Player Matchup

Arachne
Arachne
Amaziing_Jbus
Arachne
Level 123
God Stats
73W - 66L
1,540 SR
Queue Stats
158W - 186L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
IvarTheBoneless6
Sun Wukong
Level 129
God Stats
14W - 23L
1,467 SR
Queue Stats
71W - 89L
1,470 Elo+
Solo
Skadi
Skadi
la_destiner
Skadi
Level 49
God Stats
3W - 3L
1,580 SR
Queue Stats
57W - 112L
1,339 Elo+
Party 2
Anubis
Anubis
sergijet73
Anubis
Level 116
God Stats
6W - 8L
1,557 SR
Queue Stats
60W - 71L
1,453 Elo+
Solo
Charon
Charon
twistar_husse
Charon
Level 99
God Stats
3W - 2L
1,905 SR
Queue Stats
183W - 210L
1,424 Elo+
Party 2
Team Averages
Level 103
1,610 SR
1,425 Elo+

VS

Team Averages
Level 130
1,555 SR
1,464 Elo+
Arachne
Arachne
BigRhys1507
Arachne
Level 120
God Stats
64W - 65L
1,505 SR
Queue Stats
767W - 751L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
GGG_DarkKing
Amaterasu
Level 156
God Stats
1W - 1L
1,275 SR
Queue Stats
416W - 392L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Rapiidsx
Cthulhu
Level 108
God Stats
15W - 8L
1,636 SR
Queue Stats
546W - 535L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
TutKen_BSC
Zhong Kui
Level 88
God Stats
11W - 6L
1,973 SR
Queue Stats
161W - 147L
1,503 Elo+
Solo
Apollo
Apollo
VtoRm
Apollo
Level 179
God Stats
5W - 8L
1,388 SR
Queue Stats
221W - 217L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
6 / 4 / 6
8,461
529
12,538
18,569
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
IvarTheBoneless6
Sun Wukong
10
3 / 2 / 2
6,898
431
8,764
12,712
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 6 / 1
8,120
508
7,024
10,796
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
sergijet73
Anubis
15
8 / 4 / 2
9,566
598
9,181
10,800
4,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 4 / 1
6,873
430
6,568
9,522
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRhys1507
Arachne
16
3 / 3 / 3
8,401
525
9,037
13,255
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
GGG_DarkKing
Amaterasu
15
3 / 5 / 0
9,278
580
6,741
17,675
9,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Rapiidsx
Cthulhu
14
5 / 2 / 8
8,859
554
11,354
16,591
13,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
TutKen_BSC
Zhong Kui
13
2 / 7 / 2
8,097
506
8,385
11,321
8,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
VtoRm
Apollo
14
7 / 4 / 4
8,964
560
11,102
10,061
4,329
Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
21
Kills
20
20
Deaths
21
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
6
4
6
2.25
W
Arachne
BigRhys1507
Arachne
3
3
3
1.5
W
Amaterasu
GGG_DarkKing
Amaterasu
3
5
0
0.6
L
Sun Wukong
IvarTheBoneless6
Sun Wukong
3
2
2
2
W
Cthulhu
Rapiidsx
Cthulhu
5
2
8
4.5
W
Zhong Kui
TutKen_BSC
Zhong Kui
2
7
2
0.43
W
Apollo
VtoRm
Apollo
7
4
4
2.25
L
2
6
1
0.42
L
Anubis
sergijet73
Anubis
8
4
2
2.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
46,619
62,399
Taken
68,903
30,188
Mitigated
40,647
20,653
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,538
9,043
0
8,125
18,569
6,699
0
5,660
12,679
0
64,922
W
Arachne
BigRhys1507
Arachne
9,037
7,458
0
3,750
13,255
5,056
0
2,721
10,446
0
66,680
W
Amaterasu
GGG_DarkKing
Amaterasu
6,741
2,709
0
9,867
17,675
9,894
2,678
2,934
13,993
0
64,448
L
Sun Wukong
IvarTheBoneless6
Sun Wukong
8,764
2,694
0
4,966
12,712
11,670
0
1,267
11,417
847
29,612
W
Cthulhu
Rapiidsx
Cthulhu
11,354
1,662
284
4,506
16,591
13,311
0
5,180
11,366
37,793
0
W
Zhong Kui
TutKen_BSC
Zhong Kui
8,385
658
0
2,595
11,321
8,057
0
3,821
7,500
36,877
1,735
W
Apollo
VtoRm
Apollo
11,102
8,226
0
721
10,061
4,329
372
1,469
8,547
0
49,828
L
7,024
2,752
0
1,290
10,796
3,717
446
1,739
9,057
0
54,293
L
Anubis
sergijet73
Anubis
9,181
471
0
5,080
10,800
4,831
0
7,316
3,000
63,974
1,235
L
6,568
857
0
1,192
9,522
3,271
0
2,765
6,729
31,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
43,599
382
Minions Killed
409
0
Camps Cleared
0
1,424,274
Distance Traveled
1,499,099
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,461
529
91
6
0
350,975
0
W
Arachne
8,401
525
105
7
0
327,073
0
W
Amaterasu
9,278
580
107
7
0
299,328
1
L
Sun Wukong
6,898
431
40
3
0
186,256
2
W
Cthulhu
8,859
554
45
3
0
325,719
4
W
Zhong Kui
8,097
506
69
4
0
261,995
9
W
Apollo
8,964
560
83
5
0
284,984
5
L
Skadi
8,120
508
97
6
0
255,863
0
L
Anubis
9,566
598
107
7
0
297,635
0
L
Charon
6,873
430
47
3
0
333,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role