Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FistedYourSister
Neith
Level 34
God Stats
5W - 4L
1,311 SR
Queue Stats
37W - 42L
1,270 Elo+
Solo
He Bo
He Bo
The_R_Joker
He Bo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 141L
1,462 Elo+
Party 2
Fafnir
Fafnir
berniesmitsie
Fafnir
Level 101
God Stats
0W - 2L
1,312 SR
Queue Stats
105W - 119L
1,448 Elo+
Party 2
Team Averages
Level 114
1,424 SR
1,436 Elo+

VS

Team Averages
Level 107
1,432 SR
1,487 Elo+
Da Ji
Da Ji
Jarsik
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
Level 112
God Stats
9W - 9L
1,268 SR
Queue Stats
72W - 85L
1,451 Elo+
Solo
Bacchus
Bacchus
XxAndrexX18
Bacchus
Level 66
God Stats
39W - 33L
1,480 SR
Queue Stats
82W - 81L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
hamoud89
Zhong Kui
Level 67
God Stats
25W - 19L
1,552 SR
Queue Stats
263W - 260L
1,518 Elo+
Solo
Neith
Neith
xTailen
Neith
Level 145
God Stats
4W - 1L
1,363 SR
Queue Stats
158W - 146L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 3 / 0
5,344
534
5,989
4,800
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
 
Hercules
8
1 / 2 / 2
5,319
532
3,946
8,859
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
5,084
508
3,306
4,934
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 1 / 0
3,485
349
112
1,047
139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 1
5,045
505
1,431
5,728
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jarsik
Da Ji
10
4 / 1 / 0
5,618
562
1,959
8,908
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
10
3 / 2 / 0
6,415
642
4,129
4,927
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
XxAndrexX18
Bacchus
10
1 / 1 / 2
5,467
547
3,840
6,578
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
hamoud89
Zhong Kui
10
1 / 0 / 1
5,902
590
2,667
5,833
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xTailen
Neith
10
2 / 1 / 2
5,194
519
4,937
4,690
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
11
11
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Hercules
 
Hercules
1
2
2
1
L
0
2
1
0.25
W
Da Ji
Jarsik
Da Ji
4
1
0
4
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
3
2
0
1.5
L
0
1
0
0
W
Bacchus
XxAndrexX18
Bacchus
1
1
2
2
L
1
3
1
0.5
W
Zhong Kui
hamoud89
Zhong Kui
1
0
1
1.5
W
Neith
xTailen
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
17,532
25,368
Taken
30,936
11,662
Mitigated
14,656
5,764
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,989
2,007
0
347
4,800
1,379
0
2,919
1,761
32,531
740
L
Hercules
 
Hercules
3,946
727
0
3,116
8,859
4,914
0
2,783
6,076
0
15,799
L
3,306
981
0
1,070
4,934
1,359
0
1,057
3,877
0
36,422
W
Da Ji
Jarsik
Da Ji
1,959
339
0
2,674
8,908
3,043
0
1,721
7,145
0
36,365
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
4,129
448
0
1,041
4,927
1,227
1,327
1,594
3,085
32,375
2,330
L
112
39
0
421
1,047
139
0
86
961
3,142
0
W
Bacchus
XxAndrexX18
Bacchus
3,840
474
0
2,213
6,578
5,106
0
213
6,365
17,138
0
L
1,431
101
0
810
5,728
3,871
0
2,974
2,161
17,582
0
W
Zhong Kui
hamoud89
Zhong Kui
2,667
0
0
4,087
5,833
4,010
84
3,232
2,601
43,101
1,883
W
Neith
xTailen
Neith
4,937
1,725
0
1,880
4,690
1,270
110
286
4,404
0
34,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
28,596
186
Minions Killed
306
0
Camps Cleared
0
802,357
Distance Traveled
948,775
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,344
534
64
6
0
195,712
2
L
Hercules
5,319
532
15
2
0
195,753
5
L
Neith
5,084
508
74
7
0
176,381
0
W
Da Ji
5,618
562
71
7
0
218,687
2
W
Morgan Le Fay
6,415
642
68
7
0
176,218
0
L
He Bo
3,485
349
6
1
0
44,495
0
W
Bacchus
5,467
547
12
1
0
202,419
2
L
Fafnir
5,045
505
27
3
0
190,016
0
W
Zhong Kui
5,902
590
94
9
0
160,775
4
W
Neith
5,194
519
61
6
0
190,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role