Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MoistHandys
Bellona
Level 114
God Stats
343W - 322L
1,569 SR
Queue Stats
415W - 414L
1,510 Elo+
Party 3
Ymir
Ymir
NaPsTer P
Ymir
Level 172
God Stats
7W - 5L
1,512 SR
Queue Stats
97W - 100L
1,468 Elo+
Solo
Mercury
Mercury
She Kno Cold
Mercury
Level 91
God Stats
11W - 7L
1,595 SR
Queue Stats
309W - 291L
1,501 Elo+
Party 3
Anubis
Anubis
battletowar
Anubis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,584 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,513 Elo+

VS

Team Averages
Level 136
1,554 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Dayon24-7
Chronos
Level 158
God Stats
4W - 3L
1,783 SR
Queue Stats
105W - 114L
1,480 Elo+
Solo
Raijin
Raijin
LeKsY
Raijin
Level 147
God Stats
3W - 3L
1,287 SR
Queue Stats
373W - 366L
1,434 Elo+
Solo
Horus
Horus
PowderGotem
Horus
Level 113
God Stats
15W - 23L
1,603 SR
Queue Stats
101W - 102L
1,533 Elo+
Party 1
Mulan
Mulan
yae_mikow
Mulan
Level 122
God Stats
86W - 45L
1,597 SR
Queue Stats
239W - 225L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 1 / 0
3,802
760
3,286
3,647
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
MoistHandys
Bellona
8
0 / 0 / 0
4,359
872
0
2,176
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
5
0 / 1 / 1
3,739
748
514
3,717
1,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
She Kno Cold
Mercury
8
1 / 0 / 1
4,254
851
779
2,617
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
8
2 / 1 / 1
4,429
886
2,049
2,923
1,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 0
3,399
680
2,869
3,031
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Dayon24-7
Chronos
1
0 / 0 / 0
1,103
221
0
0
0
Raijin
LeKsY
Raijin
7
1 / 2 / 0
3,620
724
2,023
3,088
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,613
723
1,261
4,620
2,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
yae_mikow
Mulan
1
0 / 0 / 0
1,108
222
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
3
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
L
Neith
 
Neith
1
1
0
1
L
Chronos
Dayon24-7
Chronos
0
0
0
0
L
Raijin
LeKsY
Raijin
1
2
0
0.5
W
Bellona
MoistHandys
Bellona
0
0
0
0
W
Ymir
0
1
1
0.5
L
1
1
0
1
W
Mercury
She Kno Cold
Mercury
1
0
1
1.5
W
Anubis
2
1
1
2.5
L
Mulan
yae_mikow
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,628
Damage
6,153
15,080
Taken
10,739
5,544
Mitigated
3,435
6,460
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,286
898
101
1,656
3,647
976
243
0
3,647
0
21,545
L
Neith
 
Neith
2,869
741
0
624
3,031
753
0
262
2,769
0
16,022
L
Chronos
Dayon24-7
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
LeKsY
Raijin
2,023
198
0
750
3,088
402
0
1,509
1,579
18,723
0
W
Bellona
MoistHandys
Bellona
0
0
0
1,228
2,176
957
0
0
2,176
0
25,552
W
Ymir
514
0
0
1,819
3,717
1,624
182
0
3,717
7,195
0
L
1,261
711
120
2,037
4,620
2,280
0
792
3,828
0
9,492
W
Mercury
She Kno Cold
Mercury
779
434
0
198
2,617
832
0
21
2,596
0
25,434
W
Anubis
2,049
119
0
1,458
2,923
1,155
0
2,002
921
23,522
0
L
Mulan
yae_mikow
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,583
Gold Earned
12,843
201
Minions Killed
84
0
Camps Cleared
0
570,330
Distance Traveled
333,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,802
760
39
8
0
95,105
0
L
Neith
3,399
680
30
6
0
103,076
0
L
Chronos
1,103
221
0
0
0
0
0
L
Raijin
3,620
724
35
7
0
109,195
0
W
Bellona
4,359
872
65
13
0
98,603
0
W
Ymir
3,739
748
7
1
0
109,583
0
L
Horus
3,613
723
19
4
0
121,619
0
W
Mercury
4,254
851
56
11
0
167,641
0
W
Anubis
4,429
886
34
7
0
99,398
0
L
Mulan
1,108
222
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role