Player Matchup

Geb
Geb
ArsenalCake
Geb
Level 109
God Stats
56W - 35L
1,669 SR
Queue Stats
394W - 373L
1,517 Elo+
Solo
Heimdallr
Heimdallr
ConnorBedardSZN
Heimdallr
Level 101
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Terra
Terra
Gin6779
Terra
Level 41
God Stats
3W - 0L
1,660 SR
Queue Stats
38W - 52L
1,457 Elo+
Solo
Zeus
Zeus
GrayIy
Zeus
Level 297
God Stats
1W - 1L
1,776 SR
Queue Stats
422W - 199L
1,648 Elo+
Party 1
Serqet
Serqet
Yserà
Serqet
Level 230
God Stats
5W - 2L
1,647 SR
Queue Stats
86W - 67L
1,661 Elo+
Party 1
Team Averages
Level 156
1,671 SR
1,529 Elo+

VS

Team Averages
Level 151
1,500 SR
1,521 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ANTHONYSEMPAI
Apollo
Level 147
God Stats
10W - 5L
1,603 SR
Queue Stats
212W - 210L
1,622 Elo+
Solo
Pele
Pele
Ifcy
Pele
Level 165
God Stats
5W - 7L
1,271 SR
Queue Stats
321W - 302L
1,469 Elo+
Solo
Merlin
Merlin
Li-an_Leo199
Merlin
Level 156
God Stats
1W - 4L
1,536 SR
Queue Stats
88W - 91L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
TET03000
Cu Chulainn
Level 166
God Stats
107W - 89L
1,592 SR
Queue Stats
1,024W - 944L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,425
495
4,039
10,631
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ConnorBedardSZN
Heimdallr
14
1 / 3 / 3
7,915
528
9,867
9,788
3,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Gin6779
Terra
14
1 / 4 / 2
7,323
488
3,181
14,505
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
GrayIy
Zeus
16
5 / 0 / 1
9,566
638
7,442
6,975
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Yserà
Serqet
16
6 / 0 / 2
8,604
574
6,110
9,815
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 4 / 1
7,288
486
4,037
14,753
9,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
7,211
481
7,540
13,362
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Ifcy
Pele
14
2 / 1 / 0
7,376
492
3,265
7,437
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
0 / 3 / 0
7,483
499
2,397
6,784
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TET03000
Cu Chulainn
15
1 / 1 / 3
9,227
615
10,587
9,970
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
1
0.88
L
1
4
0
0.25
W
0
0
1
0.5
W
Heimdallr
ConnorBedardSZN
Heimdallr
1
3
3
0.83
W
Terra
Gin6779
Terra
1
4
2
0.5
W
Zeus
GrayIy
Zeus
5
0
1
5.5
L
Pele
Ifcy
Pele
2
1
0
2
L
Merlin
0
3
0
0
L
Cu Chulainn
TET03000
Cu Chulainn
1
1
3
2.5
W
Serqet
Yserà
Serqet
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
27,826
51,714
Taken
52,306
26,733
Mitigated
23,500
21,531
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,037
960
0
1,879
14,753
9,544
0
2,005
12,319
34,375
0
L
7,540
4,791
0
2,359
13,362
3,827
0
3,645
9,152
0
50,334
W
4,039
750
0
3,377
10,631
7,854
0
1,658
8,973
27,520
408
W
Heimdallr
ConnorBedardSZN
Heimdallr
9,867
5,396
0
3,651
9,788
3,713
1,991
1,330
8,458
0
65,805
W
Terra
Gin6779
Terra
3,181
74
42
7,938
14,505
8,987
0
654
13,851
41,136
974
W
Zeus
GrayIy
Zeus
7,442
931
0
660
6,975
2,188
612
1,291
5,684
75,936
3,499
L
Pele
Ifcy
Pele
3,265
1,010
0
787
7,437
2,287
57
2,756
4,525
0
58,983
L
Merlin
2,397
319
0
229
6,784
1,787
0
3,190
3,391
54,797
818
L
Cu Chulainn
TET03000
Cu Chulainn
10,587
1,158
0
1,254
9,970
6,055
200
2,343
6,998
0
78,287
W
Serqet
Yserà
Serqet
6,110
1,378
0
5,863
9,815
3,991
0
1,358
8,457
0
67,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
38,585
514
Minions Killed
475
0
Camps Cleared
0
1,577,060
Distance Traveled
1,555,734
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,288
486
41
3
0
351,203
3
L
Apollo
7,211
481
82
5
0
274,939
2
W
Geb
7,425
495
46
3
0
326,965
0
W
Heimdallr
7,915
528
111
7
0
270,244
0
W
Terra
7,323
488
80
5
0
280,296
0
W
Zeus
9,566
638
157
10
0
317,203
0
L
Pele
7,376
492
97
6
0
381,742
0
L
Merlin
7,483
499
121
8
0
255,614
2
L
Cu Chulainn
9,227
615
134
9
0
292,236
2
W
Serqet
8,604
574
120
8
0
382,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role