Player Matchup

Bacchus
Bacchus
CaseraBlanca
Bacchus
Level 159
God Stats
6W - 8L
1,388 SR
Queue Stats
702W - 728L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
GaiusBoNuS2017
Ao Kuang
Level 109
God Stats
23W - 16L
1,344 SR
Queue Stats
390W - 365L
1,344 Elo+
Solo
Eset
Eset
VtoRm
Eset
Level 179
God Stats
8W - 6L
1,533 SR
Queue Stats
145W - 154L
1,396 Elo+
Solo
Danzaburou
Danzaburou
bprzybyla8967
Danzaburou
Level 133
God Stats
7W - 5L
1,101 SR
Queue Stats
288W - 279L
1,426 Elo+
Solo
Cthulhu
Cthulhu
wallabo12
Cthulhu
Level 55
God Stats
37W - 32L
1,623 SR
Queue Stats
184W - 200L
1,448 Elo+
Party 1
Team Averages
Level 127
1,398 SR
1,421 Elo+

VS

Team Averages
Level 88
1,496 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Alan-rvl_BS
Atlas
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 128L
1,540 Elo+
Solo
Cupid
Cupid
Huase
Cupid
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 8L
1,619 Elo+
Solo
Pele
Pele
Lukke-C-A
Pele
Level 84
God Stats
31W - 33L
1,484 SR
Queue Stats
131W - 147L
1,363 Elo+
Solo
Xbalanque
Xbalanque
srivnr
Xbalanque
Level 81
God Stats
1W - 2L
1,496 SR
Queue Stats
16W - 27L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaseraBlanca
Bacchus
13
1 / 2 / 13
7,600
543
6,070
7,985
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
15
7 / 2 / 5
8,588
613
9,758
9,857
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
VtoRm
Eset
14
4 / 2 / 2
8,497
607
4,529
6,784
2,077
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
bprzybyla8967
Danzaburou
15
6 / 1 / 3
9,364
669
8,514
8,175
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
wallabo12
Cthulhu
15
7 / 1 / 0
8,990
642
6,284
9,757
8,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 1 / 0
5,180
370
634
2,166
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 4
7,555
540
4,885
14,084
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cupid
Huase
Cupid
13
5 / 9 / 2
8,603
615
5,736
11,284
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
13
0 / 5 / 3
7,142
510
2,844
12,127
3,766
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
srivnr
Xbalanque
12
1 / 5 / 0
7,819
559
5,254
10,096
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
25
Kills
8
8
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
2
5
4
0.8
W
Bacchus
CaseraBlanca
Bacchus
1
2
13
3.75
W
Ao Kuang
7
2
5
4.75
L
Cupid
Huase
Cupid
5
9
2
0.67
L
Pele
0
5
3
0.3
W
Eset
VtoRm
Eset
4
2
2
2.5
W
Danzaburou
bprzybyla8967
Danzaburou
6
1
3
7.5
L
Xbalanque
srivnr
Xbalanque
1
5
0
0.2
W
Cthulhu
wallabo12
Cthulhu
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
19,353
42,558
Taken
49,757
24,168
Mitigated
21,580
10,146
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
634
139
104
973
2,166
614
0
742
1,424
8,166
2,790
L
4,885
1,790
0
2,851
14,084
9,459
0
5,933
7,753
22,723
2,009
W
Bacchus
CaseraBlanca
Bacchus
6,070
257
139
1,521
7,985
6,244
148
827
7,158
24,167
0
W
Ao Kuang
9,758
2,943
0
1,667
9,857
4,195
1,949
871
8,986
57,212
1,128
L
Cupid
Huase
Cupid
5,736
3,201
591
1,654
11,284
3,473
864
5,736
5,108
0
38,442
L
Pele
2,844
439
0
2,223
12,127
3,766
270
7,068
4,929
0
48,571
W
Eset
VtoRm
Eset
4,529
859
60
1,219
6,784
2,077
490
1,218
5,566
62,297
882
W
Danzaburou
bprzybyla8967
Danzaburou
8,514
3,635
0
3,896
8,175
3,025
804
1,896
6,279
0
69,289
L
Xbalanque
srivnr
Xbalanque
5,254
2,916
0
1,919
10,096
4,268
992
4,751
4,737
0
41,659
W
Cthulhu
wallabo12
Cthulhu
6,284
766
0
1,644
9,757
8,627
68
322
9,435
44,551
3,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
36,299
431
Minions Killed
299
0
Camps Cleared
0
1,418,635
Distance Traveled
1,020,136
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,180
370
20
1
0
68,335
0
L
Atlas
7,555
540
30
2
0
273,984
0
W
Bacchus
7,600
543
35
3
0
331,006
6
W
Ao Kuang
8,588
613
89
6
0
314,380
0
L
Cupid
8,603
615
79
6
0
243,469
0
L
Pele
7,142
510
88
6
0
261,775
0
W
Eset
8,497
607
113
8
0
240,527
1
W
Danzaburou
9,364
669
117
8
0
262,337
0
L
Xbalanque
7,819
559
82
6
0
172,573
3
W
Cthulhu
8,990
642
77
6
0
270,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role