Player Matchup

Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
DrBoofenschmirtz
Artemis
Gold V
Level 105
God Stats
0W - 1L
1,810 SR
Queue Stats
12W - 5L
1,745 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Icantdienow
Sun Wukong
Platinum II
Level 244
God Stats
17W - 12L
1,715 SR
Queue Stats
394W - 391L
1,772 MMR
Solo
Discordia
Discordia
Platinum V
UnYieldinSpirit
Discordia
Platinum V
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 149L
1,790 MMR
Solo
Bakasura
Bakasura
Gold I
Veeloy
Bakasura
Gold I
Level 242
God Stats
8W - 18L
1,637 SR
Queue Stats
439W - 459L
1,760 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,633 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,438 SR
1,724 MMR
Surtr
Surtr
Platinum III
 
Surtr
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
DannTheDino
Anhur
Platinum I
Level 117
God Stats
4W - 4L
1,534 SR
Queue Stats
41W - 30L
1,887 MMR
Party 1
Ra
Ra
Platinum V
HaKuna6301
Ra
Platinum V
Level 190
God Stats
8W - 13L
1,327 SR
Queue Stats
195W - 183L
1,766 MMR
Party 1
Awilix
Awilix
Platinum V
WhatDooYouMean
Awilix
Platinum V
Level 157
God Stats
8W - 5L
1,631 SR
Queue Stats
157W - 147L
1,731 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
yairwoods
Xing Tian
Platinum IV
Level 157
God Stats
1W - 3L
1,197 SR
Queue Stats
680W - 669L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 3 / 1
7,980
532
9,132
11,079
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 2
7,491
499
10,339
11,549
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Icantdienow
Sun Wukong
14
3 / 2 / 0
8,710
581
10,841
17,570
17,220
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
UnYieldinSpirit
Discordia
12
1 / 5 / 0
7,617
508
4,578
6,304
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Veeloy
Bakasura
14
0 / 5 / 1
7,299
487
5,323
14,415
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Cu ChulainnMulanAo Kuang

VS

Bans
AgniThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 3 / 1
8,542
569
11,083
16,521
14,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 4 / 4
8,406
560
10,282
12,777
4,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 8
8,500
567
4,484
6,605
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
11 / 0 / 4
8,915
594
8,938
7,988
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
yairwoods
Xing Tian
12
1 / 0 / 8
7,608
507
5,347
14,849
12,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
20
20
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
1
1.17
W
Surtr
 
Surtr
2
3
1
0.83
W
4
4
4
1.5
L
1
5
2
0.4
W
2
1
8
6
L
Sun Wukong
Icantdienow
Sun Wukong
3
2
0
1.5
L
Discordia
UnYieldinSpirit
Discordia
1
5
0
0.2
L
Bakasura
Veeloy
Bakasura
0
5
1
0.1
W
11
0
4
13
W
Xing Tian
yairwoods
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,213
Damage
40,134
60,917
Taken
58,740
30,127
Mitigated
37,220
15,084
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,132
1,679
0
4,532
11,079
2,910
280
1,227
9,716
0
57,440
W
Surtr
 
Surtr
11,083
2,618
0
4,025
16,521
14,743
31
284
16,132
16,735
51,235
W
10,282
5,676
0
4,936
12,777
4,429
461
0
12,777
0
64,535
L
10,339
1,932
0
400
11,549
3,056
552
2,329
9,150
0
49,231
W
4,484
208
1,343
1,988
6,605
2,316
195
2,231
3,825
59,328
0
L
Sun Wukong
Icantdienow
Sun Wukong
10,841
1,886
0
3,082
17,570
17,220
0
4,344
13,148
555
74,386
L
Discordia
UnYieldinSpirit
Discordia
4,578
137
0
250
6,304
1,662
132
2,183
3,975
48,303
0
L
Bakasura
Veeloy
Bakasura
5,323
2,884
0
6,820
14,415
5,279
0
2,310
11,802
0
50,604
W
8,938
3,492
0
500
7,988
3,332
0
282
7,031
0
71,825
W
Xing Tian
yairwoods
Xing Tian
5,347
520
0
1,660
14,849
12,400
0
1,651
12,164
23,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
41,971
529
Minions Killed
484
0
Camps Cleared
0
1,472,004
Distance Traveled
1,609,624
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,980
532
88
6
0
313,592
2
W
Surtr
8,542
569
115
8
0
298,980
4
W
Anhur
8,406
560
118
8
0
277,229
2
L
Artemis
7,491
499
79
5
0
281,758
2
W
Ra
8,500
567
124
8
0
350,014
2
L
Sun Wukong
8,710
581
144
10
0
287,219
0
L
Discordia
7,617
508
102
7
0
258,502
0
L
Bakasura
7,299
487
116
8
0
330,933
0
W
Awilix
8,915
594
92
6
0
380,745
0
W
Xing Tian
7,608
507
35
2
0
302,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role