Player Matchup

Hercules
Hercules
Gold IV
Big Suge985
Hercules
Gold IV
Level 137
God Stats
6W - 23L
1,184 SR
Queue Stats
530W - 569L
1,315 MMR
Party 1
Cerberus
Cerberus
Gold I
Tomm Ganks
Cerberus
Gold I
Level 148
God Stats
65W - 49L
1,627 SR
Queue Stats
837W - 885L
1,622 MMR
Party 1
Discordia
Discordia
Gold V
xXTwigzXx
Discordia
Gold V
Level 139
God Stats
7W - 4L
1,732 SR
Queue Stats
196W - 182L
1,344 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,514 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,496 SR
975 MMR
Athena
Athena
Silver III
Asier220016
Athena
Silver III
Level 121
God Stats
25W - 22L
1,531 SR
Queue Stats
337W - 415L
964 MMR
Solo
Skadi
Skadi
Silver III
KyloKelsey
Skadi
Silver III
Level 127
God Stats
180W - 143L
1,551 SR
Queue Stats
367W - 416L
992 MMR
Solo
Awilix
Awilix
Silver III
LMM HULK
Awilix
Silver III
Level 89
God Stats
15W - 22L
1,406 SR
Queue Stats
40W - 68L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Suge985
Hercules
13
0 / 0 / 4
8,104
737
4,953
8,388
6,960
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Tomm Ganks
Cerberus
15
2 / 0 / 3
8,491
772
3,960
8,433
7,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
xXTwigzXx
Discordia
14
3 / 0 / 2
8,616
783
4,454
2,490
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniCthulhuAchillesNe Zha

VS

Bans
VulcanChaacMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 3 / 0
6,824
620
3,742
8,975
7,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
0 / 1 / 0
7,076
643
6,278
5,221
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
LMM HULK
Awilix
8
0 / 1 / 0
6,392
581
625
2,928
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
0
0
W
Hercules
Big Suge985
Hercules
0
0
4
2
L
Skadi
0
1
0
0
L
Awilix
LMM HULK
Awilix
0
1
0
0
W
Cerberus
Tomm Ganks
Cerberus
2
0
3
3.5
W
Discordia
xXTwigzXx
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,367
Damage
10,645
19,311
Taken
17,124
14,763
Mitigated
9,665
5,081
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,742
945
0
908
8,975
7,237
0
4,638
4,074
14,578
0
W
Hercules
Big Suge985
Hercules
4,953
848
0
3,208
8,388
6,960
438
1,148
7,046
0
40,898
L
Skadi
6,278
1,650
0
492
5,221
1,605
0
2,283
2,880
0
39,348
L
Awilix
LMM HULK
Awilix
625
356
0
638
2,928
823
0
1,398
1,437
0
6,668
W
Cerberus
Tomm Ganks
Cerberus
3,960
181
0
1,748
8,433
7,030
200
1,495
6,656
20,041
745
W
Discordia
xXTwigzXx
Discordia
4,454
157
0
125
2,490
773
608
627
1,807
34,013
145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
20,292
176
Minions Killed
122
0
Camps Cleared
0
676,366
Distance Traveled
559,302
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,824
620
37
3
0
215,203
0
W
Hercules
8,104
737
69
6
0
227,671
1
L
Skadi
7,076
643
72
7
0
209,006
0
L
Awilix
6,392
581
13
1
0
135,093
0
W
Cerberus
8,491
772
44
4
0
218,492
0
W
Discordia
8,616
783
63
6
0
230,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role