Player Matchup

Hercules
Hercules
BigDiughSenpai
Hercules
Level 166
God Stats
6W - 7L
1,537 SR
Queue Stats
300W - 292L
1,465 Elo+
Solo
Mulan
Mulan
FUBARMVP58
Mulan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,474 Elo+
Solo
Agni
Agni
ImmureSMITE
Agni
Level 147
God Stats
3W - 1L
1,879 SR
Queue Stats
70W - 45L
1,587 Elo+
Solo
Chronos
Chronos
kalil2nice
Chronos
Level 155
God Stats
3W - 2L
1,960 SR
Queue Stats
116W - 107L
1,602 Elo+
Solo
Thor
Thor
oKx5o
Thor
Level 126
God Stats
25W - 30L
1,576 SR
Queue Stats
373W - 390L
1,476 Elo+
Solo
Team Averages
Level 150
1,690 SR
1,521 Elo+

VS

Team Averages
Level 109
1,490 SR
1,532 Elo+
Scylla
Scylla
FramundaMabalz
Scylla
Level 139
God Stats
2W - 4L
1,473 SR
Queue Stats
77W - 69L
1,523 Elo+
Solo
Fenrir
Fenrir
Madmikkag
Fenrir
Level 95
God Stats
2W - 2L
1,081 SR
Queue Stats
110W - 104L
1,492 Elo+
Party 1
Bacchus
Bacchus
Sweatychild
Bacchus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 86L
1,536 Elo+
Party 1
Ymir
Ymir
TheFFDisc
Ymir
Level 147
God Stats
11W - 10L
1,465 SR
Queue Stats
576W - 558L
1,542 Elo+
Solo
Vulcan
Vulcan
rew1Nd
Vulcan
Level 81
God Stats
5W - 7L
1,933 SR
Queue Stats
48W - 50L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
3
0 / 2 / 0
2,795
559
491
2,185
585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mulan
6
2 / 0 / 1
4,003
801
2,340
2,985
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
3,588
718
1,279
3,075
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
kalil2nice
Chronos
6
3 / 1 / 2
3,812
762
2,344
2,723
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
oKx5o
Thor
6
1 / 2 / 1
3,440
688
1,362
3,855
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,951
790
1,415
1,884
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Madmikkag
Fenrir
6
1 / 2 / 1
3,599
720
1,885
4,289
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Sweatychild
Bacchus
5
1 / 2 / 0
3,413
683
1,489
4,243
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
8
4 / 0 / 0
4,759
952
2,202
1,841
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vulcan
rew1Nd
Vulcan
4
0 / 2 / 0
2,934
587
1,160
2,016
534
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
8
8
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
0
0
L
Mulan
2
0
1
2.5
W
2
0
1
2.5
L
0
3
0
0
W
Fenrir
Madmikkag
Fenrir
1
2
1
0.75
W
Bacchus
Sweatychild
Bacchus
1
2
0
0.5
W
Ymir
4
0
0
4
L
Chronos
kalil2nice
Chronos
3
1
2
4
L
Thor
oKx5o
Thor
1
2
1
0.75
W
Vulcan
rew1Nd
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,816
Damage
8,151
14,823
Taken
14,273
4,436
Mitigated
5,278
4,626
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
491
172
0
355
2,185
585
0
910
1,141
0
6,867
L
Mulan
2,340
356
0
1,610
2,985
1,405
0
1,713
1,272
0
12,246
W
1,415
38
0
625
1,884
408
0
991
753
16,841
0
L
1,279
329
0
545
3,075
827
0
1,434
1,595
18,168
795
W
Fenrir
Madmikkag
Fenrir
1,885
896
0
2,322
4,289
1,199
0
254
4,035
0
14,893
W
Bacchus
Sweatychild
Bacchus
1,489
235
0
1,094
4,243
2,495
0
1,400
2,843
5,023
0
W
Ymir
2,202
707
0
740
1,841
642
0
0
1,841
20,937
681
L
Chronos
kalil2nice
Chronos
2,344
1,040
0
823
2,723
690
0
795
1,928
13,351
1,650
L
Thor
oKx5o
Thor
1,362
397
0
1,293
3,855
929
0
1,186
2,621
0
15,520
W
Vulcan
rew1Nd
Vulcan
1,160
112
0
0
2,016
534
0
701
1,315
9,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,638
Gold Earned
18,656
138
Minions Killed
147
0
Camps Cleared
0
448,779
Distance Traveled
499,659
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,795
559
16
3
0
45,376
0
L
Mulan
4,003
801
17
3
0
105,694
0
W
Scylla
3,951
790
37
7
0
96,652
1
L
Agni
3,588
718
43
9
0
98,445
0
W
Fenrir
3,599
720
33
7
0
107,573
0
W
Bacchus
3,413
683
5
1
0
104,657
0
W
Ymir
4,759
952
54
11
0
90,224
0
L
Chronos
3,812
762
31
6
0
88,061
1
L
Thor
3,440
688
31
6
0
111,203
0
W
Vulcan
2,934
587
18
4
0
100,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role