Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KILLER__DEATH
Fafnir
Level 163
God Stats
3W - 0L
1,868 SR
Queue Stats
119W - 116L
1,511 Elo+
Solo
Cupid
Cupid
LlavateLasManos
Cupid
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
380W - 368L
1,537 Elo+
Solo
Hercules
Hercules
conniewonniee
Hercules
Level 100
God Stats
14W - 14L
1,610 SR
Queue Stats
647W - 642L
1,559 Elo+
Solo
Cerberus
Cerberus
httpsfarmersonly
Cerberus
Level 157
God Stats
2W - 1L
1,459 SR
Queue Stats
161W - 183L
1,603 Elo+
Solo
Team Averages
Level 144
1,587 SR
1,542 Elo+

VS

Team Averages
Level 183
1,454 SR
1,549 Elo+
Anubis
Anubis
HuntsMonkey5658
Anubis
Level 186
God Stats
1W - 1L
1,484 SR
Queue Stats
204W - 219L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
Nacho932
Baba Yaga
Level 158
God Stats
0W - 1L
1,309 SR
Queue Stats
18W - 16L
1,570 Elo+
Solo
Artio
Artio
PhantomGod
Artio
Level 241
God Stats
3W - 2L
1,735 SR
Queue Stats
327W - 330L
1,585 Elo+
Solo
Martichoras
Martichoras
Rosìe
Martichoras
Level 127
God Stats
1W - 3L
1,423 SR
Queue Stats
97W - 90L
1,534 Elo+
Solo
Anhur
Anhur
XLordZeroxX
Anhur
Level 202
God Stats
5W - 14L
1,321 SR
Queue Stats
687W - 684L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 3
6,619
1,103
1,866
2,557
1,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 4
6,100
1,017
1,666
4,591
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 0 / 4
6,145
1,024
4,505
3,447
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
conniewonniee
Hercules
10
0 / 1 / 0
5,601
934
1,639
5,319
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 1
6,511
1,085
3,408
4,620
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,291
882
3,352
2,620
1,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Nacho932
Baba Yaga
5
0 / 0 / 0
4,520
753
0
0
0
Artio
11
1 / 1 / 0
5,821
970
1,267
5,576
3,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Rosìe
Martichoras
11
0 / 1 / 1
5,597
933
3,915
2,713
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 1 / 1
5,458
910
2,756
3,125
953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
4
Kills
1
1
Deaths
4
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
3
2.5
L
0
1
1
0.5
W
0
0
4
2
W
0
0
4
2
L
Baba Yaga
Nacho932
Baba Yaga
0
0
0
0
L
Artio
1
1
0
1
L
Martichoras
Rosìe
Martichoras
0
1
1
0.5
L
0
1
1
0.5
W
Hercules
conniewonniee
Hercules
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
11,290
20,534
Taken
14,034
13,452
Mitigated
7,175
9,210
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,866
152
0
199
2,557
1,339
760
535
2,022
13,025
1,265
L
3,352
0
402
927
2,620
1,567
0
1,407
1,066
9,125
333
W
1,666
387
226
1,852
4,591
3,878
104
492
4,099
4,075
125
W
4,505
948
1,754
1,248
3,447
1,441
240
870
2,577
0
15,107
L
Baba Yaga
Nacho932
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Artio
1,267
24
992
2,313
5,576
3,598
0
2,435
2,794
2,274
0
L
Martichoras
Rosìe
Martichoras
3,915
541
0
392
2,713
1,057
0
1,208
1,394
0
15,620
L
2,756
1,018
0
730
3,125
953
0
633
2,340
0
8,426
W
Hercules
conniewonniee
Hercules
1,639
140
0
1,846
5,319
3,531
352
1,713
3,606
0
3,705
W
3,408
0
473
1,612
4,620
3,263
31
891
3,729
5,907
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
26,687
71
Minions Killed
58
0
Camps Cleared
0
544,232
Distance Traveled
441,621
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,619
1,103
25
4
0
115,197
0
L
Anubis
5,291
882
22
4
0
95,908
0
W
Fafnir
6,100
1,017
9
2
0
80,172
0
W
Cupid
6,145
1,024
26
4
0
115,250
0
L
Baba Yaga
4,520
753
0
0
0
0
0
L
Artio
5,821
970
1
0
0
117,584
1
L
Martichoras
5,597
933
22
4
0
108,579
0
L
Anhur
5,458
910
13
2
0
119,550
0
W
Hercules
5,601
934
4
1
0
123,920
0
W
Cerberus
6,511
1,085
7
1
0
109,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role