Player Matchup

Mulan
Mulan
ECMxxsgtkilla202
Mulan
Level 85
God Stats
12W - 11L
1,500 SR
Queue Stats
242W - 243L
1,176 Elo+
Solo
Kukulkan
Kukulkan
Ilovebeer1092
Kukulkan
Level 67
God Stats
448W - 472L
1,399 SR
Queue Stats
456W - 490L
1,317 Elo+
Solo
Cernunnos
Cernunnos
Karduz
Cernunnos
Level 153
God Stats
82W - 95L
1,549 SR
Queue Stats
239W - 263L
1,491 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,328 Elo+

VS

Team Averages
Level 112
1,515 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MAGEyuLOOK
Chang'e
Level 124
God Stats
578W - 538L
1,544 SR
Queue Stats
648W - 655L
1,412 Elo+
Solo
Medusa
Medusa
Nexus3881483
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,702
700
5,795
6,470
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ilovebeer1092
Kukulkan
14
2 / 0 / 0
7,860
715
5,443
3,986
1,318
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Karduz
Cernunnos
13
0 / 1 / 3
7,687
699
5,722
5,496
1,897
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 1
6,618
602
4,511
7,916
2,109
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chang'e
MAGEyuLOOK
Chang'e
12
1 / 2 / 0
7,130
648
3,465
7,219
2,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
0 / 1 / 1
7,024
639
4,053
7,523
2,499
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
2
0
1
2.5
W
Kukulkan
Ilovebeer1092
Kukulkan
2
0
0
2
W
Cernunnos
Karduz
Cernunnos
0
1
3
1.5
L
Chang'e
MAGEyuLOOK
Chang'e
1
2
0
0.5
L
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
12,029
15,952
Taken
22,658
7,886
Mitigated
6,885
2,917
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,511
847
60
2,495
7,916
2,109
135
760
7,131
19,025
557
W
5,795
559
0
1,940
6,470
4,671
364
3,072
3,255
0
14,371
W
Kukulkan
Ilovebeer1092
Kukulkan
5,443
246
0
217
3,986
1,318
0
1,772
2,128
44,347
173
W
Cernunnos
Karduz
Cernunnos
5,722
1,204
0
760
5,496
1,897
988
2,750
2,628
0
30,608
L
Chang'e
MAGEyuLOOK
Chang'e
3,465
111
910
1,512
7,219
2,277
0
1,652
5,539
13,253
505
L
Medusa
4,053
1,548
0
750
7,523
2,499
0
3,083
4,426
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,249
Gold Earned
20,772
154
Minions Killed
125
0
Camps Cleared
0
612,225
Distance Traveled
571,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,618
602
27
2
0
183,077
3
W
Mulan
7,702
700
19
2
0
193,744
2
W
Kukulkan
7,860
715
78
7
0
206,295
0
W
Cernunnos
7,687
699
57
5
0
212,186
0
L
Chang'e
7,130
648
36
3
0
182,537
0
L
Medusa
7,024
639
62
6
0
205,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role