Player Matchup

Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Javi0Laits
Kuzenbo
Level 111
God Stats
7W - 4L
1,674 SR
Queue Stats
233W - 269L
1,483 Elo+
Solo
Discordia
Discordia
Johntybarber
Discordia
Level 156
God Stats
0W - 3L
1,709 SR
Queue Stats
151W - 146L
1,536 Elo+
Solo
Artemis
Artemis
LeehamTheMan
Artemis
Level 142
God Stats
2W - 8L
1,324 SR
Queue Stats
105W - 105L
1,515 Elo+
Solo
Xbalanque
Xbalanque
ZingSteuch
Xbalanque
Level 120
God Stats
0W - 3L
1,576 SR
Queue Stats
28W - 40L
1,417 Elo+
Solo
Team Averages
Level 119
1,557 SR
1,490 Elo+

VS

Team Averages
Level 148
1,691 SR
1,543 Elo+
Horus
Horus
 
Horus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kevko47
Bacchus
Level 157
God Stats
3W - 4L
1,595 SR
Queue Stats
76W - 59L
1,590 Elo+
Party 1
Chang'e
Chang'e
Kodaigan
Chang'e
Level 93
God Stats
1W - 2L
1,731 SR
Queue Stats
62W - 62L
1,534 Elo+
Party 1
Fenrir
Fenrir
Nudeldoener
Fenrir
Level 149
God Stats
2W - 1L
1,960 SR
Queue Stats
83W - 87L
1,532 Elo+
Party 1
Chernobog
Chernobog
Ægøn
Chernobog
Level 152
God Stats
1W - 0L
1,668 SR
Queue Stats
18W - 14L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 4 / 3
6,778
847
6,942
6,377
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Javi0Laits
Kuzenbo
11
0 / 2 / 1
6,689
836
4,859
8,331
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Johntybarber
Discordia
14
2 / 3 / 2
7,679
960
11,300
5,312
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
LeehamTheMan
Artemis
14
2 / 2 / 1
8,028
1,004
5,040
3,961
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
ZingSteuch
Xbalanque
14
2 / 4 / 2
8,057
1,007
5,075
8,928
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 5
7,791
974
6,625
11,051
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Kevko47
Bacchus
14
3 / 0 / 8
7,857
982
5,806
9,436
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
Kodaigan
Chang'e
14
4 / 1 / 5
7,981
998
4,874
7,325
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 1 / 5
7,819
977
5,558
9,221
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Ægøn
Chernobog
14
2 / 3 / 7
8,173
1,022
5,257
9,340
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
15
15
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
3
0.38
W
Horus
 
Horus
3
1
5
5.5
L
Kuzenbo
Javi0Laits
Kuzenbo
0
2
1
0.25
L
Discordia
Johntybarber
Discordia
2
3
2
1
W
Bacchus
Kevko47
Bacchus
3
0
8
7
W
Chang'e
Kodaigan
Chang'e
4
1
5
6.5
L
Artemis
LeehamTheMan
Artemis
2
2
1
1.25
W
Fenrir
3
1
5
5.5
L
Xbalanque
ZingSteuch
Xbalanque
2
4
2
0.75
W
Chernobog
Ægøn
Chernobog
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
28,120
32,909
Taken
46,373
18,053
Mitigated
23,307
4,257
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,942
1,662
0
356
6,377
2,618
0
2,138
3,894
0
8,455
W
Horus
 
Horus
6,625
2,145
1,500
5,409
11,051
6,516
0
2,684
8,207
381
13,464
L
Kuzenbo
Javi0Laits
Kuzenbo
4,859
1,203
0
1,119
8,331
9,755
0
2,677
5,363
9,610
0
L
Discordia
Johntybarber
Discordia
11,300
451
0
209
5,312
1,960
0
1,895
3,196
32,206
0
W
Bacchus
Kevko47
Bacchus
5,806
461
0
1,871
9,436
8,386
139
2,790
6,449
13,572
0
W
Chang'e
Kodaigan
Chang'e
4,874
415
2,518
2,390
7,325
2,078
147
5,031
2,152
19,335
0
L
Artemis
LeehamTheMan
Artemis
5,040
1,703
0
788
3,961
1,015
165
1,108
2,706
0
21,841
W
Fenrir
5,558
996
0
989
9,221
3,409
353
2,583
6,272
0
17,888
L
Xbalanque
ZingSteuch
Xbalanque
5,075
2,198
0
1,785
8,928
2,705
0
2,646
5,974
0
18,792
W
Chernobog
Ægøn
Chernobog
5,257
2,596
0
500
9,340
2,918
342
2,342
6,655
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
39,621
155
Minions Killed
183
0
Camps Cleared
0
783,221
Distance Traveled
904,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,778
847
3
0
0
109,604
0
W
Horus
7,791
974
20
3
0
176,346
0
L
Kuzenbo
6,689
836
6
1
0
187,150
0
L
Discordia
7,679
960
51
6
0
165,928
0
W
Bacchus
7,857
982
25
3
0
193,530
0
W
Chang'e
7,981
998
45
6
0
184,923
0
L
Artemis
8,028
1,004
54
7
0
162,787
0
W
Fenrir
7,819
977
34
4
0
194,263
0
L
Xbalanque
8,057
1,007
41
5
0
157,752
0
W
Chernobog
8,173
1,022
59
7
0
155,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role