0
230,585
0
L
Bacchus
9,367
669
22
2
0
246,007
0
W
Erlang Shen
9,535
681
18
1
0
252,430
0
L
Athena
8,849
632
13
1
0
282,734
0
L
Yu Huang
6,464
462
0
0
0
0
0
W
Bacchus
10,197
728
4
0
0
267,040
0
W
Surtr
11,780
841
45
3
0
215,456
0
W
Yu Huang
11,184
799
66
5
0
197,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role