Player Matchup

Chang'e
Chang'e
Gremloid
Chang'e
Level 193
God Stats
4W - 3L
1,602 SR
Queue Stats
231W - 238L
1,540 Elo+
Party 1
Ymir
Ymir
OMG_its_wer-1_
Ymir
Level 169
God Stats
3W - 1L
1,598 SR
Queue Stats
17W - 9L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
ZAMANTEZAR
Gilgamesh
Level 121
God Stats
2W - 1L
1,726 SR
Queue Stats
117W - 113L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
er2535
Ah Muzen Cab
Level 121
God Stats
3W - 1L
1,993 SR
Queue Stats
150W - 160L
1,546 Elo+
Party 1
Neith
Neith
vardowin
Neith
Level 35
God Stats
4W - 6L
1,492 SR
Queue Stats
59W - 58L
1,556 Elo+
Party 1
Team Averages
Level 128
1,682 SR
1,552 Elo+

VS

Team Averages
Level 110
1,478 SR
1,465 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
B4MBO
Artemis
Level 37
God Stats
1W - 5L
1,321 SR
Queue Stats
25W - 50L
1,363 Elo+
Solo
Ra
Ra
MenAreGodsNow
Ra
Level 140
God Stats
8W - 9L
1,805 SR
Queue Stats
165W - 154L
1,457 Elo+
Solo
Nemesis
Nemesis
chitzobili
Nemesis
Level 61
God Stats
1W - 2L
1,263 SR
Queue Stats
183W - 167L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gremloid
Chang'e
11
6 / 1 / 2
6,207
621
4,685
5,098
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 6
5,969
597
3,979
5,404
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ZAMANTEZAR
Gilgamesh
10
1 / 1 / 2
5,749
575
6,498
11,947
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
er2535
Ah Muzen Cab
11
3 / 0 / 2
6,631
663
4,685
5,661
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
vardowin
Neith
12
2 / 1 / 3
6,175
618
3,767
5,130
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
5,822
582
6,896
9,939
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
 
Cerberus
7
0 / 2 / 1
4,426
443
2,717
7,649
5,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
B4MBO
Artemis
8
0 / 5 / 0
4,710
471
4,365
6,698
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 2
5,665
567
2,990
5,243
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
chitzobili
Nemesis
10
3 / 2 / 0
5,526
553
2,771
6,278
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Artemis
B4MBO
Artemis
0
5
0
0
W
Chang'e
Gremloid
Chang'e
6
1
2
7
L
1
3
2
0.67
W
2
1
6
5
W
Gilgamesh
ZAMANTEZAR
Gilgamesh
1
1
2
2
L
Nemesis
chitzobili
Nemesis
3
2
0
1.5
W
Ah Muzen Cab
er2535
Ah Muzen Cab
3
0
2
4
W
Neith
vardowin
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
19,739
33,240
Taken
35,807
16,676
Mitigated
18,108
11,971
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,896
2,768
0
3,208
9,939
6,876
0
735
8,678
0
39,495
L
Cerberus
 
Cerberus
2,717
347
0
2,785
7,649
5,684
0
2,101
5,416
19,943
0
L
Artemis
B4MBO
Artemis
4,365
2,089
0
833
6,698
1,787
0
2,132
4,477
0
25,596
W
Chang'e
Gremloid
Chang'e
4,685
497
594
3,844
5,098
1,397
0
400
4,698
41,874
1,104
L
2,990
721
444
1,415
5,243
1,911
0
1,965
3,278
34,970
0
W
3,979
1,300
0
1,186
5,404
3,393
0
1,501
3,865
15,916
46
W
Gilgamesh
ZAMANTEZAR
Gilgamesh
6,498
2,050
0
4,166
11,947
8,368
0
1,488
9,873
0
33,350
L
Nemesis
chitzobili
Nemesis
2,771
1,184
0
2,243
6,278
1,850
0
1,596
4,682
0
36,897
W
Ah Muzen Cab
er2535
Ah Muzen Cab
4,685
2,322
0
976
5,661
1,875
94
371
5,245
0
48,597
W
Neith
vardowin
Neith
3,767
1,320
0
1,205
5,130
1,643
0
1,947
3,183
0
43,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
26,149
328
Minions Killed
335
0
Camps Cleared
0
1,019,790
Distance Traveled
1,007,769
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,822
582
85
9
0
195,513
0
L
Cerberus
4,426
443
61
6
0
200,900
0
L
Artemis
4,710
471
47
5
0
163,995
0
W
Chang'e
6,207
621
85
9
0
245,888
0
L
Ra
5,665
567
73
7
0
194,773
1
W
Ymir
5,969
597
19
2
0
206,458
2
W
Gilgamesh
5,749
575
54
5
0
181,308
0
L
Nemesis
5,526
553
69
7
0
252,588
1
W
Ah Muzen Cab
6,631
663
78
8
0
190,331
1
W
Neith
6,175
618
92
9
0
195,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role