Player Matchup

Nu Wa
Nu Wa
AleOField
Nu Wa
Level 109
God Stats
29W - 13L
1,670 SR
Queue Stats
125W - 110L
1,445 Elo+
Solo
Skadi
Skadi
ELCHAPOHC
Skadi
Level 143
God Stats
7W - 7L
1,544 SR
Queue Stats
555W - 545L
1,498 Elo+
Solo
Fenrir
Fenrir
Kimitzu
Fenrir
Level 159
God Stats
26W - 26L
1,513 SR
Queue Stats
299W - 358L
1,523 Elo+
Solo
Amaterasu
Amaterasu
Papireyes44TTV
Amaterasu
Level 123
God Stats
21W - 13L
1,657 SR
Queue Stats
555W - 534L
1,535 Elo+
Solo
Jormungandr
Jormungandr
soldier76z_
Jormungandr
Level 80
God Stats
4W - 3L
1,764 SR
Queue Stats
313W - 295L
1,501 Elo+
Solo
Team Averages
Level 123
1,629 SR
1,500 Elo+

VS

Team Averages
Level 77
1,509 SR
1,496 Elo+
Charybdis
Charybdis
JWSquigglyWorm
Charybdis
Level 158
God Stats
15W - 16L
1,628 SR
Queue Stats
901W - 979L
1,511 Elo+
Solo
Chang'e
Chang'e
blixwastaken
Chang'e
Level 63
God Stats
4W - 5L
1,169 SR
Queue Stats
203W - 207L
1,531 Elo+
Party 1
Kali
Kali
greivoustrueno
Kali
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Mulan
Mulan
napmylifeaway-xo
Mulan
Level 44
God Stats
4W - 9L
1,330 SR
Queue Stats
23W - 39L
1,373 Elo+
Solo
Bacchus
Bacchus
razeeveeous
Bacchus
Level 65
God Stats
1W - 2L
1,919 SR
Queue Stats
40W - 37L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AleOField
Nu Wa
17
5 / 3 / 5
10,305
644
14,117
8,552
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
ELCHAPOHC
Skadi
15
1 / 0 / 1
9,045
565
10,191
6,711
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Kimitzu
Fenrir
16
6 / 5 / 4
9,323
583
10,334
13,601
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Papireyes44TTV
Amaterasu
17
3 / 4 / 3
10,193
637
10,943
21,494
20,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jormungandr
soldier76z_
Jormungandr
14
2 / 5 / 4
8,160
510
7,338
14,351
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JWSquigglyWorm
Charybdis
17
3 / 1 / 3
9,585
599
8,727
13,750
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
blixwastaken
Chang'e
14
2 / 4 / 0
7,616
476
5,207
12,555
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 3 / 3
9,335
583
10,953
20,930
9,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 6 / 0
9,080
568
12,583
16,757
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
razeeveeous
Bacchus
12
2 / 3 / 6
8,431
527
8,775
14,032
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
17
Kills
17
17
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AleOField
Nu Wa
5
3
5
2.5
W
Skadi
ELCHAPOHC
Skadi
1
0
1
1.5
L
Charybdis
JWSquigglyWorm
Charybdis
3
1
3
4.5
W
Fenrir
Kimitzu
Fenrir
6
5
4
1.6
W
Amaterasu
Papireyes44TTV
Amaterasu
3
4
3
1.13
L
Chang'e
blixwastaken
Chang'e
2
4
0
0.5
L
6
3
3
2.5
L
4
6
0
0.67
L
Bacchus
razeeveeous
Bacchus
2
3
6
1.67
W
Jormungandr
soldier76z_
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,923
Damage
46,245
64,709
Taken
78,024
40,724
Mitigated
45,191
23,364
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AleOField
Nu Wa
14,117
3,596
0
1,929
8,552
2,869
687
5,894
2,658
68,278
138
W
Skadi
ELCHAPOHC
Skadi
10,191
3,106
0
1,910
6,711
1,961
727
1,403
5,308
0
74,264
L
Charybdis
JWSquigglyWorm
Charybdis
8,727
5,188
0
8,030
13,750
5,284
0
1,283
12,291
0
92,162
W
Fenrir
Kimitzu
Fenrir
10,334
2,254
0
5,289
13,601
5,139
0
2,720
10,881
0
74,374
W
Amaterasu
Papireyes44TTV
Amaterasu
10,943
6,660
0
11,925
21,494
20,798
210
761
20,733
4,701
71,157
L
Chang'e
blixwastaken
Chang'e
5,207
434
256
3,213
12,555
2,732
0
8,183
4,157
50,017
0
L
10,953
7,044
0
4,867
20,930
9,566
1,163
5,271
15,538
0
83,031
L
12,583
3,486
0
4,101
16,757
8,368
287
2,097
14,660
0
69,136
L
Bacchus
razeeveeous
Bacchus
8,775
902
0
2,788
14,032
19,241
0
4,873
8,972
26,100
0
W
Jormungandr
soldier76z_
Jormungandr
7,338
1,257
0
2,311
14,351
9,957
0
3,204
11,147
44,298
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
44,047
534
Minions Killed
491
0
Camps Cleared
0
1,656,125
Distance Traveled
1,601,165
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,305
644
107
7
0
319,831
2
W
Skadi
9,045
565
122
8
0
333,214
0
L
Charybdis
9,585
599
144
9
0
308,078
3
W
Fenrir
9,323
583
102
6
0
348,718
9
W
Amaterasu
10,193
637
130
8
0
342,567
0
L
Chang'e
7,616
476
85
5
0
318,995
0
L
Kali
9,335
583
117
7
0
338,832
2
L
Mulan
9,080
568
116
7
0
301,274
0
L
Bacchus
8,431
527
29
2
0
333,986
4
W
Jormungandr
8,160
510
73
5
0
311,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role