Player Matchup

Neith
Neith
Earichu
Neith
Level 28
God Stats
3W - 3L
1,459 SR
Queue Stats
36W - 23L
1,770 Elo+
Party 1
Yemoja
Yemoja
EveHell
Yemoja
Level 118
God Stats
2W - 1L
1,833 SR
Queue Stats
55W - 49L
1,556 Elo+
Party 1
Serqet
Serqet
Killøck
Serqet
Level 160
God Stats
13W - 18L
1,382 SR
Queue Stats
463W - 454L
1,508 Elo+
Solo
Scylla
Scylla
Polo_MarkY_
Scylla
Level 142
God Stats
19W - 9L
1,392 SR
Queue Stats
193W - 178L
1,457 Elo+
Solo
Cerberus
Cerberus
WindGoDok
Cerberus
Level 35
God Stats
2W - 1L
1,714 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,570 Elo+

VS

Team Averages
Level 121
1,625 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
Atanarix
Tsukuyomi
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
229W - 224L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Malorvil
Aphrodite
Level 159
God Stats
15W - 11L
1,632 SR
Queue Stats
231W - 229L
1,513 Elo+
Solo
Danzaburou
Danzaburou
TwiiX_qUicKScOpE
Danzaburou
Level 124
God Stats
1W - 1L
1,779 SR
Queue Stats
137W - 135L
1,482 Elo+
Solo
Ymir
Ymir
bunter-zug971
Ymir
Level 67
God Stats
2W - 3L
1,551 SR
Queue Stats
64W - 70L
1,432 Elo+
Party 2
Osiris
Osiris
kiichern654
Osiris
Level 111
God Stats
4W - 5L
1,664 SR
Queue Stats
136W - 131L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Earichu
Neith
14
6 / 2 / 6
9,525
635
12,874
8,206
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
EveHell
Yemoja
12
1 / 3 / 5
7,936
529
5,014
15,867
12,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Killøck
Serqet
14
5 / 4 / 2
7,937
529
6,348
12,400
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
5 / 2 / 0
8,802
587
6,028
5,900
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
WindGoDok
Cerberus
13
4 / 2 / 6
8,732
582
12,274
20,039
21,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atanarix
Tsukuyomi
14
7 / 6 / 2
8,133
542
11,552
13,405
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Malorvil
Aphrodite
14
2 / 3 / 5
7,996
533
6,428
11,493
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TwiiX_qUicKScOpE
Danzaburou
12
1 / 4 / 4
7,305
487
7,222
9,083
3,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 4
8,171
545
6,270
13,602
11,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Osiris
12
0 / 7 / 2
7,240
483
8,874
16,212
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
21
Kills
13
13
Deaths
21
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Atanarix
Tsukuyomi
7
6
2
1.33
W
Neith
Earichu
Neith
6
2
6
4.5
W
Yemoja
EveHell
Yemoja
1
3
5
1.17
W
Serqet
Killøck
Serqet
5
4
2
1.5
L
Aphrodite
Malorvil
Aphrodite
2
3
5
1.5
W
Scylla
5
2
0
2.5
L
Danzaburou
TwiiX_qUicKScOpE
Danzaburou
1
4
4
0.75
W
Cerberus
WindGoDok
Cerberus
4
2
6
3.5
L
3
1
4
5
L
Osiris
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,538
Damage
40,346
62,412
Taken
63,795
43,150
Mitigated
31,634
18,408
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Atanarix
Tsukuyomi
11,552
3,616
0
3,653
13,405
4,499
0
4,631
8,619
0
48,539
W
Neith
Earichu
Neith
12,874
4,161
0
1,859
8,206
2,634
748
2,035
6,131
0
75,094
W
Yemoja
EveHell
Yemoja
5,014
1,311
2,512
2,848
15,867
12,455
78
4,290
11,365
28,793
0
W
Serqet
Killøck
Serqet
6,348
688
0
1,302
12,400
4,397
0
2,133
10,111
0
50,109
L
Aphrodite
Malorvil
Aphrodite
6,428
1,129
1,510
6,176
11,493
4,169
388
4,011
7,170
54,342
0
W
Scylla
6,028
757
0
888
5,900
1,834
0
2,748
2,877
70,517
0
L
Danzaburou
TwiiX_qUicKScOpE
Danzaburou
7,222
3,316
0
1,906
9,083
3,418
0
1,694
7,148
0
46,750
W
Cerberus
WindGoDok
Cerberus
12,274
2,147
0
8,999
20,039
21,830
103
1,186
18,853
48,342
2,754
L
6,270
1,186
1,437
1,609
13,602
11,341
0
3,998
9,090
21,894
2,288
L
Osiris
8,874
5,149
0
6,165
16,212
8,207
0
8,353
7,859
0
48,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
38,845
483
Minions Killed
374
0
Camps Cleared
0
1,340,827
Distance Traveled
1,405,001
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,133
542
75
5
0
330,714
1
W
Neith
9,525
635
120
8
0
256,814
2
W
Yemoja
7,936
529
44
3
0
233,014
0
W
Serqet
7,937
529
79
5
0
324,811
3
L
Aphrodite
7,996
533
104
7
0
287,701
6
W
Scylla
8,802
587
125
8
0
292,002
3
L
Danzaburou
7,305
487
75
5
0
232,434
0
W
Cerberus
8,732
582
115
8
0
234,186
1
L
Ymir
8,171
545
40
3
0
295,351
0
L
Osiris
7,240
483
80
5
0
258,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role