Player Matchup

Kuzenbo
Kuzenbo
Jarvoos
Kuzenbo
Level 138
God Stats
1W - 0L
1,806 SR
Queue Stats
98W - 63L
1,626 Elo+
Party 1
Sol
Sol
YouWalkWeird
Sol
Level 109
God Stats
2W - 2L
1,299 SR
Queue Stats
29W - 30L
1,562 Elo+
Solo
Tyr
Tyr
ºlema
Tyr
Level 128
God Stats
31W - 20L
1,674 SR
Queue Stats
214W - 150L
1,648 Elo+
Party 1
Team Averages
Level 125
1,593 SR
1,612 Elo+

VS

Team Averages
Level 69
1,509 SR
1,633 Elo+
Baba Yaga
Baba Yaga
KingMatthaisVI
Baba Yaga
Level 144
God Stats
2W - 3L
1,466 SR
Queue Stats
42W - 45L
1,559 Elo+
Solo
Serqet
Serqet
MadLadler
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,778 Elo+
Party 2
Bacchus
Bacchus
Nelsons
Bacchus
Level 39
God Stats
3W - 1L
1,563 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jarvoos
Kuzenbo
15
8 / 1 / 5
9,998
769
8,811
12,243
15,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 10
10,547
811
12,107
8,612
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
ºlema
Tyr
14
4 / 1 / 7
9,972
767
8,361
10,652
6,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KingMatthaisVI
Baba Yaga
14
2 / 3 / 0
9,215
709
8,224
10,110
4,313
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
MadLadler
Serqet
12
0 / 6 / 1
8,004
616
4,699
11,669
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Nelsons
Bacchus
12
0 / 5 / 2
7,579
583
6,468
15,629
16,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Jarvoos
Kuzenbo
8
1
5
10.5
L
Baba Yaga
KingMatthaisVI
Baba Yaga
2
3
0
0.67
L
Serqet
MadLadler
Serqet
0
6
1
0.08
L
Bacchus
Nelsons
Bacchus
0
5
2
0.2
W
2
0
10
7
W
Tyr
ºlema
Tyr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
19,391
31,507
Taken
37,408
25,623
Mitigated
24,857
9,527
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Jarvoos
Kuzenbo
8,811
2,857
0
1,327
12,243
15,836
568
4,994
6,946
20,854
0
L
Baba Yaga
KingMatthaisVI
Baba Yaga
8,224
709
0
1,231
10,110
4,313
0
5,945
3,564
39,509
0
L
Serqet
MadLadler
Serqet
4,699
199
0
1,126
11,669
4,465
0
5,348
5,470
0
23,119
L
Bacchus
Nelsons
Bacchus
6,468
1,125
0
2,069
15,629
16,079
0
7,096
7,488
15,184
2,837
W
12,107
2,006
0
4,997
8,612
3,122
1,634
3,715
4,636
66,424
1,806
W
Tyr
ºlema
Tyr
8,361
373
0
3,203
10,652
6,665
660
5,113
4,410
0
31,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
24,798
187
Minions Killed
127
0
Camps Cleared
0
831,310
Distance Traveled
743,288
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,998
769
16
1
0
271,402
0
L
Baba Yaga
9,215
709
58
4
0
243,014
3
L
Serqet
8,004
616
42
3
0
260,897
0
L
Bacchus
7,579
583
27
2
0
239,377
0
W
Sol
10,547
811
120
9
0
235,020
0
W
Tyr
9,972
767
51
4
0
324,888
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role