Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IHollowJ
Anubis
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 69L
1,451 Elo+
Solo
Horus
Horus
Stream-Folklore
Horus
Level 158
God Stats
12W - 3L
1,281 SR
Queue Stats
159W - 143L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thelidrin
Cu Chulainn
Level 120
God Stats
5W - 3L
1,496 SR
Queue Stats
51W - 33L
1,537 Elo+
Solo
Charybdis
Charybdis
scipio509
Charybdis
Level 159
God Stats
2W - 9L
1,190 SR
Queue Stats
550W - 512L
1,585 Elo+
Solo
Team Averages
Level 135
1,393 SR
1,518 Elo+

VS

Team Averages
Level 103
1,563 SR
1,536 Elo+
Thanatos
Thanatos
 
Thanatos
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AbsolutehZero
Agni
Level 152
God Stats
19W - 12L
1,633 SR
Queue Stats
576W - 557L
1,593 Elo+
Solo
Medusa
Medusa
JayoGGInc
Medusa
Level 89
God Stats
6W - 5L
1,516 SR
Queue Stats
451W - 446L
1,587 Elo+
Solo
King Arthur
King Arthur
Room_Temp_IQ
King Arthur
Level 172
God Stats
43W - 39L
1,563 SR
Queue Stats
401W - 386L
1,528 Elo+
Solo
Atlas
Atlas
WhenDoesItEnd
Atlas
Level 31
God Stats
7W - 4L
1,604 SR
Queue Stats
21W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 3 / 4
7,185
553
5,242
10,574
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
IHollowJ
Anubis
15
10 / 1 / 2
9,031
695
13,289
10,512
4,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 6
6,440
495
3,256
9,465
6,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Thelidrin
Cu Chulainn
13
0 / 1 / 2
7,651
589
9,587
13,614
10,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
scipio509
Charybdis
13
4 / 2 / 5
8,088
622
9,848
7,893
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 5 / 2
6,628
510
4,035
10,991
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 8 / 0
7,256
558
7,476
7,619
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
JayoGGInc
Medusa
12
2 / 4 / 0
6,766
520
5,474
9,753
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Room_Temp_IQ
King Arthur
12
2 / 1 / 1
6,916
532
10,543
18,763
13,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 1
5,339
411
2,950
9,046
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
7
8
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
3
4
2.33
L
Thanatos
 
Thanatos
1
5
2
0.4
L
2
8
0
0.25
W
Anubis
IHollowJ
Anubis
10
1
2
11
L
Medusa
JayoGGInc
Medusa
2
4
0
0.5
L
King Arthur
Room_Temp_IQ
King Arthur
2
1
1
2.5
W
1
1
6
4
W
Cu Chulainn
Thelidrin
Cu Chulainn
0
1
2
1
L
0
3
1
0.17
W
Charybdis
scipio509
Charybdis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,222
Damage
30,478
52,058
Taken
56,172
26,934
Mitigated
26,110
20,353
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,242
1,832
0
3,648
10,574
3,082
0
2,249
8,325
0
40,573
L
Thanatos
 
Thanatos
4,035
1,205
0
5,366
10,991
3,867
0
1,840
9,151
0
42,775
L
7,476
366
0
517
7,619
1,161
0
4,853
2,766
52,037
1,226
W
Anubis
IHollowJ
Anubis
13,289
356
0
6,475
10,512
4,290
0
3,396
7,116
66,611
1,447
L
Medusa
JayoGGInc
Medusa
5,474
1,719
0
1,680
9,753
2,245
0
733
9,020
0
44,713
L
King Arthur
Room_Temp_IQ
King Arthur
10,543
1,501
0
6,794
18,763
13,293
0
4,150
14,613
223
49,098
W
3,256
1,601
472
3,178
9,465
6,979
0
2,718
6,747
0
24,131
W
Cu Chulainn
Thelidrin
Cu Chulainn
9,587
1,242
0
3,384
13,614
10,050
0
509
13,105
155
62,114
L
2,950
948
0
741
9,046
5,544
0
1,822
7,224
11,453
0
W
Charybdis
scipio509
Charybdis
9,848
3,378
0
3,196
7,893
2,533
142
1,489
6,404
0
64,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,395
Gold Earned
32,905
429
Minions Killed
349
0
Camps Cleared
0
1,355,888
Distance Traveled
1,239,196
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,185
553
67
5
0
312,740
5
L
Thanatos
6,628
510
82
6
0
275,051
0
L
Agni
7,256
558
104
8
0
285,792
2
W
Anubis
9,031
695
108
8
0
252,666
0
L
Medusa
6,766
520
82
6
0
269,926
0
L
King Arthur
6,916
532
76
6
0
240,950
0
W
Horus
6,440
495
38
3
0
274,197
2
W
Cu Chulainn
7,651
589
113
9
0
273,537
0
L
Atlas
5,339
411
5
0
0
167,477
1
W
Charybdis
8,088
622
103
8
0
242,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role