Player Matchup

Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MGTonIx
Sobek
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,662 Elo+
Party 2
Discordia
Discordia
ZAAAMTA
Discordia
Level 87
God Stats
23W - 22L
1,530 SR
Queue Stats
527W - 521L
1,495 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,553 Elo+

VS

Team Averages
Level 59
1,361 SR
1,474 Elo+
Bastet
Bastet
Azura Vrn
Bastet
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 1
Anubis
Anubis
GOTAR2024
Anubis
Level 56
God Stats
0W - 2L
1,275 SR
Queue Stats
362W - 356L
1,423 Elo+
Solo
Ah Puch
Ah Puch
Mr N11tro
Ah Puch
Level 112
God Stats
13W - 26L
1,308 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 0 / 4
9,749
812
5,096
8,345
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
MGTonIx
Sobek
14
2 / 2 / 5
9,271
773
2,712
9,423
10,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
ZAAAMTA
Discordia
15
2 / 1 / 6
9,420
785
8,600
6,000
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azura Vrn
Bastet
13
1 / 3 / 1
7,678
640
5,524
11,148
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
GOTAR2024
Anubis
5
0 / 3 / 0
6,085
507
203
2,530
572
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
Mr N11tro
Ah Puch
15
2 / 3 / 0
8,546
712
6,363
7,777
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
3
3
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
4
7
L
Bastet
Azura Vrn
Bastet
1
3
1
0.5
L
Anubis
GOTAR2024
Anubis
0
3
0
0
W
Sobek
MGTonIx
Sobek
2
2
5
2.25
L
Ah Puch
Mr N11tro
Ah Puch
2
3
0
0.67
W
Discordia
ZAAAMTA
Discordia
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
12,090
23,768
Taken
21,455
19,542
Mitigated
6,407
4,716
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,096
647
55
1,352
8,345
7,633
841
3,338
5,007
932
25,483
L
Bastet
Azura Vrn
Bastet
5,524
747
0
1,983
11,148
3,353
0
5,584
4,711
0
23,253
L
Anubis
GOTAR2024
Anubis
203
78
0
7
2,530
572
0
903
1,369
1,029
0
W
Sobek
MGTonIx
Sobek
2,712
170
0
1,815
9,423
10,115
165
2,018
7,405
19,778
4,417
L
Ah Puch
Mr N11tro
Ah Puch
6,363
164
0
1,091
7,777
2,482
0
3,409
3,849
35,251
0
W
Discordia
ZAAAMTA
Discordia
8,600
0
0
1,494
6,000
1,794
821
1,322
4,678
45,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
22,309
184
Minions Killed
93
0
Camps Cleared
0
691,836
Distance Traveled
471,723
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,749
812
50
4
0
259,152
2
L
Bastet
7,678
640
31
3
0
225,554
2
L
Anubis
6,085
507
0
0
0
49,874
0
W
Sobek
9,271
773
39
3
0
196,129
1
L
Ah Puch
8,546
712
62
5
0
196,295
2
W
Discordia
9,420
785
95
8
0
236,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role