Player Matchup

Zhong Kui
Zhong Kui
Gwizzz TGOD
Zhong Kui
Level 104
God Stats
5W - 7L
1,485 SR
Queue Stats
242W - 273L
1,405 Elo+
Solo
Shiva
Shiva
Juicynappel
Shiva
Level 62
God Stats
11W - 5L
1,522 SR
Queue Stats
326W - 340L
1,449 Elo+
Solo
Thor
Thor
Silence7296
Thor
Level 125
God Stats
1W - 3L
1,136 SR
Queue Stats
195W - 213L
1,439 Elo+
Solo
Ymir
Ymir
aneisva
Ymir
Level 27
God Stats
1W - 2L
1,211 SR
Queue Stats
79W - 113L
1,328 Elo+
Solo
Horus
Horus
applotnik
Horus
Level 107
God Stats
2W - 0L
1,571 SR
Queue Stats
94W - 80L
1,503 Elo+
Solo
Team Averages
Level 85
1,385 SR
1,425 Elo+

VS

Team Averages
Level 85
1,525 SR
1,468 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MrPînkman
Erlang Shen
Level 114
God Stats
0W - 2L
1,246 SR
Queue Stats
379W - 278L
1,481 Elo+
Solo
Chang'e
Chang'e
sinalcko1
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,364 Elo+
Solo
Cthulhu
Cthulhu
xDaRkRIpZzXoU
Cthulhu
Level 58
God Stats
3W - 1L
1,878 SR
Queue Stats
115W - 115L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gwizzz TGOD
Zhong Kui
17
9 / 2 / 16
11,204
862
18,501
14,309
13,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 4 / 17
11,571
890
20,820
23,373
19,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 4 / 16
11,370
875
10,412
13,200
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
aneisva
Ymir
17
2 / 3 / 19
10,189
784
5,228
16,635
13,993
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Horus
applotnik
Horus
16
3 / 2 / 19
11,018
848
11,268
17,914
13,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 4 / 7
9,324
717
14,663
11,667
4,717
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
 
Gilgamesh
15
2 / 7 / 4
8,799
677
11,368
16,817
13,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
MrPînkman
Erlang Shen
19
9 / 3 / 4
10,493
807
14,091
14,193
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
sinalcko1
Chang'e
11
0 / 8 / 7
7,627
587
6,004
11,671
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
15
1 / 8 / 7
8,931
687
14,755
16,532
18,972
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
44
30
Kills
15
15
Deaths
30
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
4
7
1.63
L
Gilgamesh
 
Gilgamesh
2
7
4
0.57
W
Zhong Kui
Gwizzz TGOD
Zhong Kui
9
2
16
8.5
W
9
4
17
4.38
L
Erlang Shen
MrPînkman
Erlang Shen
9
3
4
3.67
W
7
4
16
3.75
W
Ymir
aneisva
Ymir
2
3
19
3.83
W
Horus
applotnik
Horus
3
2
19
6.25
L
Chang'e
sinalcko1
Chang'e
0
8
7
0.44
L
Cthulhu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,229
Damage
60,881
85,431
Taken
70,880
66,880
Mitigated
54,582
39,185
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,663
5,280
402
3,547
11,667
4,717
0
3,046
8,621
0
28,798
L
Gilgamesh
 
Gilgamesh
11,368
1,436
685
1,133
16,817
13,018
0
8,071
8,746
208
24,034
W
Zhong Kui
Gwizzz TGOD
Zhong Kui
18,501
2,661
1,509
4,928
14,309
13,796
3,810
2,608
11,360
29,170
0
W
20,820
2,753
2,535
5,781
23,373
19,860
326
6,063
16,833
390
43,955
L
Erlang Shen
MrPînkman
Erlang Shen
14,091
5,835
221
5,140
14,193
14,152
0
4,731
9,462
0
20,935
W
10,412
2,857
1,307
2,209
13,200
6,189
331
2,470
10,483
0
25,642
W
Ymir
aneisva
Ymir
5,228
794
203
2,314
16,635
13,993
711
3,961
12,538
13,626
0
W
Horus
applotnik
Horus
11,268
4,599
9,163
9,236
17,914
13,042
1,734
5,513
12,142
530
18,590
L
Chang'e
sinalcko1
Chang'e
6,004
959
2,581
1,857
11,671
3,723
0
4,732
6,939
11,317
0
L
Cthulhu
14,755
800
416
344
16,532
18,972
0
4,069
12,463
30,701
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,352
Gold Earned
45,174
146
Minions Killed
124
0
Camps Cleared
0
1,265,461
Distance Traveled
1,048,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,324
717
45
3
0
180,392
0
L
Gilgamesh
8,799
677
25
2
0
220,342
0
W
Zhong Kui
11,204
862
31
2
0
272,718
0
W
Shiva
11,571
890
45
3
0
299,066
0
L
Erlang Shen
10,493
807
12
1
0
253,260
0
W
Thor
11,370
875
38
3
0
210,169
0
W
Ymir
10,189
784
10
1
0
250,167
0
W
Horus
11,018
848
22
2
0
233,341
0
L
Chang'e
7,627
587
8
1
0
177,651
0
L
Cthulhu
8,931
687
34
3
0
217,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role