Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CJworlds
Lancelot
Level 152
God Stats
1W - 1L
1,620 SR
Queue Stats
35W - 31L
1,549 Elo+
Solo
Anhur
Anhur
NexusNatural
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 268L
1,474 Elo+
Solo
Horus
Horus
TÌred
Horus
Level 82
God Stats
1W - 2L
1,514 SR
Queue Stats
105W - 93L
1,517 Elo+
Party 3
Team Averages
Level 133
1,527 SR
1,508 Elo+

VS

Team Averages
Level 107
1,480 SR
1,729 Elo+
Morgan Le Fay
Morgan Le Fay
DirtyToast
Morgan Le Fay
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 4L
1,929 Elo+
Party 2
Kuzenbo
Kuzenbo
Jeerś
Kuzenbo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
452W - 217L
1,739 Elo+
Party 2
Sun Wukong
Sun Wukong
KookoftheDay
Sun Wukong
Level 126
God Stats
1W - 0L
1,367 SR
Queue Stats
71W - 13L
1,900 Elo+
Party 2
Ishtar
Ishtar
TheDarkJaBv
Ishtar
Level 84
God Stats
3W - 2L
1,637 SR
Queue Stats
227W - 211L
1,540 Elo+
Party 1
Horus
Horus
rosterjetx40
Horus
Level 159
God Stats
4W - 6L
1,399 SR
Queue Stats
295W - 268L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 1
5,740
522
2,986
4,474
3,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
 
Chang'e
9
1 / 7 / 0
5,329
484
4,269
11,073
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
CJworlds
Lancelot
11
2 / 2 / 1
5,993
545
3,777
6,299
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,023
457
2,635
8,330
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
TÌred
Horus
10
0 / 3 / 1
5,670
515
4,896
10,949
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DirtyToast
Morgan Le Fay
13
7 / 0 / 0
7,474
679
7,813
6,781
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jeerś
Kuzenbo
12
0 / 1 / 3
6,361
578
4,925
9,097
7,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KookoftheDay
Sun Wukong
13
6 / 0 / 2
7,078
643
8,482
9,124
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
10
2 / 2 / 2
5,985
544
4,238
5,742
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 2
5,845
531
1,357
6,373
3,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
16
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
Chang'e
 
Chang'e
1
7
0
0.14
L
Lancelot
CJworlds
Lancelot
2
2
1
1.25
W
Morgan Le Fay
DirtyToast
Morgan Le Fay
7
0
0
7
W
Kuzenbo
Jeerś
Kuzenbo
0
1
3
1.5
W
Sun Wukong
KookoftheDay
Sun Wukong
6
0
2
7
L
0
4
0
0
W
Ishtar
2
2
2
1.5
L
Horus
TÌred
Horus
0
3
1
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
26,815
41,125
Taken
37,117
15,591
Mitigated
19,632
13,910
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,986
723
2,121
3,161
4,474
3,055
0
625
3,849
25,282
0
L
Chang'e
 
Chang'e
4,269
178
160
2,490
11,073
2,094
10
6,453
4,620
31,530
0
L
Lancelot
CJworlds
Lancelot
3,777
788
0
90
6,299
2,446
0
444
5,855
0
43,837
W
Morgan Le Fay
DirtyToast
Morgan Le Fay
7,813
621
0
1,289
6,781
1,971
0
3,726
3,016
57,803
696
W
Kuzenbo
Jeerś
Kuzenbo
4,925
1,387
0
3,182
9,097
7,912
8
750
7,741
29,793
3,666
W
Sun Wukong
KookoftheDay
Sun Wukong
8,482
2,470
0
989
9,124
4,275
31
1,134
7,951
0
48,682
L
2,635
1,386
0
2,063
8,330
2,007
0
0
8,330
0
22,514
W
Ishtar
4,238
1,702
0
1,384
5,742
1,726
501
885
4,857
0
37,856
L
Horus
TÌred
Horus
4,896
1,942
80
3,745
10,949
5,989
0
4,715
6,234
396
30,363
W
1,357
702
360
2,191
6,373
3,748
42
1,156
5,217
0
14,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
32,743
289
Minions Killed
324
0
Camps Cleared
0
1,099,804
Distance Traveled
1,144,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,740
522
42
4
0
209,934
2
L
Chang'e
5,329
484
60
5
0
213,442
0
L
Lancelot
5,993
545
75
7
0
273,081
0
W
Morgan Le Fay
7,474
679
106
10
0
229,153
2
W
Kuzenbo
6,361
578
51
5
0
212,855
0
W
Sun Wukong
7,078
643
84
8
0
285,651
0
L
Anhur
5,023
457
50
5
0
193,374
0
W
Ishtar
5,985
544
58
5
0
192,332
0
L
Horus
5,670
515
62
6
0
209,973
0
W
Horus
5,845
531
25
2
0
224,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role