Player Matchup

Scylla
Scylla
Gold I
BehcoS
Scylla
Gold I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,866 MMR
Solo
Nemesis
Nemesis
Platinum III
Cabrakules
Nemesis
Platinum III
Level 82
God Stats
2W - 0L
1,770 SR
Queue Stats
93W - 91L
1,799 MMR
Solo
Athena
Athena
Gold II
DaRuthless
Athena
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,781 MMR
Solo
Chernobog
Chernobog
Platinum II
FEAR ROBSTA
Chernobog
Platinum II
Level 148
God Stats
12W - 7L
1,616 SR
Queue Stats
170W - 158L
1,846 MMR
Solo
Mulan
Mulan
Platinum III
Korrelaatio
Mulan
Platinum III
Level 189
God Stats
25W - 16L
1,665 SR
Queue Stats
228W - 212L
1,828 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,610 SR
1,824 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,572 SR
1,780 MMR
Surtr
Surtr
Platinum V
 
Surtr
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
Hazz-Navour13
Geb
Platinum III
Level 128
God Stats
2W - 2L
1,778 SR
Queue Stats
191W - 183L
1,776 MMR
Solo
Eset
Eset
Diamond V
I MisterKnopf I
Eset
Diamond V
Level 159
God Stats
1W - 2L
1,546 SR
Queue Stats
139W - 122L
1,904 MMR
Party 1
Artemis
Artemis
Platinum V
UN0RTH0D0X
Artemis
Platinum V
Level 115
God Stats
9W - 4L
1,345 SR
Queue Stats
381W - 372L
1,737 MMR
Solo
Fenrir
Fenrir
Diamond V
qzVeroxity
Fenrir
Diamond V
Level 147
God Stats
11W - 8L
1,692 SR
Queue Stats
178W - 154L
1,984 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BehcoS
Scylla
15
3 / 0 / 2
8,412
647
5,272
3,896
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Cabrakules
Nemesis
14
3 / 4 / 4
7,911
609
8,340
11,307
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
DaRuthless
Athena
11
2 / 0 / 3
7,289
561
2,763
8,025
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
FEAR ROBSTA
Chernobog
15
3 / 0 / 2
8,661
666
3,819
6,604
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 2 / 4
8,662
666
11,451
12,306
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThorMedusaAgni

VS

Bans
HerculesThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 6 / 2
5,695
438
5,985
12,992
9,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
5,377
414
2,871
6,054
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 5 / 1
6,906
531
4,902
8,030
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
UN0RTH0D0X
Artemis
14
0 / 0 / 2
7,079
545
3,991
4,694
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
qzVeroxity
Fenrir
13
6 / 3 / 0
7,074
544
7,233
14,921
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
2
0.17
W
Scylla
BehcoS
Scylla
3
0
2
4
W
Nemesis
Cabrakules
Nemesis
3
4
4
1.25
W
Athena
DaRuthless
Athena
2
0
3
3.5
W
Chernobog
FEAR ROBSTA
Chernobog
3
0
2
4
L
0
1
1
0.5
L
0
5
1
0.1
W
4
2
4
3
L
Artemis
UN0RTH0D0X
Artemis
0
0
2
1
L
Fenrir
qzVeroxity
Fenrir
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
24,982
42,138
Taken
46,691
24,943
Mitigated
22,396
14,956
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,985
2,754
0
4,544
12,992
9,038
0
207
12,130
736
28,522
W
Scylla
BehcoS
Scylla
5,272
1,130
0
750
3,896
1,318
410
2,473
1,423
66,031
1,010
W
Nemesis
Cabrakules
Nemesis
8,340
4,071
0
1,876
11,307
4,610
463
1,629
9,678
0
59,216
W
Athena
DaRuthless
Athena
2,763
1,128
0
2,198
8,025
6,716
1
2,248
5,777
16,287
0
W
Chernobog
FEAR ROBSTA
Chernobog
3,819
1,797
0
4,339
6,604
2,158
0
847
5,757
0
76,828
L
2,871
710
0
2,078
6,054
3,594
0
1,584
4,382
11,905
1,961
L
4,902
209
102
856
8,030
2,655
0
3,114
4,916
55,494
1,027
W
11,451
2,095
0
5,793
12,306
10,141
0
911
11,395
1,099
65,787
L
Artemis
UN0RTH0D0X
Artemis
3,991
1,046
0
2,594
4,694
1,463
0
260
4,434
0
58,007
L
Fenrir
qzVeroxity
Fenrir
7,233
2,701
0
5,206
14,921
5,646
0
3,071
11,663
0
49,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
32,131
510
Minions Killed
379
0
Camps Cleared
0
1,324,147
Distance Traveled
1,178,955
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,695
438
43
3
0
228,507
3
W
Scylla
8,412
647
136
10
0
248,689
1
W
Nemesis
7,911
609
103
8
0
278,902
0
W
Athena
7,289
561
25
2
0
269,171
0
W
Chernobog
8,661
666
132
10
0
273,682
5
L
Geb
5,377
414
13
1
0
173,869
1
L
Eset
6,906
531
129
10
0
242,671
0
W
Mulan
8,662
666
114
9
0
253,703
5
L
Artemis
7,079
545
109
8
0
251,930
4
L
Fenrir
7,074
544
85
7
0
281,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role