Player Matchup

Izanami
Izanami
Lockness559
Izanami
Level 117
God Stats
229W - 213L
1,551 SR
Queue Stats
316W - 300L
1,493 Elo+
Solo
Ne Zha
Ne Zha
MelaninGI
Ne Zha
Level 129
God Stats
2W - 1L
1,868 SR
Queue Stats
199W - 193L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
ToxicFox31
The Morrigan
Level 142
God Stats
0W - 4L
1,162 SR
Queue Stats
190W - 203L
1,510 Elo+
Solo
Ares
Ares
eli8102
Ares
Level 108
God Stats
1W - 7L
1,340 SR
Queue Stats
204W - 172L
1,513 Elo+
Party 1
Sobek
Sobek
sevward
Sobek
Level 110
God Stats
1W - 1L
1,770 SR
Queue Stats
97W - 82L
1,536 Elo+
Solo
Team Averages
Level 121
1,538 SR
1,516 Elo+

VS

Team Averages
Level 127
1,404 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MXRCUS15
Baron Samedi
Level 49
God Stats
11W - 10L
1,516 SR
Queue Stats
110W - 111L
1,515 Elo+
Party 2
Ares
Ares
ddogges
Ares
Level 148
God Stats
4W - 3L
1,183 SR
Queue Stats
117W - 118L
1,471 Elo+
Solo
Medusa
Medusa
hawk4560
Medusa
Level 122
God Stats
17W - 13L
1,443 SR
Queue Stats
369W - 345L
1,544 Elo+
Solo
Artio
Artio
xLiveLovePurple
Artio
Level 159
God Stats
3W - 10L
1,376 SR
Queue Stats
110W - 110L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lockness559
Izanami
11
0 / 4 / 0
6,595
471
4,487
9,654
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
MelaninGI
Ne Zha
12
1 / 5 / 4
6,809
486
7,800
14,427
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
ToxicFox31
The Morrigan
14
3 / 1 / 0
7,576
541
6,714
6,715
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
eli8102
Ares
12
1 / 2 / 1
7,263
519
8,283
15,262
13,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
sevward
Sobek
9
1 / 2 / 2
6,305
450
3,530
13,915
9,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 1 / 2
8,705
622
8,910
13,428
11,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MXRCUS15
Baron Samedi
13
3 / 2 / 4
7,458
533
9,238
8,556
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
ddogges
Ares
15
2 / 2 / 4
7,583
542
5,440
12,468
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
hawk4560
Medusa
15
3 / 0 / 4
8,867
633
11,281
5,524
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 1 / 7
7,858
561
7,003
12,699
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
14
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
2
5
L
Izanami
Lockness559
Izanami
0
4
0
0
W
Baron Samedi
MXRCUS15
Baron Samedi
3
2
4
2.5
L
Ne Zha
MelaninGI
Ne Zha
1
5
4
0.6
L
The Morrigan
ToxicFox31
The Morrigan
3
1
0
3
W
Ares
ddogges
Ares
2
2
4
2
L
Ares
eli8102
Ares
1
2
1
0.75
W
Medusa
hawk4560
Medusa
3
0
4
5
L
Sobek
sevward
Sobek
1
2
2
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
41,872
59,973
Taken
52,675
31,564
Mitigated
31,717
17,982
Healing
26,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,910
2,542
0
7,186
13,428
11,212
27
6,645
6,783
0
66,383
L
Izanami
Lockness559
Izanami
4,487
2,447
0
2,679
9,654
2,585
0
1,773
7,881
0
52,326
W
Baron Samedi
MXRCUS15
Baron Samedi
9,238
810
437
2,023
8,556
2,800
22
2,811
5,353
45,761
1,549
L
Ne Zha
MelaninGI
Ne Zha
7,800
2,123
0
6,035
14,427
4,544
0
5,253
8,808
0
51,732
L
The Morrigan
ToxicFox31
The Morrigan
6,714
954
0
713
6,715
1,719
312
4,225
2,168
47,092
0
W
Ares
ddogges
Ares
5,440
1,071
0
6,471
12,468
5,040
0
2,947
9,375
58,096
2,877
L
Ares
eli8102
Ares
8,283
2,009
0
4,766
15,262
13,247
0
1,921
13,263
47,211
360
W
Medusa
hawk4560
Medusa
11,281
4,036
0
2,021
5,524
2,116
740
498
5,026
0
89,257
L
Sobek
sevward
Sobek
3,530
244
0
3,789
13,915
9,469
0
6,822
6,646
14,559
0
W
7,003
1,050
1,396
7,115
12,699
10,549
0
4,491
7,971
26,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
40,471
395
Minions Killed
466
0
Camps Cleared
0
1,433,717
Distance Traveled
1,452,483
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,705
622
100
7
0
293,246
0
L
Izanami
6,595
471
109
8
0
254,782
0
W
Baron Samedi
7,458
533
90
6
0
286,742
0
L
Ne Zha
6,809
486
75
5
0
317,039
5
L
The Morrigan
7,576
541
117
8
0
286,887
0
W
Ares
7,583
542
92
7
0
308,805
0
L
Ares
7,263
519
77
6
0
263,273
0
W
Medusa
8,867
633
145
10
0
306,417
3
L
Sobek
6,305
450
17
1
0
311,736
6
W
Artio
7,858
561
39
3
0
257,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role