Player Matchup

Loki
Loki
Cash38412
Loki
Level 32
God Stats
1W - 1L
1,137 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
He Bo
He Bo
Ch1ksD1gGam3rs
He Bo
Level 110
God Stats
3W - 2L
1,710 SR
Queue Stats
208W - 209L
1,429 Elo+
Solo
Anhur
Anhur
DrWort04
Anhur
Level 94
God Stats
4W - 3L
1,277 SR
Queue Stats
280W - 301L
1,562 Elo+
Solo
Chang'e
Chang'e
Kefera
Chang'e
Level 101
God Stats
6W - 4L
1,429 SR
Queue Stats
126W - 142L
1,500 Elo+
Solo
Freya
Freya
小红ye
Freya
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 58L
1,445 Elo+
Solo
Team Averages
Level 80
1,411 SR
1,418 Elo+

VS

Team Averages
Level 91
1,547 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EVL BULLSEYE
Ah Muzen Cab
Level 118
God Stats
1W - 1L
1,706 SR
Queue Stats
424W - 447L
1,447 Elo+
Solo
Hera
Hera
KAKINOTANEa
Hera
Level 124
God Stats
10W - 16L
1,492 SR
Queue Stats
279W - 280L
1,451 Elo+
Solo
Nemesis
Nemesis
NartiZero179
Nemesis
Level 89
God Stats
12W - 16L
1,536 SR
Queue Stats
284W - 277L
1,521 Elo+
Solo
Chaac
Chaac
ggMenossi
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 1 / 0
8,141
1,018
2,013
6,693
2,354
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 5
8,950
1,119
6,505
3,241
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
DrWort04
Anhur
14
2 / 0 / 2
8,936
1,117
5,780
5,854
2,100
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Kefera
Chang'e
15
2 / 0 / 6
10,217
1,277
6,931
6,584
6,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
小红ye
Freya
14
2 / 0 / 4
8,598
1,075
4,610
9,213
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

370

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 0
8,233
1,029
3,727
5,825
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
EVL BULLSEYE
Ah Muzen Cab
13
0 / 3 / 0
7,993
999
11,597
11,151
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 0
7,176
897
0
0
0
Nemesis
NartiZero179
Nemesis
11
0 / 0 / 0
5,676
710
0
0
0
Chaac
ggMenossi
Chaac
14
0 / 2 / 1
8,371
1,046
9,781
10,544
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Loki
0
1
0
0
W
3
0
5
5.5
W
Anhur
DrWort04
Anhur
2
0
2
3
L
Ah Muzen Cab
EVL BULLSEYE
Ah Muzen Cab
0
3
0
0
L
0
0
0
0
W
Chang'e
Kefera
Chang'e
2
0
6
5
L
Nemesis
NartiZero179
Nemesis
0
0
0
0
L
Chaac
ggMenossi
Chaac
0
2
1
0.25
W
Freya
小红ye
Freya
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
25,105
31,585
Taken
27,520
15,593
Mitigated
17,322
7,948
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,727
256
0
213
5,825
1,936
0
4,327
1,498
18,423
0
W
Loki
2,013
285
0
546
6,693
2,354
0
1,298
5,049
0
17,504
W
6,505
0
85
58
3,241
955
0
52
3,189
18,423
879
W
Anhur
DrWort04
Anhur
5,780
2,291
0
73
5,854
2,100
0
1,318
4,371
0
24,523
L
Ah Muzen Cab
EVL BULLSEYE
Ah Muzen Cab
11,597
5,343
0
1,828
11,151
3,767
0
6,567
4,584
0
24,634
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Kefera
Chang'e
6,931
517
2,338
3,537
6,584
6,793
0
695
5,685
15,158
3,872
L
Nemesis
NartiZero179
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
ggMenossi
Chaac
9,781
721
0
3,538
10,544
11,619
0
5,509
5,035
0
26,944
W
Freya
小红ye
Freya
4,610
1,676
0
1,311
9,213
3,391
0
364
8,658
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
37,449
183
Minions Killed
112
10
Camps Cleared
2
796,025
Distance Traveled
450,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,233
1,029
43
5
0
119,099
0
W
Loki
8,141
1,018
33
4
4
142,500
0
W
He Bo
8,950
1,119
32
4
3
166,256
0
W
Anhur
8,936
1,117
55
7
2
151,216
0
L
Ah Muzen Cab
7,993
999
34
4
1
141,946
0
L
Hera
7,176
897
0
0
0
0
0
W
Chang'e
10,217
1,277
29
4
1
159,685
0
L
Nemesis
5,676
710
0
0
0
0
0
L
Chaac
8,371
1,046
35
4
1
189,128
0
W
Freya
8,598
1,075
34
4
0
176,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role