Player Matchup

Bacchus
Bacchus
Sidewey
Bacchus
Level 66
God Stats
1W - 4L
1,351 SR
Queue Stats
16W - 18L
1,489 Elo+
Party 1
Hercules
Hercules
WD Tsune
Hercules
Level 9
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 1
Persephone
Persephone
imT0P1
Persephone
Level 159
God Stats
7W - 5L
1,818 SR
Queue Stats
210W - 186L
1,542 Elo+
Solo
Bellona
Bellona
inconnuMONDIAL
Bellona
Level 150
God Stats
7W - 14L
1,372 SR
Queue Stats
452W - 428L
1,455 Elo+
Solo
Apollo
Apollo
vKyoraku
Apollo
Level 86
God Stats
1W - 1L
1,752 SR
Queue Stats
83W - 68L
1,556 Elo+
Party 1
Team Averages
Level 94
1,607 SR
1,524 Elo+

VS

Team Averages
Level 88
1,552 SR
1,458 Elo+
Sylvanus
Sylvanus
BloodPressure878
Sylvanus
Level 48
God Stats
5W - 5L
1,448 SR
Queue Stats
78W - 88L
1,474 Elo+
Solo
The Morrigan
The Morrigan
Deslolz
The Morrigan
Level 49
God Stats
3W - 2L
1,710 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Ravana
Ravana
lRedZl4648
Ravana
Level 67
God Stats
15W - 10L
1,610 SR
Queue Stats
217W - 226L
1,471 Elo+
Solo
King Arthur
King Arthur
nicojuju2
King Arthur
Level 148
God Stats
5W - 5L
1,278 SR
Queue Stats
90W - 100L
1,502 Elo+
Solo
Charybdis
Charybdis
xHayZec
Charybdis
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
192W - 173L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sidewey
Bacchus
9
1 / 2 / 1
5,821
529
3,174
8,999
7,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
WD Tsune
Hercules
11
1 / 4 / 4
5,704
519
4,087
10,298
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
imT0P1
Persephone
14
6 / 1 / 1
8,149
741
5,453
4,664
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 1
6,514
592
6,921
13,219
14,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
vKyoraku
Apollo
10
1 / 5 / 2
5,668
515
3,697
8,126
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,832
621
4,127
6,127
3,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Deslolz
The Morrigan
12
2 / 4 / 2
6,516
592
2,427
6,110
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
lRedZl4648
Ravana
12
3 / 2 / 3
6,502
591
5,242
6,919
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
nicojuju2
King Arthur
11
2 / 2 / 1
6,548
595
9,959
12,883
10,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
xHayZec
Charybdis
11
4 / 3 / 2
6,351
577
9,262
7,862
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
14
14
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
The Morrigan
Deslolz
The Morrigan
2
4
2
0.75
L
Bacchus
Sidewey
Bacchus
1
2
1
0.75
L
Hercules
WD Tsune
Hercules
1
4
4
0.75
L
Persephone
imT0P1
Persephone
6
1
1
6.5
L
2
2
1
1.25
W
Ravana
lRedZl4648
Ravana
3
2
3
2.25
W
King Arthur
nicojuju2
King Arthur
2
2
1
1.25
L
Apollo
vKyoraku
Apollo
1
5
2
0.4
W
Charybdis
xHayZec
Charybdis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
31,017
45,306
Taken
39,901
29,619
Mitigated
20,843
9,873
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,127
1,750
1,064
2,046
6,127
3,296
0
1,397
4,730
23,192
833
W
The Morrigan
Deslolz
The Morrigan
2,427
354
0
2,079
6,110
1,461
0
3,275
2,835
42,111
357
L
Bacchus
Sidewey
Bacchus
3,174
696
121
1,352
8,999
7,375
0
1,947
7,052
11,341
0
L
Hercules
WD Tsune
Hercules
4,087
1,738
0
1,657
10,298
4,249
0
1,147
9,151
0
33,838
L
Persephone
imT0P1
Persephone
5,453
287
0
1,189
4,664
1,083
204
1,565
3,075
58,764
860
L
6,921
3,721
0
3,355
13,219
14,860
0
0
13,219
0
40,639
W
Ravana
lRedZl4648
Ravana
5,242
1,862
0
2,753
6,919
2,524
0
1,898
5,021
0
48,954
W
King Arthur
nicojuju2
King Arthur
9,959
1,740
0
3,565
12,883
10,747
0
115
12,768
0
44,557
L
Apollo
vKyoraku
Apollo
3,697
2,452
0
2,199
8,126
2,052
0
1,763
6,363
0
44,795
W
Charybdis
xHayZec
Charybdis
9,262
4,556
0
3,193
7,862
2,815
0
1,777
6,085
0
52,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
32,749
332
Minions Killed
361
0
Camps Cleared
0
1,107,737
Distance Traveled
1,078,424
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,832
621
37
3
0
203,742
2
W
The Morrigan
6,516
592
85
8
0
211,752
0
L
Bacchus
5,821
529
8
1
0
242,887
0
L
Hercules
5,704
519
57
5
0
223,822
0
L
Persephone
8,149
741
109
10
0
239,134
2
L
Bellona
6,514
592
74
7
0
198,276
0
W
Ravana
6,502
591
97
9
0
247,277
0
W
King Arthur
6,548
595
59
5
0
207,127
1
L
Apollo
5,668
515
84
8
0
203,618
5
W
Charybdis
6,351
577
83
8
0
208,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role