Player Matchup

King Arthur
King Arthur
Boredsome
King Arthur
Level 128
God Stats
6W - 4L
1,369 SR
Queue Stats
246W - 260L
1,475 Elo+
Solo
Khepri
Khepri
Derriock
Khepri
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 324L
1,567 Elo+
Solo
Mercury
Mercury
Elcalambres
Mercury
Level 107
God Stats
6W - 6L
1,433 SR
Queue Stats
549W - 505L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Icyixle
Nu Wa
Level 146
God Stats
3W - 0L
1,490 SR
Queue Stats
47W - 46L
1,454 Elo+
Solo
Anubis
Anubis
woozyhorse
Anubis
Level 168
God Stats
13W - 5L
1,597 SR
Queue Stats
400W - 407L
1,504 Elo+
Solo
Team Averages
Level 136
1,478 SR
1,502 Elo+

VS

Team Averages
Level 119
1,522 SR
1,483 Elo+
Serqet
Serqet
Deafr420
Serqet
Level 129
God Stats
2W - 2L
1,607 SR
Queue Stats
231W - 233L
1,553 Elo+
Solo
Charybdis
Charybdis
FireproofHarpy0
Charybdis
Level 145
God Stats
10W - 12L
1,481 SR
Queue Stats
472W - 520L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsAlexFran
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,551 SR
Queue Stats
132W - 113L
1,499 Elo+
Solo
Kukulkan
Kukulkan
KBYEEEESCOTTY
Kukulkan
Level 159
God Stats
4W - 6L
1,473 SR
Queue Stats
315W - 302L
1,472 Elo+
Solo
Tiamat
Tiamat
X-MARSHAL_LION-X
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boredsome
King Arthur
18
6 / 4 / 21
11,037
920
11,799
22,626
20,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Derriock
Khepri
16
2 / 5 / 15
10,137
845
6,222
16,172
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Elcalambres
Mercury
18
9 / 3 / 9
11,343
945
7,686
8,676
4,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Icyixle
Nu Wa
18
3 / 3 / 18
10,636
886
14,677
7,854
3,290
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
woozyhorse
Anubis
17
10 / 5 / 8
11,365
947
10,160
10,465
6,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deafr420
Serqet
16
8 / 6 / 4
9,969
831
9,309
11,020
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Charybdis
FireproofHarpy0
Charybdis
16
4 / 3 / 11
9,242
770
16,320
7,512
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ItsAlexFran
Morgan Le Fay
16
4 / 6 / 12
9,322
777
13,288
10,409
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
KBYEEEESCOTTY
Kukulkan
17
2 / 6 / 10
9,919
827
8,479
12,393
6,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 8
7,830
653
2,726
11,418
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
30
Kills
18
20
Deaths
30
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boredsome
King Arthur
6
4
21
4.13
L
Serqet
Deafr420
Serqet
8
6
4
1.67
W
Khepri
Derriock
Khepri
2
5
15
1.9
W
Mercury
Elcalambres
Mercury
9
3
9
4.5
L
Charybdis
FireproofHarpy0
Charybdis
4
3
11
3.17
W
Nu Wa
Icyixle
Nu Wa
3
3
18
4
L
Morgan Le Fay
ItsAlexFran
Morgan Le Fay
4
6
12
1.67
L
Kukulkan
KBYEEEESCOTTY
Kukulkan
2
6
10
1.17
L
0
9
8
0.44
W
Anubis
woozyhorse
Anubis
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
50,122
65,793
Taken
52,752
50,305
Mitigated
22,546
19,820
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boredsome
King Arthur
11,799
751
604
7,327
22,626
20,297
494
9,245
12,603
0
19,340
L
Serqet
Deafr420
Serqet
9,309
644
183
1,107
11,020
4,314
0
7,147
3,873
0
12,659
W
Khepri
Derriock
Khepri
6,222
0
11
2,432
16,172
16,227
683
6,539
9,473
11,599
196
W
Mercury
Elcalambres
Mercury
7,686
2,216
946
1,420
8,676
4,269
2,063
1,367
7,099
0
19,310
L
Charybdis
FireproofHarpy0
Charybdis
16,320
7,400
0
736
7,512
2,966
0
3,845
3,667
0
39,296
W
Nu Wa
Icyixle
Nu Wa
14,677
2,916
2,689
2,109
7,854
3,290
2,791
3,051
4,335
43,746
0
L
Morgan Le Fay
ItsAlexFran
Morgan Le Fay
13,288
967
1,263
993
10,409
3,305
0
6,115
4,294
30,162
0
L
Kukulkan
KBYEEEESCOTTY
Kukulkan
8,479
603
0
730
12,393
6,086
0
7,545
4,848
35,413
0
L
2,726
595
945
1,056
11,418
5,875
0
6,007
5,411
10,439
0
W
Anubis
woozyhorse
Anubis
10,160
256
487
1,795
10,465
6,222
1,395
4,291
6,119
28,330
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
46,282
164
Minions Killed
173
0
Camps Cleared
0
1,194,062
Distance Traveled
966,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,037
920
20
2
0
254,658
0
L
Serqet
9,969
831
6
1
0
198,386
0
W
Khepri
10,137
845
13
1
0
244,656
0
W
Mercury
11,343
945
35
3
0
270,839
0
L
Charybdis
9,242
770
50
4
0
194,679
0
W
Nu Wa
10,636
886
64
5
0
227,094
0
L
Morgan Le Fay
9,322
777
32
3
0
198,706
0
L
Kukulkan
9,919
827
72
6
0
194,945
0
L
Tiamat
7,830
653
13
1
0
179,340
0
W
Anubis
11,365
947
32
3
0
196,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role