Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CroWnRaveRn
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,485 Elo+
Solo
Vulcan
Vulcan
Danielys
Vulcan
Level 157
God Stats
8W - 3L
1,660 SR
Queue Stats
294W - 307L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
Sortis1922
Zhong Kui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,448 Elo+
Solo
Medusa
Medusa
jose0019
Medusa
Level 183
God Stats
5W - 5L
1,699 SR
Queue Stats
366W - 389L
1,510 Elo+
Solo
Team Averages
Level 150
1,572 SR
1,489 Elo+

VS

Team Averages
Level 133
1,548 SR
1,510 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JDouLou
Olorun
Level 139
God Stats
0W - 1L
1,726 SR
Queue Stats
86W - 81L
1,528 Elo+
Solo
Atlas
Atlas
LeonoWWW
Atlas
Level 148
God Stats
1W - 3L
1,391 SR
Queue Stats
65W - 58L
1,530 Elo+
Solo
Neith
Neith
mistakeeee
Neith
Level 120
God Stats
5W - 5L
1,605 SR
Queue Stats
153W - 145L
1,436 Elo+
Solo
Merlin
Merlin
孤独面店
Merlin
Level 156
God Stats
2W - 3L
1,516 SR
Queue Stats
58W - 62L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 3
5,618
1,124
959
5,870
4,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CroWnRaveRn
Sun Wukong
11
4 / 1 / 2
6,219
1,244
4,022
3,624
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Danielys
Vulcan
9
0 / 1 / 2
5,247
1,049
3,778
2,093
784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
Sortis1922
Zhong Kui
10
3 / 2 / 0
5,896
1,179
1,844
3,848
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
jose0019
Medusa
12
0 / 0 / 6
6,098
1,220
7,390
2,454
786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 2 / 1
6,180
1,236
4,313
4,791
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
JDouLou
Olorun
11
0 / 2 / 4
5,406
1,081
3,588
4,752
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
LeonoWWW
Atlas
12
1 / 1 / 4
6,191
1,238
3,169
5,777
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
5
0 / 0 / 0
4,360
872
0
0
0
Merlin
11
1 / 2 / 2
5,842
1,168
1,733
3,690
1,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
6
6
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
3
0.75
L
Chiron
 
Chiron
4
2
1
2.25
W
Sun Wukong
CroWnRaveRn
Sun Wukong
4
1
2
5
W
Vulcan
Danielys
Vulcan
0
1
2
1
L
Olorun
JDouLou
Olorun
0
2
4
1
L
Atlas
LeonoWWW
Atlas
1
1
4
3
W
Zhong Kui
Sortis1922
Zhong Kui
3
2
0
1.5
W
Medusa
jose0019
Medusa
0
0
6
3
L
Neith
0
0
0
0
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,993
Damage
12,803
17,889
Taken
19,010
12,913
Mitigated
7,985
6,215
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
959
69
647
2,220
5,870
4,120
0
1,991
3,879
2,389
305
L
Chiron
 
Chiron
4,313
1,381
171
1,594
4,791
1,583
0
1,424
3,216
0
11,111
W
Sun Wukong
CroWnRaveRn
Sun Wukong
4,022
291
263
641
3,624
3,635
0
2,342
1,282
0
3,823
W
Vulcan
Danielys
Vulcan
3,778
153
323
45
2,093
784
0
560
1,533
8,973
0
L
Olorun
JDouLou
Olorun
3,588
1,609
368
1,422
4,752
1,698
0
1,190
3,257
8,227
547
L
Atlas
LeonoWWW
Atlas
3,169
942
1,052
1,429
5,777
3,531
0
2,736
2,796
5,857
0
W
Zhong Kui
Sortis1922
Zhong Kui
1,844
62
74
1,021
3,848
3,588
14
2,107
1,741
9,283
0
W
Medusa
jose0019
Medusa
7,390
2,335
230
751
2,454
786
192
1,055
1,399
0
19,500
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
1,733
78
180
664
3,690
1,173
0
825
2,631
12,642
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
27,979
60
Minions Killed
64
0
Camps Cleared
0
550,561
Distance Traveled
434,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,618
1,124
7
1
0
127,792
0
L
Chiron
6,180
1,236
16
3
0
104,019
0
W
Sun Wukong
6,219
1,244
0
0
0
126,312
0
W
Vulcan
5,247
1,049
13
3
0
97,112
0
L
Olorun
5,406
1,081
13
3
0
95,594
0
L
Atlas
6,191
1,238
4
1
0
127,584
0
W
Zhong Kui
5,896
1,179
10
2
0
88,599
0
W
Medusa
6,098
1,220
30
6
0
110,746
0
L
Neith
4,360
872
0
0
0
0
0
L
Merlin
5,842
1,168
31
6
0
107,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role