Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
MrJF23
Serqet
Silver III
Level 143
God Stats
7W - 4L
1,445 SR
Queue Stats
49W - 55L
1,415 MMR
Solo
Horus
Horus
Gold II
Redjack23
Horus
Gold II
Level 127
God Stats
25W - 25L
1,468 SR
Queue Stats
77W - 76L
1,460 MMR
Solo
Nu Wa
Nu Wa
Gold III
ZakkMontana
Nu Wa
Gold III
Level 162
God Stats
12W - 6L
1,594 SR
Queue Stats
158W - 155L
1,369 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
打谁丿谁怀孕
Cu Chulainn
Silver III
Level 81
God Stats
16W - 7L
1,746 SR
Queue Stats
27W - 28L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,551 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,436 SR
1,406 MMR
Thanatos
Thanatos
Gold III
DarkSpark616
Thanatos
Gold III
Level 148
God Stats
2W - 2L
1,428 SR
Queue Stats
61W - 63L
1,435 MMR
Solo
Geb
Geb
Gold V
ELIT3xWCHx30997
Geb
Gold V
Level 152
God Stats
5W - 5L
1,248 SR
Queue Stats
177W - 179L
1,356 MMR
Solo
Ra
Ra
Bronze III
IBerserker86I
Ra
Bronze III
Level 171
God Stats
7W - 7L
1,371 SR
Queue Stats
67W - 75L
1,453 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
PaarthurnaxCrips
Erlang Shen
Bronze V
Level 62
God Stats
0W - 2L
1,609 SR
Queue Stats
3W - 7L
1,405 MMR
Solo
Medusa
Medusa
Gold V
中国是世界上最伟岸的山峰
Medusa
Gold V
Level 179
God Stats
11W - 11L
1,524 SR
Queue Stats
250W - 237L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 0 / 1
8,586
613
10,050
14,092
10,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
MrJF23
Serqet
14
3 / 1 / 6
7,955
568
4,622
10,849
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Redjack23
Horus
13
0 / 2 / 9
7,408
529
5,204
14,244
10,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 1 / 2
8,886
635
11,724
4,800
1,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
打谁丿谁怀孕
Cu Chulainn
13
5 / 1 / 6
9,019
644
11,943
11,810
11,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliSurtrSusanoTyr

VS

Bans
AwilixVulcanThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkSpark616
Thanatos
15
4 / 3 / 1
8,298
593
6,669
16,440
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 4 / 2
6,244
446
3,758
11,335
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
6,620
473
5,216
7,077
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PaarthurnaxCrips
Erlang Shen
11
0 / 6 / 1
6,639
474
5,615
15,088
13,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 4 / 0
7,623
545
7,741
11,779
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
5
5
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
1
5.5
L
Thanatos
DarkSpark616
Thanatos
4
3
1
1.5
L
0
4
2
0.25
L
0
3
0
0
W
Serqet
MrJF23
Serqet
3
1
6
6
L
Erlang Shen
PaarthurnaxCrips
Erlang Shen
0
6
1
0.08
W
Horus
Redjack23
Horus
0
2
9
2.25
W
7
1
2
8
W
Cu Chulainn
打谁丿谁怀孕
Cu Chulainn
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
28,999
55,795
Taken
61,719
38,580
Mitigated
30,697
15,799
Healing
24,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,050
2,392
322
7,249
14,092
10,054
56
1,245
12,847
71,977
842
L
Thanatos
DarkSpark616
Thanatos
6,669
1,383
0
13,599
16,440
5,045
0
4,330
11,187
0
60,487
L
3,758
579
0
1,722
11,335
6,380
0
5,380
5,651
12,923
2,530
L
5,216
269
219
2,043
7,077
1,381
0
5,058
1,990
52,819
0
W
Serqet
MrJF23
Serqet
4,622
833
0
1,415
10,849
4,259
0
1,195
9,580
0
61,927
L
Erlang Shen
PaarthurnaxCrips
Erlang Shen
5,615
4,071
0
3,740
15,088
13,474
0
2,653
12,435
0
38,358
W
Horus
Redjack23
Horus
5,204
1,707
328
3,269
14,244
10,795
10
3,235
10,839
0
18,878
W
11,724
2,911
0
1,882
4,800
1,668
0
2,035
2,765
69,622
0
L
7,741
2,824
0
3,256
11,779
4,417
0
6,975
4,726
0
69,104
W
Cu Chulainn
打谁丿谁怀孕
Cu Chulainn
11,943
2,847
0
1,334
11,810
11,804
37
623
11,187
10,730
52,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
35,424
459
Minions Killed
411
0
Camps Cleared
0
1,488,563
Distance Traveled
1,392,290
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,586
613
114
8
0
329,920
0
L
Thanatos
8,298
593
111
8
0
322,137
2
L
Geb
6,244
446
17
1
0
294,155
4
L
Ra
6,620
473
97
7
0
260,798
4
W
Serqet
7,955
568
97
7
0
339,386
0
L
Erlang Shen
6,639
474
70
5
0
225,321
0
W
Horus
7,408
529
25
2
0
296,106
7
W
Nu Wa
8,886
635
119
9
0
253,483
4
L
Medusa
7,623
545
116
8
0
289,879
2
W
Cu Chulainn
9,019
644
104
7
0
269,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role