Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BigLuckBuck
Horus
Level 156
God Stats
11W - 9L
1,493 SR
Queue Stats
175W - 176L
1,569 Elo+
Party 1
Eset
Eset
Illayan-Vess
Eset
Level 158
God Stats
13W - 8L
1,753 SR
Queue Stats
221W - 235L
1,516 Elo+
Solo
Nemesis
Nemesis
SanoLeTricot
Nemesis
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 73L
1,641 Elo+
Solo
Apollo
Apollo
Thops
Apollo
Level 155
God Stats
5W - 3L
1,527 SR
Queue Stats
44W - 49L
1,547 Elo+
Party 1
Team Averages
Level 161
1,555 SR
1,554 Elo+

VS

Team Averages
Level 159
1,628 SR
1,579 Elo+
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
harryfernandes
Zhong Kui
Level 156
God Stats
2W - 1L
1,759 SR
Queue Stats
64W - 33L
1,693 Elo+
Party 2
Atlas
Atlas
trilogie96smite
Atlas
Level 147
God Stats
45W - 49L
1,616 SR
Queue Stats
211W - 196L
1,550 Elo+
Solo
Skadi
Skadi
xxMus
Skadi
Level 201
God Stats
33W - 13L
1,764 SR
Queue Stats
1,061W - 972L
1,533 Elo+
Solo
Thanatos
Thanatos
Şync
Thanatos
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 64L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 4 / 2
6,250
625
4,169
11,159
4,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 3
5,485
549
2,219
7,157
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
6,616
662
5,104
3,917
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SanoLeTricot
Nemesis
13
4 / 1 / 4
6,486
649
4,864
8,753
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Thops
Apollo
11
1 / 1 / 0
5,639
564
3,661
7,657
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 2 / 0
4,890
489
1,652
3,399
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
harryfernandes
Zhong Kui
11
3 / 4 / 2
6,704
670
8,528
7,618
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 2
5,687
569
4,571
6,877
4,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Skadi
xxMus
Skadi
10
1 / 0 / 1
5,592
559
5,270
5,067
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Şync
Thanatos
12
3 / 3 / 0
6,176
618
4,305
7,513
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
4
2
0.75
L
Persephone
 
Persephone
0
2
0
0
W
0
1
3
1.5
W
4
1
1
4.5
W
Nemesis
SanoLeTricot
Nemesis
4
1
4
6
W
Apollo
Thops
Apollo
1
1
0
1
L
Zhong Kui
harryfernandes
Zhong Kui
3
4
2
1
L
1
2
2
1
L
Skadi
xxMus
Skadi
1
0
1
1.5
L
Thanatos
Şync
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
24,326
38,643
Taken
30,474
16,137
Mitigated
14,319
20,107
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,169
777
80
5,321
11,159
4,323
0
7,326
3,833
39,006
956
L
Persephone
 
Persephone
1,652
86
0
578
3,399
667
0
1,575
1,646
21,747
0
W
2,219
548
650
3,129
7,157
5,442
0
2,401
4,756
0
14,514
W
5,104
311
197
998
3,917
1,100
0
1,349
2,568
44,249
0
W
Nemesis
SanoLeTricot
Nemesis
4,864
2,238
0
5,415
8,753
2,631
0
1,344
7,409
0
57,931
W
Apollo
Thops
Apollo
3,661
1,851
0
4,317
7,657
2,641
0
1,402
6,255
0
45,414
L
Zhong Kui
harryfernandes
Zhong Kui
8,528
2,745
0
2,202
7,618
4,498
325
3,742
3,876
39,139
8,426
L
4,571
1,931
0
1,295
6,877
4,323
0
1,396
5,349
20,775
2,941
L
Skadi
xxMus
Skadi
5,270
1,256
0
1,945
5,067
2,799
0
0
5,067
0
40,250
L
Thanatos
Şync
Thanatos
4,305
1,758
0
6,712
7,513
2,032
0
1,979
5,320
0
34,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
29,049
374
Minions Killed
300
0
Camps Cleared
0
1,053,978
Distance Traveled
993,767
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,250
625
72
7
0
163,316
0
L
Persephone
4,890
489
57
6
0
168,125
0
W
Horus
5,485
549
12
1
0
230,602
4
W
Eset
6,616
662
97
10
0
208,313
2
W
Nemesis
6,486
649
104
10
0
253,553
0
W
Apollo
5,639
564
89
9
0
198,194
2
L
Zhong Kui
6,704
670
74
7
0
191,727
1
L
Atlas
5,687
569
25
3
0
209,106
0
L
Skadi
5,592
559
78
8
0
193,266
0
L
Thanatos
6,176
618
66
7
0
231,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role